Player Matchup

Da Ji
Da Ji
MoMz MeDz
Da Ji
Level 148
God Stats
1W - 0L
1,402 SR
Queue Stats
163W - 197L
1,413 Elo+
Solo
Neith
Neith
Skid21
Neith
Level 122
God Stats
5W - 1L
1,793 SR
Queue Stats
163W - 152L
1,567 Elo+
Party 2
Mercury
Mercury
Spudhawk
Mercury
Level 94
God Stats
80W - 68L
1,694 SR
Queue Stats
206W - 181L
1,614 Elo+
Party 2
Aphrodite
Aphrodite
ll-_Queen_-ll_
Aphrodite
Level 126
God Stats
10W - 9L
1,525 SR
Queue Stats
19W - 21L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sweetiie
Morgan Le Fay
Level 108
God Stats
6W - 7L
1,232 SR
Queue Stats
43W - 21L
1,632 Elo+
Solo
Team Averages
Level 120
1,529 SR
1,529 Elo+

VS

Team Averages
Level 97
1,552 SR
1,480 Elo+
Lancelot
Lancelot
Krawallbruder94
Lancelot
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,291 Elo+
Party 1
Bastet
Bastet
makinfire
Bastet
Level 129
God Stats
24W - 16L
1,715 SR
Queue Stats
42W - 44L
1,610 Elo+
Solo
Cerberus
Cerberus
skullgreen
Cerberus
Level 146
God Stats
2W - 1L
1,589 SR
Queue Stats
259W - 228L
1,481 Elo+
Solo
King Arthur
King Arthur
so_much_high
King Arthur
Level 96
God Stats
0W - 1L
1,471 SR
Queue Stats
6W - 6L
1,555 Elo+
Party 1
Agni
Agni
xThennek
Agni
Level 54
God Stats
2W - 2L
1,484 SR
Queue Stats
92W - 113L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MoMz MeDz
Da Ji
14
3 / 2 / 7
7,902
790
7,570
10,811
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Skid21
Neith
17
14 / 1 / 6
9,958
996
21,371
9,882
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Spudhawk
Mercury
14
2 / 3 / 9
8,029
803
5,881
9,980
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
ll-_Queen_-ll_
Aphrodite
15
1 / 0 / 10
8,034
803
4,571
5,181
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
sweetiie
Morgan Le Fay
15
2 / 1 / 11
8,050
805
10,496
5,442
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
0 / 8 / 1
6,387
639
3,149
11,830
4,880
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
makinfire
Bastet
15
5 / 2 / 1
7,989
799
12,447
12,359
5,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
skullgreen
Cerberus
13
0 / 4 / 3
7,210
721
6,879
18,500
15,908
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
so_much_high
King Arthur
14
1 / 5 / 2
7,400
740
3,291
11,060
6,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
14
1 / 3 / 3
7,727
773
7,696
8,575
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
22
Kills
7
7
Deaths
22
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
8
1
0.06
W
Da Ji
MoMz MeDz
Da Ji
3
2
7
3.25
W
Neith
Skid21
Neith
14
1
6
17
W
Mercury
Spudhawk
Mercury
2
3
9
2.17
W
Aphrodite
ll-_Queen_-ll_
Aphrodite
1
0
10
6
L
Bastet
makinfire
Bastet
5
2
1
2.75
L
Cerberus
skullgreen
Cerberus
0
4
3
0.38
L
King Arthur
so_much_high
King Arthur
1
5
2
0.4
W
Morgan Le Fay
sweetiie
Morgan Le Fay
2
1
11
7.5
L
Agni
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,889
Damage
33,462
41,296
Taken
62,324
18,951
Mitigated
35,514
13,358
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
3,149
300
0
71
11,830
4,880
0
2,026
9,637
0
10,614
W
Da Ji
MoMz MeDz
Da Ji
7,570
1,241
0
1,424
10,811
6,539
1,031
3,347
7,138
0
16,074
W
Neith
Skid21
Neith
21,371
10,576
0
2,043
9,882
4,382
1,166
4,438
5,300
0
41,774
W
Mercury
Spudhawk
Mercury
5,881
3,921
489
1,060
9,980
3,815
1,541
3,015
6,837
0
21,613
W
Aphrodite
ll-_Queen_-ll_
Aphrodite
4,571
542
3,801
3,305
5,181
2,233
510
1,522
3,548
26,078
0
L
Bastet
makinfire
Bastet
12,447
2,503
0
2,435
12,359
5,161
0
2,692
9,567
0
24,090
L
Cerberus
skullgreen
Cerberus
6,879
598
86
3,739
18,500
15,908
0
3,579
14,706
25,776
0
L
King Arthur
so_much_high
King Arthur
3,291
199
0
370
11,060
6,155
0
5,357
5,577
0
18,611
W
Morgan Le Fay
sweetiie
Morgan Le Fay
10,496
1,382
0
1,236
5,442
1,982
459
1,446
3,634
23,250
0
L
Agni
7,696
479
0
420
8,575
3,410
184
1,413
7,102
32,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,973
Gold Earned
36,713
204
Minions Killed
203
0
Camps Cleared
0
1,125,185
Distance Traveled
1,029,005
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,387
639
13
1
0
176,446
0
W
Da Ji
7,902
790
25
3
0
204,837
1
W
Neith
9,958
996
59
6
0
207,775
3
W
Mercury
8,029
803
39
4
0
263,875
1
W
Aphrodite
8,034
803
49
5
0
220,858
6
L
Bastet
7,989
799
31
3
0
249,030
3
L
Cerberus
7,210
721
68
7
0
199,880
1
L
King Arthur
7,400
740
30
3
0
209,266
1
W
Morgan Le Fay
8,050
805
32
3
0
227,840
1
L
Agni
7,727
773
61
6
0
194,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role