Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ithfenir
Tiamat
Level 156
God Stats
8W - 2L
1,702 SR
Queue Stats
291W - 221L
1,650 Elo+
Party 1
Ganesha
Ganesha
Sajtember22
Ganesha
Level 102
God Stats
18W - 11L
1,661 SR
Queue Stats
289W - 201L
1,710 Elo+
Party 1
Team Averages
Level 127
1,621 SR
1,620 Elo+

VS

Team Averages
Level 86
1,609 SR
1,679 Elo+
Cerberus
Cerberus
DanneP1
Cerberus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
1,683 Elo+
Party 2
Lancelot
Lancelot
Maxsevaiver
Lancelot
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 21L
1,671 Elo+
Party 2
Janus
Janus
Osthej
Janus
Level 88
God Stats
2W - 2L
1,828 SR
Queue Stats
30W - 16L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
10 / 2 / 4
9,680
880
17,367
10,710
5,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Ithfenir
Tiamat
14
8 / 0 / 8
9,107
828
15,002
8,378
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Sajtember22
Ganesha
13
0 / 0 / 17
9,089
826
8,591
9,645
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DanneP1
Cerberus
10
0 / 6 / 1
7,089
644
5,304
19,790
16,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Maxsevaiver
Lancelot
12
1 / 5 / 0
7,327
666
6,992
13,901
4,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
Osthej
Janus
11
1 / 7 / 1
7,354
669
6,767
12,016
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
18
Kills
2
2
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
10
2
4
6
L
Cerberus
DanneP1
Cerberus
0
6
1
0.08
W
Tiamat
Ithfenir
Tiamat
8
0
8
12
L
Lancelot
Maxsevaiver
Lancelot
1
5
0
0.2
L
Janus
Osthej
Janus
1
7
1
0.21
W
Ganesha
Sajtember22
Ganesha
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,960
Damage
19,063
28,733
Taken
45,707
21,452
Mitigated
24,898
9,647
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,367
6,762
0
3,011
10,710
5,244
779
5,414
5,296
0
43,828
L
Cerberus
DanneP1
Cerberus
5,304
651
0
3,531
19,790
16,328
0
9,635
10,155
15,030
0
W
Tiamat
Ithfenir
Tiamat
15,002
1,616
53
2,905
8,378
6,094
676
3,332
5,046
29,659
0
L
Lancelot
Maxsevaiver
Lancelot
6,992
801
0
3,369
13,901
4,818
0
7,050
6,851
0
26,587
L
Janus
Osthej
Janus
6,767
758
0
1,411
12,016
3,752
0
7,141
4,875
22,866
0
W
Ganesha
Sajtember22
Ganesha
8,591
815
0
3,678
9,645
10,114
498
3,532
6,113
21,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,876
Gold Earned
21,770
142
Minions Killed
131
6
Camps Cleared
3
695,030
Distance Traveled
633,466
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,680
880
75
7
3
216,832
4
L
Cerberus
7,089
644
42
4
1
203,393
3
W
Tiamat
9,107
828
66
6
3
239,393
1
L
Lancelot
7,327
666
55
5
1
235,890
2
L
Janus
7,354
669
34
3
1
194,183
3
W
Ganesha
9,089
826
1
0
0
238,805
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role