Player Matchup

Medusa
Medusa
EADeFenDER
Medusa
Level 104
God Stats
12W - 19L
1,266 SR
Queue Stats
594W - 643L
1,413 Elo+
Party 1
Ravana
Ravana
Kazumuser
Ravana
Level 35
God Stats
3W - 6L
1,500 SR
Queue Stats
209W - 241L
1,396 Elo+
Solo
Neith
Neith
Quick Dead3255
Neith
Level 42
God Stats
6W - 11L
1,319 SR
Queue Stats
203W - 256L
1,329 Elo+
Solo
Olorun
Olorun
yasen_musenov88
Olorun
Level 106
God Stats
9W - 12L
1,466 SR
Queue Stats
569W - 643L
1,404 Elo+
Party 1
Ares
Ares
Гидроусилитель
Ares
Level 63
God Stats
1W - 3L
1,699 SR
Queue Stats
134W - 140L
1,427 Elo+
Solo
Team Averages
Level 70
1,450 SR
1,394 Elo+

VS

Team Averages
Level 77
1,483 SR
1,484 Elo+
Charybdis
Charybdis
 
Charybdis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
AnnSledgehammer
Sylvanus
Level 156
God Stats
3W - 2L
1,306 SR
Queue Stats
56W - 71L
1,464 Elo+
Party 2
Arachne
Arachne
Congeladopt
Arachne
Level 61
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Horus
Horus
davtov
Horus
Level 81
God Stats
7W - 3L
1,608 SR
Queue Stats
46W - 40L
1,456 Elo+
Solo
Merlin
Merlin
oORussoOo
Merlin
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EADeFenDER
Medusa
13
3 / 4 / 3
8,701
458
14,522
14,084
7,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Kazumuser
Ravana
12
1 / 7 / 1
7,399
389
6,917
16,227
8,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 1
8,025
422
10,343
12,784
6,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 7 / 0
7,534
397
7,978
16,391
9,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 6 / 4
8,550
450
8,850
20,326
23,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
5 / 3 / 5
10,395
547
11,921
13,200
6,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
14
1 / 3 / 12
9,503
500
8,676
21,120
25,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Congeladopt
Arachne
16
8 / 2 / 5
10,132
533
10,278
18,344
8,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
davtov
Horus
17
11 / 0 / 7
10,662
561
19,738
20,128
15,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
oORussoOo
Merlin
14
1 / 0 / 5
8,877
467
6,187
6,634
3,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
8
Kills
26
26
Deaths
8
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
3
5
2.5
W
Sylvanus
1
3
12
2.33
W
Arachne
Congeladopt
Arachne
8
2
5
5.25
L
Medusa
EADeFenDER
Medusa
3
4
3
1.13
L
Ravana
Kazumuser
Ravana
1
7
1
0.21
L
0
2
1
0.25
W
Horus
davtov
Horus
11
0
7
14.5
W
Merlin
oORussoOo
Merlin
1
0
5
3.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,610
Damage
56,800
79,812
Taken
79,426
55,539
Mitigated
59,859
21,862
Healing
30,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,921
6,458
0
4,080
13,200
6,157
528
2,029
11,171
0
100,769
W
Sylvanus
8,676
2,455
2,110
4,906
21,120
25,941
266
6,032
15,088
33,923
0
W
Arachne
Congeladopt
Arachne
10,278
6,396
0
4,747
18,344
8,334
0
762
17,582
0
76,007
L
Medusa
EADeFenDER
Medusa
14,522
7,593
0
4,598
14,084
7,566
80
3,236
10,848
0
65,967
L
Ravana
Kazumuser
Ravana
6,917
1,791
0
4,794
16,227
8,511
0
1,897
14,330
0
44,550
L
10,343
4,158
0
3,959
12,784
6,272
0
4,597
8,187
0
79,756
W
Horus
davtov
Horus
19,738
10,214
1,289
9,905
20,128
15,797
966
7,789
12,339
0
70,166
W
Merlin
oORussoOo
Merlin
6,187
520
86
2,922
6,634
3,630
902
216
6,418
57,396
0
L
7,978
3,669
801
5,324
16,391
9,706
1,007
1,052
15,339
52,487
0
L
8,850
1,411
0
2,386
20,326
23,484
0
4,081
16,245
27,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,209
Gold Earned
49,569
453
Minions Killed
505
0
Camps Cleared
0
1,577,996
Distance Traveled
1,712,278
18
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,395
547
170
9
0
317,263
4
W
Sylvanus
9,503
500
32
2
0
320,442
6
W
Arachne
10,132
533
96
5
0
410,848
9
L
Medusa
8,701
458
103
5
0
325,737
3
L
Ravana
7,399
389
84
4
0
342,774
4
L
Neith
8,025
422
140
7
0
331,018
6
W
Horus
10,662
561
110
6
0
353,585
10
W
Merlin
8,877
467
97
5
0
310,140
5
L
Olorun
7,534
397
91
5
0
237,373
0
L
Ares
8,550
450
35
2
0
341,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role