Player Matchup

Danzaburou
Danzaburou
Avaii
Danzaburou
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 125L
1,483 Elo+
Solo
Lancelot
Lancelot
EDEPSİZSEREFSİZ
Lancelot
Level 78
God Stats
6W - 6L
1,501 SR
Queue Stats
173W - 195L
1,415 Elo+
Party 1
Agni
Agni
MehmetDeniz4898
Agni
Level 121
God Stats
17W - 17L
1,488 SR
Queue Stats
595W - 640L
1,487 Elo+
Party 1
Fenrir
Fenrir
daddelito1243
Fenrir
Level 153
God Stats
24W - 16L
1,557 SR
Queue Stats
408W - 377L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
tHen1337
Baron Samedi
Level 116
God Stats
13W - 9L
1,417 SR
Queue Stats
151W - 135L
1,514 Elo+
Solo
Team Averages
Level 111
1,493 SR
1,484 Elo+

VS

Team Averages
Level 127
1,374 SR
1,482 Elo+
Artemis
Artemis
Lidor1221
Artemis
Level 106
God Stats
1W - 2L
1,154 SR
Queue Stats
96W - 99L
1,544 Elo+
Solo
Mulan
Mulan
TroccaaN
Mulan
Level 145
God Stats
8W - 16L
1,314 SR
Queue Stats
190W - 178L
1,535 Elo+
Solo
Lancelot
Lancelot
Zipzum
Lancelot
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 30L
1,352 Elo+
Solo
Geb
Geb
elL1ssar
Geb
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,402 Elo+
Solo
Ra
Ra
grayparker
Ra
Level 156
God Stats
0W - 7L
1,401 SR
Queue Stats
141W - 137L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avaii
Danzaburou
20
12 / 1 / 13
16,305
604
21,560
25,364
14,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 2 / 18
13,982
518
15,969
25,223
21,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
7 / 1 / 19
14,563
539
24,812
14,755
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
13 / 5 / 12
16,771
621
28,364
34,582
20,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
tHen1337
Baron Samedi
19
2 / 1 / 26
14,710
545
14,728
28,552
30,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lidor1221
Artemis
18
0 / 9 / 3
11,150
413
12,355
23,787
10,945
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
TroccaaN
Mulan
15
4 / 4 / 1
11,434
423
15,800
23,984
19,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Zipzum
Lancelot
17
2 / 9 / 1
11,460
424
15,549
28,600
14,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 10 / 2
9,443
350
10,881
32,639
35,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 8 / 3
12,303
456
17,827
25,018
13,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
18
39
Kills
8
10
Deaths
40
88
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Avaii
Danzaburou
12
1
13
18.5
W
5
2
18
7
L
Artemis
Lidor1221
Artemis
0
9
3
0.17
W
7
1
19
16.5
L
Mulan
TroccaaN
Mulan
4
4
1
1.13
L
Lancelot
Zipzum
Lancelot
2
9
1
0.28
W
13
5
12
3.8
L
0
10
2
0.1
L
2
8
3
0.44
W
Baron Samedi
tHen1337
Baron Samedi
2
1
26
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,433
Damage
72,412
128,476
Taken
134,028
93,926
Mitigated
94,063
71,387
Healing
31,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Avaii
Danzaburou
21,560
9,803
0
14,233
25,364
14,186
8,080
9,056
16,102
0
152,059
W
15,969
3,849
0
11,017
25,223
21,729
2,512
4,946
20,115
0
67,325
L
Artemis
Lidor1221
Artemis
12,355
5,271
0
6,778
23,787
10,945
0
3,386
20,401
0
92,233
W
24,812
1,812
946
6,782
14,755
7,254
0
5,307
9,252
115,360
0
L
Mulan
TroccaaN
Mulan
15,800
2,305
0
8,586
23,984
19,848
288
6,086
17,898
0
73,355
L
Lancelot
Zipzum
Lancelot
15,549
2,640
0
4,788
28,600
14,241
0
10,428
18,172
0
83,621
W
28,364
13,961
0
20,156
34,582
20,325
4,367
6,530
27,894
0
159,391
L
10,881
900
0
2,211
32,639
35,872
0
13,510
19,129
28,570
0
L
17,827
1,094
2,225
6,652
25,018
13,157
393
6,999
18,019
121,415
0
W
Baron Samedi
tHen1337
Baron Samedi
14,728
2,222
6,642
11,611
28,552
30,432
1,133
9,144
19,130
67,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,331
Gold Earned
55,790
659
Minions Killed
579
0
Camps Cleared
0
2,754,587
Distance Traveled
2,294,034
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,305
604
174
6
0
525,212
8
W
Lancelot
13,982
518
96
4
0
597,239
4
L
Artemis
11,150
413
137
5
0
447,617
6
W
Agni
14,563
539
148
5
0
584,268
6
L
Mulan
11,434
423
115
4
0
343,284
4
L
Lancelot
11,460
424
95
4
0
578,521
12
W
Fenrir
16,771
621
173
6
0
537,128
3
L
Geb
9,443
350
24
1
0
445,313
6
L
Ra
12,303
456
208
8
0
479,299
3
W
Baron Samedi
14,710
545
68
3
0
510,740
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role