Player Matchup

Kuzenbo
Kuzenbo
Axo3eo ncNx
Kuzenbo
Level 89
God Stats
2W - 3L
1,402 SR
Queue Stats
178W - 205L
1,379 Elo+
Party 2
Mulan
Mulan
Pikanurex
Mulan
Level 37
God Stats
2W - 1L
1,546 SR
Queue Stats
15W - 17L
1,550 Elo+
Party 3
Yu Huang
Yu Huang
ThyroX22
Yu Huang
Level 134
God Stats
1W - 4L
1,359 SR
Queue Stats
323W - 348L
1,554 Elo+
Party 3
Cliodhna
Cliodhna
WKS Paul
Cliodhna
Level 39
God Stats
3W - 5L
1,500 SR
Queue Stats
39W - 73L
1,264 Elo+
Party 2
Medusa
Medusa
khantastic007
Medusa
Level 39
God Stats
2W - 10L
1,228 SR
Queue Stats
66W - 90L
1,338 Elo+
Solo
Team Averages
Level 68
1,407 SR
1,417 Elo+

VS

Team Averages
Level 66
1,643 SR
1,452 Elo+
Khepri
Khepri
Boandl_grammer
Khepri
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 19L
1,167 Elo+
Solo
Neith
Neith
IchUntenDuOben0
Neith
Level 104
God Stats
2W - 1L
1,523 SR
Queue Stats
126W - 113L
1,569 Elo+
Party 1
Cliodhna
Cliodhna
Mahaskylo
Cliodhna
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 69L
1,544 Elo+
Party 1
Eset
Eset
RAGINGxCODER
Eset
Level 47
God Stats
5W - 2L
1,946 SR
Queue Stats
110W - 137L
1,389 Elo+
Solo
Bellona
Bellona
Thorocin
Bellona
Level 121
God Stats
2W - 3L
1,748 SR
Queue Stats
152W - 136L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Axo3eo ncNx
Kuzenbo
15
0 / 6 / 4
10,379
399
9,139
38,062
50,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Pikanurex
Mulan
20
1 / 6 / 4
12,384
476
14,071
26,719
22,208
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
ThyroX22
Yu Huang
20
5 / 5 / 0
13,009
500
14,158
20,228
9,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
WKS Paul
Cliodhna
20
6 / 7 / 0
13,185
507
16,751
27,479
12,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 1
8,717
335
5,342
18,243
6,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 15
12,218
470
6,286
15,944
21,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 1 / 7
13,241
509
24,244
17,208
9,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
Mahaskylo
Cliodhna
20
15 / 6 / 7
14,795
569
27,550
24,486
11,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 3 / 6
13,726
528
15,247
13,934
7,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Thorocin
Bellona
20
5 / 3 / 9
13,984
538
24,253
32,049
38,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
12
Kills
30
30
Deaths
13
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Axo3eo ncNx
Kuzenbo
0
6
4
0.33
W
2
0
15
9.5
W
6
1
7
9.5
W
Cliodhna
Mahaskylo
Cliodhna
15
6
7
3.08
L
Mulan
Pikanurex
Mulan
1
6
4
0.5
W
2
3
6
1.67
W
Bellona
Thorocin
Bellona
5
3
9
3.17
L
Yu Huang
ThyroX22
Yu Huang
5
5
0
1
L
Cliodhna
WKS Paul
Cliodhna
6
7
0
0.86
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,461
Damage
97,580
130,731
Taken
103,621
101,392
Mitigated
89,008
34,038
Healing
26,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Axo3eo ncNx
Kuzenbo
9,139
3,547
0
9,719
38,062
50,259
203
10,146
27,916
35,198
0
W
6,286
1,489
0
2,265
15,944
21,835
1,289
2,716
13,228
22,884
0
W
24,244
8,685
0
7,151
17,208
9,802
6,870
3,654
13,161
0
119,892
W
Cliodhna
Mahaskylo
Cliodhna
27,550
4,373
0
5,213
24,486
11,738
4,061
4,381
20,061
0
102,944
L
Mulan
Pikanurex
Mulan
14,071
2,282
0
9,575
26,719
22,208
0
492
26,227
0
116,794
W
15,247
1,272
668
2,194
13,934
7,344
2,325
7,292
6,642
133,569
0
W
Bellona
Thorocin
Bellona
24,253
11,807
0
8,565
32,049
38,289
2,593
5,545
26,504
0
110,518
L
Yu Huang
ThyroX22
Yu Huang
14,158
920
235
4,427
20,228
9,684
2,295
3,566
16,662
111,178
0
L
Cliodhna
WKS Paul
Cliodhna
16,751
2,720
0
7,137
27,479
12,310
0
5,779
21,700
0
102,398
L
5,342
2,512
0
2,945
18,243
6,931
0
1,550
16,693
0
43,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,674
Gold Earned
67,964
603
Minions Killed
649
0
Camps Cleared
0
2,080,607
Distance Traveled
2,413,221
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,379
399
27
1
0
464,059
1
W
Khepri
12,218
470
16
1
0
493,899
4
W
Neith
13,241
509
164
6
0
455,850
0
W
Cliodhna
14,795
569
132
5
0
551,278
0
L
Mulan
12,384
476
172
7
0
435,891
2
W
Eset
13,726
528
187
7
0
469,824
5
W
Bellona
13,984
538
150
6
0
442,370
4
L
Yu Huang
13,009
500
169
7
0
389,438
9
L
Cliodhna
13,185
507
152
6
0
512,909
0
L
Medusa
8,717
335
83
3
0
278,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role