Player Matchup

Nemesis
Nemesis
ImASquareV2
Nemesis
Level 43
God Stats
2W - 4L
1,468 SR
Queue Stats
54W - 65L
1,282 Elo+
Party 3
Sol
Sol
OrientedTub852
Sol
Level 39
God Stats
5W - 1L
1,493 SR
Queue Stats
27W - 44L
1,292 Elo+
Party 3
Shiva
Shiva
Tenshi_Itachi
Shiva
Level 28
God Stats
12W - 13L
1,345 SR
Queue Stats
98W - 121L
1,326 Elo+
Party 1
Janus
Janus
lorddeadpool44
Janus
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
208W - 246L
1,354 Elo+
Party 1
Odin
Odin
speedycaptain566
Odin
Level 66
God Stats
3W - 2L
1,525 SR
Queue Stats
42W - 29L
1,435 Elo+
Party 1
Team Averages
Level 64
1,466 SR
1,338 Elo+

VS

Team Averages
Level 58
1,556 SR
1,372 Elo+
Lancelot
Lancelot
Alexroll07
Lancelot
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 34L
1,357 Elo+
Party 2
Apollo
Apollo
Rasputia42
Apollo
Level 11
God Stats
1W - 2L
1,730 SR
Queue Stats
6W - 8L
1,387 Elo+
Party 2
Cerberus
Cerberus
Senator_Monke
Cerberus
Level 63
God Stats
8W - 7L
1,329 SR
Queue Stats
241W - 317L
1,401 Elo+
Solo
Amaterasu
Amaterasu
TurboGonzalo
Amaterasu
Level 88
God Stats
1W - 2L
1,528 SR
Queue Stats
33W - 34L
1,357 Elo+
Party 2
Discordia
Discordia
frandeCatarina
Discordia
Level 41
God Stats
1W - 1L
1,694 SR
Queue Stats
27W - 32L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImASquareV2
Nemesis
16
8 / 5 / 7
12,238
490
10,016
17,787
8,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 4 / 9
12,637
505
20,349
18,009
6,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 7 / 13
11,891
476
11,330
26,128
34,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 4 / 4
12,355
494
18,155
17,291
6,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 4 / 6
12,802
512
14,427
24,794
20,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alexroll07
Lancelot
19
11 / 12 / 9
13,206
528
24,796
26,208
12,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Rasputia42
Apollo
13
1 / 4 / 7
8,928
357
7,322
20,434
8,706
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Senator_Monke
Cerberus
3
0 / 2 / 1
7,053
282
345
3,455
1,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
TurboGonzalo
Amaterasu
19
7 / 4 / 12
12,561
502
19,595
27,890
27,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
frandeCatarina
Discordia
17
3 / 10 / 9
11,465
459
14,682
17,775
8,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
60
32
Kills
22
24
Deaths
32
39
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Alexroll07
Lancelot
11
12
9
1.29
W
Nemesis
ImASquareV2
Nemesis
8
5
7
2.3
W
9
4
9
3.38
L
Apollo
Rasputia42
Apollo
1
4
7
1.13
L
Cerberus
Senator_Monke
Cerberus
0
2
1
0.25
W
3
7
13
1.36
L
Amaterasu
TurboGonzalo
Amaterasu
7
4
12
3.25
L
Discordia
frandeCatarina
Discordia
3
10
9
0.75
W
7
4
4
2.25
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,277
Damage
66,740
104,009
Taken
95,762
76,608
Mitigated
59,102
15,014
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Alexroll07
Lancelot
24,796
5,635
0
3,492
26,208
12,927
0
9,395
16,663
0
92,373
W
Nemesis
ImASquareV2
Nemesis
10,016
3,820
0
442
17,787
8,161
336
2,499
15,288
0
64,532
W
20,349
9,654
0
7,327
18,009
6,268
9,151
4,098
13,911
76,154
0
L
Apollo
Rasputia42
Apollo
7,322
3,724
0
1,560
20,434
8,706
0
8,801
11,427
0
52,124
L
Cerberus
Senator_Monke
Cerberus
345
51
859
476
3,455
1,028
0
1,780
1,673
3,171
0
W
11,330
1,610
744
3,338
26,128
34,779
505
5,029
21,099
0
42,059
L
Amaterasu
TurboGonzalo
Amaterasu
19,595
8,035
0
5,641
27,890
27,755
0
9,931
17,669
0
86,785
L
Discordia
frandeCatarina
Discordia
14,682
588
0
50
17,775
8,686
126
9,696
7,639
57,744
0
W
18,155
433
368
2,545
17,291
6,714
474
3,836
13,455
88,378
0
W
14,427
4,226
0
250
24,794
20,686
5,495
1,664
22,824
0
79,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,923
Gold Earned
53,213
508
Minions Killed
365
0
Camps Cleared
0
2,335,006
Distance Traveled
1,925,670
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,206
528
99
4
0
485,772
0
W
Nemesis
12,238
490
97
4
0
546,632
0
W
Sol
12,637
505
115
5
0
431,930
3
L
Apollo
8,928
357
60
2
0
474,817
0
L
Cerberus
7,053
282
6
0
0
54,643
0
W
Shiva
11,891
476
52
2
0
485,994
1
L
Amaterasu
12,561
502
109
4
0
493,935
1
L
Discordia
11,465
459
91
4
0
416,503
0
W
Janus
12,355
494
124
5
0
442,408
4
W
Odin
12,802
512
120
5
0
428,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role