Player Matchup

Achilles
Achilles
Durex_Punisher
Achilles
Level 127
God Stats
5W - 3L
1,522 SR
Queue Stats
285W - 163L
1,619 Elo+
Party 1
Ullr
Ullr
Durex_Ronaldo
Ullr
Level 133
God Stats
1W - 1L
1,295 SR
Queue Stats
189W - 142L
1,544 Elo+
Party 1
Geb
Geb
Durex_Sayko
Geb
Level 126
God Stats
11W - 8L
1,603 SR
Queue Stats
154W - 101L
1,601 Elo+
Party 1
Team Averages
Level 129
1,473 SR
1,588 Elo+

VS

Team Averages
Level 112
1,539 SR
1,533 Elo+
Guan Yu
Guan Yu
Big_Great_Cheese
Guan Yu
Level 106
God Stats
0W - 2L
1,840 SR
Queue Stats
66W - 82L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
YAABOIRYRY
Baron Samedi
Level 83
God Stats
0W - 3L
1,277 SR
Queue Stats
12W - 28L
1,353 Elo+
Party 2
Lancelot
Lancelot
addx05
Lancelot
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
7 / 9 / 6
15,000
652
24,223
30,269
38,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 4 / 11
15,647
680
24,422
24,849
11,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 0 / 10
16,079
699
27,270
27,404
41,257
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 6
14,675
638
29,064
36,523
58,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
YAABOIRYRY
Baron Samedi
19
3 / 4 / 6
14,099
613
18,519
26,827
12,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
addx05
Lancelot
19
4 / 5 / 5
14,453
628
14,186
26,013
12,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
15
Kills
13
13
Deaths
15
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
6
6
1.5
W
Achilles
7
9
6
1.11
W
4
4
11
2.38
W
4
0
10
9
L
Baron Samedi
YAABOIRYRY
Baron Samedi
3
4
6
1.5
L
Lancelot
addx05
Lancelot
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,915
Damage
61,769
82,522
Taken
89,363
91,323
Mitigated
82,963
20,004
Healing
35,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,064
3,798
4,087
16,239
36,523
58,367
307
9,855
25,702
0
60,397
W
Achilles
24,223
6,897
1,119
8,074
30,269
38,119
713
7,463
21,812
0
59,594
W
24,422
11,938
0
3,845
24,849
11,947
2,228
5,480
18,698
0
75,337
W
27,270
3,103
1,664
5,302
27,404
41,257
66
6,136
20,677
65,286
0
L
Baron Samedi
YAABOIRYRY
Baron Samedi
18,519
1,569
4,580
8,725
26,827
12,568
537
9,678
16,774
57,767
0
L
Lancelot
addx05
Lancelot
14,186
2,617
0
1,589
26,013
12,028
648
9,010
16,553
0
60,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,726
Gold Earned
43,227
237
Minions Killed
175
11
Camps Cleared
8
1,208,555
Distance Traveled
1,241,392
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
14,675
638
32
1
2
442,090
2
W
Achilles
15,000
652
69
3
6
369,232
3
W
Ullr
15,647
680
119
5
4
382,366
1
W
Geb
16,079
699
49
2
1
456,957
2
L
Baron Samedi
14,099
613
59
3
2
389,688
2
L
Lancelot
14,453
628
84
4
4
409,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role