Player Matchup

Cthulhu
Cthulhu
Edi23
Cthulhu
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,523 Elo+
Party 2
Janus
Janus
Sernolld
Janus
Level 45
God Stats
3W - 5L
1,400 SR
Queue Stats
226W - 230L
1,551 Elo+
Solo
Bellona
Bellona
SlippyCrab
Bellona
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 81L
1,198 Elo+
Solo
Bastet
Bastet
UpTheRaGod
Bastet
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,211 Elo+
Solo
Ullr
Ullr
UserLame
Ullr
Level 158
God Stats
5W - 6L
1,424 SR
Queue Stats
130W - 121L
1,562 Elo+
Party 2
Team Averages
Level 71
1,465 SR
1,409 Elo+

VS

Team Averages
Level 75
1,563 SR
1,503 Elo+
Xbalanque
Xbalanque
Gafrudal
Xbalanque
Level 112
God Stats
13W - 7L
1,760 SR
Queue Stats
108W - 87L
1,623 Elo+
Party 1
Lancelot
Lancelot
LtCommanderData
Lancelot
Level 132
God Stats
8W - 5L
1,552 SR
Queue Stats
97W - 129L
1,426 Elo+
Party 3
Bellona
Bellona
SasoriHigurashi
Bellona
Level 15
God Stats
2W - 2L
1,503 SR
Queue Stats
3W - 4L
1,293 Elo+
Party 3
Nox
Nox
Williamweb
Nox
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 168L
1,600 Elo+
Solo
Aphrodite
Aphrodite
ZombieJJSC
Aphrodite
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 26L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Edi23
Cthulhu
8
0 / 4 / 0
5,670
436
5,072
9,741
7,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Sernolld
Janus
11
0 / 3 / 0
6,401
492
4,721
6,045
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SlippyCrab
Bellona
13
4 / 1 / 0
8,200
631
10,083
11,571
9,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
UpTheRaGod
Bastet
11
0 / 3 / 1
6,327
487
1,710
10,347
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
9
0 / 6 / 0
5,669
436
6,146
11,420
3,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gafrudal
Xbalanque
13
9 / 0 / 5
8,390
645
16,255
12,913
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
11
3 / 1 / 4
7,265
559
7,722
10,652
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 1
6,750
519
3,139
9,411
6,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 0 / 3
8,277
637
2,288
4,304
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
ZombieJJSC
Aphrodite
11
2 / 0 / 6
6,703
516
3,652
10,151
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
16
17
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Edi23
Cthulhu
0
4
0
0
W
Xbalanque
Gafrudal
Xbalanque
9
0
5
11.5
W
Lancelot
3
1
4
5
W
0
3
1
0.17
L
Janus
Sernolld
Janus
0
3
0
0
L
Bellona
SlippyCrab
Bellona
4
1
0
4
L
Bastet
UpTheRaGod
Bastet
0
3
1
0.17
L
Ullr
0
6
0
0
W
2
0
3
3.5
W
Aphrodite
ZombieJJSC
Aphrodite
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,732
Damage
33,056
49,124
Taken
47,431
24,872
Mitigated
24,526
12,594
Healing
23,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Edi23
Cthulhu
5,072
537
1,452
1,464
9,741
7,119
0
1,651
8,090
12,677
0
W
Xbalanque
Gafrudal
Xbalanque
16,255
9,847
0
5,230
12,913
5,185
830
4,587
8,326
0
65,370
W
Lancelot
7,722
2,758
0
3,928
10,652
5,691
0
2,530
8,122
0
43,865
W
3,139
960
0
2,169
9,411
6,660
727
0
9,411
0
39,966
L
Janus
Sernolld
Janus
4,721
125
0
305
6,045
1,616
0
819
5,226
52,787
0
L
Bellona
SlippyCrab
Bellona
10,083
3,645
0
4,571
11,571
9,700
0
312
11,259
0
71,759
L
Bastet
UpTheRaGod
Bastet
1,710
450
0
4,302
10,347
3,249
0
713
9,634
0
36,639
L
Ullr
6,146
2,628
0
500
11,420
3,188
0
2,445
8,975
0
43,800
W
2,288
518
0
681
4,304
1,988
882
688
3,616
67,729
0
W
Aphrodite
ZombieJJSC
Aphrodite
3,652
1,081
5,611
5,667
10,151
5,002
286
2,798
7,353
37,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,267
Gold Earned
37,385
388
Minions Killed
429
0
Camps Cleared
0
1,303,013
Distance Traveled
1,265,807
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,670
436
19
1
0
261,760
1
W
Xbalanque
8,390
645
87
7
0
251,750
3
W
Lancelot
7,265
559
78
6
0
310,020
0
W
Bellona
6,750
519
77
6
0
229,864
2
L
Janus
6,401
492
92
7
0
270,386
3
L
Bellona
8,200
631
138
11
0
262,501
3
L
Bastet
6,327
487
72
6
0
267,005
2
L
Ullr
5,669
436
67
5
0
241,361
2
W
Nox
8,277
637
134
10
0
243,554
3
W
Aphrodite
6,703
516
53
4
0
230,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role