Player Matchup

Geb
Geb
Jay_Snacks_
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,259 Elo+
Party 2
Fenrir
Fenrir
SOTOLOVESYOU
Fenrir
Level 29
God Stats
3W - 3L
1,553 SR
Queue Stats
14W - 17L
1,437 Elo+
Party 2
Sol
Sol
Wolf_Pac-Mac
Sol
Level 73
God Stats
34W - 41L
1,568 SR
Queue Stats
559W - 593L
1,414 Elo+
Solo
Camazotz
Camazotz
unblockablegamer
Camazotz
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,420 Elo+
Party 2
Cupid
Cupid
zenf_snack
Cupid
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 44
1,524 SR
1,406 Elo+

VS

Team Averages
Level 50
1,520 SR
1,365 Elo+
Guan Yu
Guan Yu
HighlanGuyder65
Guan Yu
Level 43
God Stats
12W - 9L
1,739 SR
Queue Stats
188W - 270L
1,412 Elo+
Solo
Thoth
Thoth
LordLysander
Thoth
Level 89
God Stats
14W - 26L
1,433 SR
Queue Stats
337W - 358L
1,401 Elo+
Solo
Charybdis
Charybdis
Reve Lucid
Charybdis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,332 Elo+
Party 1
Hachiman
Hachiman
Screechingtuna1
Hachiman
Level 32
God Stats
1W - 4L
1,236 SR
Queue Stats
13W - 41L
1,276 Elo+
Solo
Baron Samedi
Baron Samedi
llama squad2007
Baron Samedi
Level 78
God Stats
4W - 3L
1,690 SR
Queue Stats
36W - 48L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,792
453
4,529
11,654
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
11
0 / 0 / 2
6,586
439
5,205
11,767
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 1
8,924
595
7,194
9,835
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
9 / 0 / 1
9,715
648
13,287
18,434
7,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
10
0 / 1 / 3
6,323
422
2,436
7,511
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,166
411
6,375
10,884
6,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 0
6,291
419
1,369
5,163
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Reve Lucid
Charybdis
11
1 / 1 / 1
6,306
420
6,553
6,780
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
10
0 / 5 / 1
5,618
375
8,901
13,093
4,702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
llama squad2007
Baron Samedi
11
2 / 1 / 1
7,168
478
6,179
10,820
9,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
4
4
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
0
3
1
0.17
L
1
1
0
1
L
Charybdis
Reve Lucid
Charybdis
1
1
1
1.5
W
Fenrir
0
0
2
1
L
Hachiman
0
5
1
0.1
W
4
0
1
4.5
L
Baron Samedi
llama squad2007
Baron Samedi
2
1
1
2.5
W
9
0
1
9.5
W
Cupid
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,651
Damage
29,377
59,201
Taken
46,740
28,570
Mitigated
25,447
30,979
Healing
13,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,375
720
282
2,310
10,884
6,801
0
0
10,884
568
38,860
W
4,529
620
99
1,409
11,654
9,664
0
2,096
9,558
25,091
0
L
1,369
58
0
545
5,163
1,850
0
2,641
2,522
34,032
0
L
Charybdis
Reve Lucid
Charybdis
6,553
4,004
0
1,829
6,780
2,601
924
2,186
4,594
0
33,148
W
Fenrir
5,205
573
0
5,204
11,767
4,952
0
910
10,857
0
38,455
L
Hachiman
8,901
5,712
182
2,581
13,093
4,702
27
2,513
10,580
0
30,186
W
7,194
3,414
0
7,769
9,835
3,775
2,442
2,104
7,731
72,320
0
L
Baron Samedi
llama squad2007
Baron Samedi
6,179
1,359
2,056
4,187
10,820
9,493
258
4,383
6,437
29,188
0
W
13,287
4,700
0
13,031
18,434
7,351
258
492
17,468
0
80,014
W
Cupid
2,436
2,216
485
2,982
7,511
2,828
312
2,438
5,073
0
32,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,340
Gold Earned
31,549
429
Minions Killed
249
0
Camps Cleared
0
1,387,599
Distance Traveled
1,214,212
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,166
411
57
4
0
250,399
3
W
Geb
6,792
453
24
2
0
273,859
0
L
Thoth
6,291
419
67
4
0
196,459
3
L
Charybdis
6,306
420
64
4
0
250,880
0
W
Fenrir
6,586
439
68
5
0
274,544
0
L
Hachiman
5,618
375
30
2
0
254,225
0
W
Sol
8,924
595
123
8
0
270,749
0
L
Baron Samedi
7,168
478
31
2
0
262,249
3
W
Camazotz
9,715
648
140
9
0
305,590
1
W
Cupid
6,323
422
74
5
0
262,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role