Player Matchup

Chiron
Chiron
Bratilda
Chiron
Level 100
God Stats
19W - 17L
1,551 SR
Queue Stats
595W - 650L
1,500 Elo+
Solo
Lancelot
Lancelot
JezusOnlline
Lancelot
Level 147
God Stats
9W - 12L
1,500 SR
Queue Stats
585W - 609L
1,557 Elo+
Solo
Tiamat
Tiamat
Phoenix102
Tiamat
Level 158
God Stats
9W - 13L
1,543 SR
Queue Stats
434W - 338L
1,619 Elo+
Solo
Team Averages
Level 135
1,531 SR
1,559 Elo+

VS

Team Averages
Level 111
1,586 SR
1,510 Elo+
Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
XeXu38
Osiris
Level 61
God Stats
2W - 0L
1,766 SR
Queue Stats
277W - 79L
1,791 Elo+
Party 1
Lancelot
Lancelot
jDrAGoD
Lancelot
Level 127
God Stats
2W - 1L
1,494 SR
Queue Stats
14W - 13L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bratilda
Chiron
16
3 / 5 / 0
10,857
639
10,014
22,790
7,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
JezusOnlline
Lancelot
14
0 / 8 / 1
9,411
554
10,372
19,765
6,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Phoenix102
Tiamat
12
0 / 1 / 1
9,007
530
5,067
10,532
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
11 / 1 / 3
13,186
776
30,079
12,062
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
XeXu38
Osiris
16
2 / 0 / 11
11,441
673
12,478
14,274
18,334
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
jDrAGoD
Lancelot
15
1 / 2 / 9
10,724
631
7,538
15,928
7,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
14
14
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
11
1
3
12.5
L
Chiron
Bratilda
Chiron
3
5
0
0.6
L
Lancelot
JezusOnlline
Lancelot
0
8
1
0.06
L
Tiamat
Phoenix102
Tiamat
0
1
1
0.5
W
Osiris
XeXu38
Osiris
2
0
11
7.5
W
Lancelot
jDrAGoD
Lancelot
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,453
Damage
50,095
53,087
Taken
42,264
18,642
Mitigated
30,573
6,592
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
30,079
660
0
2,676
12,062
4,393
1,469
1,651
10,411
74,129
0
L
Chiron
Bratilda
Chiron
10,014
3,548
610
2,663
22,790
7,648
304
14,435
8,355
0
40,888
L
Lancelot
JezusOnlline
Lancelot
10,372
1,180
0
2,456
19,765
6,852
0
9,680
10,085
0
40,489
L
Tiamat
Phoenix102
Tiamat
5,067
386
0
863
10,532
4,142
0
6,318
4,214
16,057
0
W
Osiris
XeXu38
Osiris
12,478
2,034
360
2,104
14,274
18,334
28
2,305
11,969
0
37,865
W
Lancelot
jDrAGoD
Lancelot
7,538
1,433
164
4,491
15,928
7,846
1,029
1,434
14,494
0
37,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,275
Gold Earned
35,351
165
Minions Killed
194
6
Camps Cleared
10
872,521
Distance Traveled
1,065,208
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,186
776
98
6
2
330,164
7
L
Chiron
10,857
639
84
5
3
300,221
2
L
Lancelot
9,411
554
43
3
1
301,395
1
L
Tiamat
9,007
530
38
2
2
270,905
4
W
Osiris
11,441
673
48
3
3
371,010
2
W
Lancelot
10,724
631
48
3
5
364,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role