Player Matchup

Sol
Sol
Mateorg__
Sol
Level 27
God Stats
8W - 7L
1,519 SR
Queue Stats
143W - 163L
1,347 Elo+
Party 3
Bastet
Bastet
TheLunastra
Bastet
Level 143
God Stats
10W - 4L
1,737 SR
Queue Stats
221W - 229L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
Vantroiirk
Baron Samedi
Level 46
God Stats
9W - 8L
1,736 SR
Queue Stats
106W - 121L
1,318 Elo+
Party 3
Sun Wukong
Sun Wukong
White__Death505
Sun Wukong
Level 61
God Stats
5W - 9L
1,237 SR
Queue Stats
475W - 534L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
ill-_-Minded_54
Danzaburou
Level 29
God Stats
27W - 35L
1,238 SR
Queue Stats
384W - 452L
1,384 Elo+
Party 1
Team Averages
Level 61
1,493 SR
1,372 Elo+

VS

Team Averages
Level 47
1,456 SR
1,340 Elo+
Achilles
Achilles
Kingraven06
Achilles
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 186L
1,220 Elo+
Party 2
Jing Wei
Jing Wei
Mattslays_19
Jing Wei
Level 29
God Stats
15W - 12L
1,318 SR
Queue Stats
172W - 190L
1,222 Elo+
Party 2
Bakasura
Bakasura
UnseenCarp68
Bakasura
Level 69
God Stats
3W - 1L
1,745 SR
Queue Stats
27W - 28L
1,435 Elo+
Solo
Kukulkan
Kukulkan
Xgersonblack360
Kukulkan
Level 46
God Stats
2W - 3L
1,487 SR
Queue Stats
5W - 5L
1,482 Elo+
Solo
Athena
Athena
reyyhonatansol
Athena
Level 44
God Stats
0W - 2L
1,230 SR
Queue Stats
48W - 76L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 8
13,726
528
15,412
24,200
11,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
20
13 / 2 / 5
14,768
568
21,988
28,037
14,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Vantroiirk
Baron Samedi
17
0 / 6 / 7
11,171
430
11,407
19,736
13,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
White__Death505
Sun Wukong
19
7 / 0 / 12
12,401
477
17,621
29,572
27,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ill-_-Minded_54
Danzaburou
18
8 / 4 / 12
12,739
490
27,212
17,316
10,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kingraven06
Achilles
17
2 / 5 / 3
12,098
465
12,150
19,656
17,107
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Mattslays_19
Jing Wei
19
2 / 6 / 3
12,167
468
15,305
21,955
7,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
UnseenCarp68
Bakasura
18
3 / 9 / 4
12,197
469
19,981
26,856
11,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
19
4 / 4 / 2
12,593
484
13,383
18,649
9,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 11 / 2
9,441
363
7,400
35,672
25,399
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
34
Kills
12
14
Deaths
35
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
Kingraven06
Achilles
2
5
3
0.7
W
6
2
8
5
L
Jing Wei
Mattslays_19
Jing Wei
2
6
3
0.58
W
Bastet
13
2
5
7.75
L
Bakasura
UnseenCarp68
Bakasura
3
9
4
0.56
W
Baron Samedi
Vantroiirk
Baron Samedi
0
6
7
0.58
W
Sun Wukong
White__Death505
Sun Wukong
7
0
12
13
L
Kukulkan
4
4
2
1.25
W
Danzaburou
ill-_-Minded_54
Danzaburou
8
4
12
3.5
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,640
Damage
68,219
118,861
Taken
122,788
77,126
Mitigated
70,888
47,086
Healing
21,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Kingraven06
Achilles
12,150
2,602
0
1,485
19,656
17,107
691
3,882
15,774
0
71,644
W
15,412
5,511
0
13,324
24,200
11,846
7,992
3,408
20,282
136,530
0
L
Jing Wei
Mattslays_19
Jing Wei
15,305
11,954
321
8,107
21,955
7,978
1,121
1,700
20,255
0
112,937
W
Bastet
21,988
6,946
0
15,683
28,037
14,583
3,801
1,668
24,923
0
132,404
L
Bakasura
UnseenCarp68
Bakasura
19,981
13,205
0
2,968
26,856
11,367
485
6,868
19,988
0
95,905
W
Baron Samedi
Vantroiirk
Baron Samedi
11,407
1,762
485
5,605
19,736
13,032
1,603
5,048
13,718
63,477
0
W
Sun Wukong
White__Death505
Sun Wukong
17,621
4,853
72
9,123
29,572
27,618
1,249
6,953
22,369
0
76,723
L
Kukulkan
13,383
1,050
0
3,675
18,649
9,037
1,302
9,914
8,735
94,919
0
W
Danzaburou
ill-_-Minded_54
Danzaburou
27,212
10,023
0
2,794
17,316
10,047
2,608
3,706
13,610
0
82,425
L
7,400
1,442
164
4,550
35,672
25,399
133
4,455
31,217
32,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,805
Gold Earned
58,496
591
Minions Killed
620
0
Camps Cleared
0
2,358,404
Distance Traveled
2,302,789
3
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,098
465
95
4
0
463,502
1
W
Sol
13,726
528
177
7
0
504,703
0
L
Jing Wei
12,167
468
159
6
0
449,604
2
W
Bastet
14,768
568
180
7
0
515,134
0
L
Bakasura
12,197
469
151
6
0
528,441
10
W
Baron Samedi
11,171
430
71
3
0
375,864
1
W
Sun Wukong
12,401
477
93
4
0
537,514
1
L
Kukulkan
12,593
484
174
7
0
431,866
1
W
Danzaburou
12,739
490
70
3
0
425,189
1
L
Athena
9,441
363
41
2
0
429,376
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role