Player Matchup

Raijin
Raijin
GOLDEN WARchief
Raijin
Level 95
God Stats
56W - 38L
1,581 SR
Queue Stats
105W - 95L
1,466 Elo+
Party 1
Chaac
Chaac
OmniOnion
Chaac
Level 126
God Stats
276W - 198L
1,606 SR
Queue Stats
643W - 503L
1,631 Elo+
Solo
Ravana
Ravana
Teary Crews
Ravana
Level 69
God Stats
6W - 4L
1,620 SR
Queue Stats
41W - 22L
1,502 Elo+
Party 1
Team Averages
Level 97
1,602 SR
1,533 Elo+

VS

Team Averages
Level 101
1,711 SR
1,612 Elo+
Horus
Horus
Zrak
Horus
Level 113
God Stats
1W - 1L
1,807 SR
Queue Stats
12W - 7L
1,718 Elo+
Solo
Anubis
Anubis
da420d4nkb0iz
Anubis
Level 84
God Stats
5W - 2L
1,633 SR
Queue Stats
64W - 66L
1,455 Elo+
Solo
Rama
Rama
itsNIMZY
Rama
Level 107
God Stats
35W - 24L
1,692 SR
Queue Stats
80W - 63L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
8,229
748
9,837
6,409
2,593
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
OmniOnion
Chaac
13
2 / 1 / 5
8,353
759
10,403
11,960
12,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Ravana
13
5 / 1 / 4
8,611
783
7,265
8,332
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Zrak
Horus
12
2 / 3 / 1
7,965
724
7,177
15,570
12,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 2 / 1
6,120
556
2,069
4,848
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
12
1 / 4 / 2
7,235
658
7,743
12,815
5,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
3
3
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Chaac
OmniOnion
Chaac
2
1
5
4.5
W
Ravana
5
1
4
7
L
Horus
Zrak
Horus
2
3
1
0.83
L
0
2
1
0.25
L
Rama
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,505
Damage
16,989
26,701
Taken
33,233
18,534
Mitigated
20,352
9,620
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,837
1,614
0
1,261
6,409
2,593
332
330
6,079
37,948
0
W
Chaac
OmniOnion
Chaac
10,403
1,458
828
5,583
11,960
12,725
691
1,457
10,503
0
35,796
W
Ravana
7,265
1,744
0
1,948
8,332
3,216
868
505
7,827
0
21,433
L
Horus
Zrak
Horus
7,177
4,121
1,888
5,149
15,570
12,834
0
5,117
10,453
0
13,533
L
2,069
243
0
984
4,848
2,216
0
1,029
3,819
10,824
0
L
Rama
7,743
4,754
0
2,531
12,815
5,302
0
3,994
8,821
0
30,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,193
Gold Earned
21,320
131
Minions Killed
94
8
Camps Cleared
2
640,854
Distance Traveled
485,375
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,229
748
49
4
1
186,580
2
W
Chaac
8,353
759
51
5
3
228,546
6
W
Ravana
8,611
783
31
3
4
225,728
3
L
Horus
7,965
724
14
1
2
216,735
3
L
Anubis
6,120
556
24
2
0
95,611
1
L
Rama
7,235
658
56
5
0
173,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role