Player Matchup

Bastet
Bastet
 
Bastet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Immolatized
Poseidon
Level 74
God Stats
2W - 6L
1,324 SR
Queue Stats
95W - 116L
1,397 Elo+
Solo
Hercules
Hercules
Reaper00071
Hercules
Level 159
God Stats
7W - 12L
1,360 SR
Queue Stats
459W - 458L
1,556 Elo+
Solo
Izanami
Izanami
restivve
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,540 Elo+
Solo
Sobek
Sobek
zaack2010
Sobek
Level 104
God Stats
2W - 3L
1,202 SR
Queue Stats
388W - 403L
1,412 Elo+
Solo
Team Averages
Level 105
1,377 SR
1,481 Elo+

VS

Team Averages
Level 107
1,594 SR
1,555 Elo+
Ganesha
Ganesha
SINYCism
Ganesha
Level 108
God Stats
2W - 2L
1,850 SR
Queue Stats
18W - 16L
1,645 Elo+
Party 1
Baron Samedi
Baron Samedi
StepDadPiccolo
Baron Samedi
Level 104
God Stats
10W - 10L
1,558 SR
Queue Stats
15W - 18L
1,523 Elo+
Party 1
Lancelot
Lancelot
boomerangmaster
Lancelot
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Hou Yi
Hou Yi
enkidu32
Hou Yi
Level 127
God Stats
13W - 15L
1,561 SR
Queue Stats
333W - 320L
1,590 Elo+
Solo
Ao Kuang
Ao Kuang
wolfhunter340
Ao Kuang
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
483W - 465L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 3 / 10
11,595
1,160
15,573
10,565
5,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Immolatized
Poseidon
17
3 / 3 / 12
11,103
1,110
13,097
7,640
3,723
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Reaper00071
Hercules
17
7 / 0 / 11
11,759
1,176
8,647
8,990
12,570
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
restivve
Izanami
16
1 / 1 / 10
10,359
1,036
10,476
6,597
3,237
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sobek
zaack2010
Sobek
17
2 / 1 / 16
11,734
1,173
11,353
14,144
17,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

277

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
SINYCism
Ganesha
15
0 / 3 / 4
9,800
980
1,877
7,601
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
StepDadPiccolo
Baron Samedi
16
0 / 4 / 5
9,953
995
10,134
13,393
7,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
16
1 / 4 / 4
10,010
1,001
9,479
14,163
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
enkidu32
Hou Yi
16
5 / 6 / 1
11,239
1,124
11,272
15,591
7,040
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
wolfhunter340
Ao Kuang
16
2 / 3 / 4
10,461
1,046
9,964
14,498
6,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
20
Kills
8
8
Deaths
20
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
3
10
4
W
Poseidon
Immolatized
Poseidon
3
3
12
3
W
Hercules
Reaper00071
Hercules
7
0
11
12.5
L
Ganesha
SINYCism
Ganesha
0
3
4
0.67
L
Baron Samedi
StepDadPiccolo
Baron Samedi
0
4
5
0.63
L
Lancelot
1
4
4
0.75
L
Hou Yi
enkidu32
Hou Yi
5
6
1
0.92
W
Izanami
restivve
Izanami
1
1
10
6
L
Ao Kuang
wolfhunter340
Ao Kuang
2
3
4
1.33
W
Sobek
zaack2010
Sobek
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,146
Damage
42,726
47,936
Taken
65,246
41,970
Mitigated
34,794
10,197
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,573
4,582
0
1,071
10,565
5,242
0
4,969
5,461
0
22,172
W
Poseidon
Immolatized
Poseidon
13,097
3,069
45
51
7,640
3,723
0
3,372
4,189
45,122
0
W
Hercules
Reaper00071
Hercules
8,647
1,380
0
2,569
8,990
12,570
0
3,695
5,117
0
16,434
L
Ganesha
SINYCism
Ganesha
1,877
127
0
1,268
7,601
5,873
0
3,338
4,263
12,463
0
L
Baron Samedi
StepDadPiccolo
Baron Samedi
10,134
999
1,075
2,466
13,393
7,258
0
5,604
7,789
34,183
0
L
Lancelot
9,479
1,829
0
2,008
14,163
8,174
0
4,752
9,411
0
20,479
L
Hou Yi
enkidu32
Hou Yi
11,272
6,322
0
1,584
15,591
7,040
0
6,073
9,518
0
24,714
W
Izanami
restivve
Izanami
10,476
8,447
0
190
6,597
3,237
0
3,868
2,729
0
34,269
L
Ao Kuang
wolfhunter340
Ao Kuang
9,964
3,143
0
2,882
14,498
6,449
0
4,683
9,815
23,647
0
W
Sobek
zaack2010
Sobek
11,353
987
0
6,271
14,144
17,198
0
6,071
7,723
22,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,550
Gold Earned
51,463
174
Minions Killed
182
12
Camps Cleared
6
1,005,448
Distance Traveled
900,160
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,595
1,160
13
1
1
221,905
2
W
Poseidon
11,103
1,110
73
7
3
182,141
0
W
Hercules
11,759
1,176
15
2
1
218,580
2
L
Ganesha
9,800
980
0
0
0
111,858
1
L
Baron Samedi
9,953
995
70
7
0
180,667
1
L
Lancelot
10,010
1,001
42
4
0
213,012
1
L
Hou Yi
11,239
1,124
30
3
2
185,818
0
W
Izanami
10,359
1,036
48
5
7
164,399
4
L
Ao Kuang
10,461
1,046
40
4
4
208,805
1
W
Sobek
11,734
1,173
25
3
0
218,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role