Player Matchup

Khepri
Khepri
ActualApe00
Khepri
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,397 Elo+
Party 1
Ra
Ra
Akator100
Ra
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 170L
1,473 Elo+
Party 2
Serqet
Serqet
CFD l Bulma 10
Serqet
Level 46
God Stats
7W - 10L
1,417 SR
Queue Stats
144W - 100L
1,525 Elo+
Solo
Nemesis
Nemesis
I_Am_BaahBaah
Nemesis
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,397 Elo+
Party 1
Heimdallr
Heimdallr
game_name2210
Heimdallr
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,499 Elo+
Party 2
Team Averages
Level 54
1,483 SR
1,458 Elo+

VS

Team Averages
Level 28
1,443 SR
1,318 Elo+
Morgan Le Fay
Morgan Le Fay
IITheWitcherII
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 60L
1,336 Elo+
Party 3
Shiva
Shiva
Lord_Jellybean0
Shiva
Level 45
God Stats
2W - 4L
1,177 SR
Queue Stats
142W - 153L
1,343 Elo+
Party 3
Neith
Neith
Spainita13
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,239 Elo+
Party 4
Bacchus
Bacchus
The_East10
Bacchus
Level 32
God Stats
3W - 6L
1,538 SR
Queue Stats
321W - 333L
1,368 Elo+
Party 3
Arachne
Arachne
charlyvon7
Arachne
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 14L
1,302 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 0 / 2
5,210
474
2,105
4,832
2,523
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 1 / 2
6,196
563
3,935
5,361
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 0 / 1
7,304
664
5,442
6,099
2,280
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
9
1 / 0 / 2
5,578
507
5,646
6,561
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
game_name2210
Heimdallr
9
5 / 3 / 1
5,856
532
6,222
5,917
2,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IITheWitcherII
Morgan Le Fay
9
0 / 3 / 1
4,966
451
2,314
6,751
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 1
4,777
434
3,194
8,252
2,735
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
8
1 / 3 / 0
5,071
461
3,477
7,434
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
The_East10
Bacchus
8
1 / 2 / 3
5,471
497
1,984
6,826
3,345
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Arachne
charlyvon7
Arachne
10
2 / 0 / 0
5,871
534
1,965
8,051
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
4
4
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
0
2
1
W
2
1
2
3
W
5
0
1
5.5
L
Morgan Le Fay
IITheWitcherII
Morgan Le Fay
0
3
1
0.17
W
Nemesis
1
0
2
2
L
0
5
1
0.1
L
Neith
1
3
0
0.33
L
Bacchus
The_East10
Bacchus
1
2
3
1.25
L
Arachne
charlyvon7
Arachne
2
0
0
2
W
Heimdallr
game_name2210
Heimdallr
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,350
Damage
12,934
28,770
Taken
37,314
12,073
Mitigated
14,148
9,486
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,105
621
73
976
4,832
2,523
21
772
4,060
11,278
0
W
3,935
264
114
2,428
5,361
2,479
734
2,227
3,134
48,514
0
W
5,442
1,637
0
1,230
6,099
2,280
0
29
6,070
0
44,199
L
Morgan Le Fay
IITheWitcherII
Morgan Le Fay
2,314
92
0
1,189
6,751
2,605
541
2,186
4,565
26,199
0
W
Nemesis
5,646
2,448
0
3,544
6,561
2,327
0
168
6,393
0
33,133
L
3,194
563
0
724
8,252
2,735
146
547
7,453
0
17,160
L
Neith
3,477
1,571
0
947
7,434
2,861
0
748
6,684
0
21,684
L
Bacchus
The_East10
Bacchus
1,984
257
0
1,450
6,826
3,345
0
1,810
5,016
13,576
0
L
Arachne
charlyvon7
Arachne
1,965
1,644
0
872
8,051
2,602
0
749
7,044
0
35,107
W
Heimdallr
game_name2210
Heimdallr
6,222
3,551
0
1,121
5,917
2,464
0
1,102
4,815
0
30,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
26,156
282
Minions Killed
173
0
Camps Cleared
0
1,112,493
Distance Traveled
1,013,895
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,210
474
12
1
0
194,413
1
W
Ra
6,196
563
71
6
0
210,299
3
W
Serqet
7,304
664
94
9
0
254,301
2
L
Morgan Le Fay
4,966
451
32
3
0
176,163
0
W
Nemesis
5,578
507
66
6
0
270,005
5
L
Shiva
4,777
434
30
3
0
198,067
0
L
Neith
5,071
461
29
3
0
240,411
2
L
Bacchus
5,471
497
14
1
0
190,507
0
L
Arachne
5,871
534
68
6
0
208,747
0
W
Heimdallr
5,856
532
39
4
0
183,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role