Player Matchup

Nu Wa
Nu Wa
NotAppo
Nu Wa
Level 110
God Stats
1W - 0L
1,287 SR
Queue Stats
20W - 36L
1,401 Elo+
Solo
Skadi
Skadi
iamlunase
Skadi
Level 63
God Stats
22W - 21L
1,484 SR
Queue Stats
132W - 184L
1,423 Elo+
Party 1
Shiva
Shiva
skinstretch
Shiva
Level 66
God Stats
1W - 2L
1,689 SR
Queue Stats
175W - 222L
1,434 Elo+
Party 1
Team Averages
Level 80
1,487 SR
1,419 Elo+

VS

Team Averages
Level 127
1,538 SR
1,391 Elo+
Ullr
Ullr
IRekNoobz
Ullr
Level 144
God Stats
4W - 1L
1,420 SR
Queue Stats
28W - 30L
1,476 Elo+
Party 2
Odin
Odin
Jujambo
Odin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,274 Elo+
Solo
Atlas
Atlas
savvasgia99
Atlas
Level 109
God Stats
4W - 4L
1,695 SR
Queue Stats
25W - 47L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
NotAppo
Nu Wa
14
3 / 2 / 9
9,449
787
15,808
8,486
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
iamlunase
Skadi
14
4 / 2 / 6
9,071
756
11,297
11,565
4,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 1 / 5
10,268
856
12,715
14,425
14,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
3 / 7 / 2
8,402
700
6,445
13,913
6,139
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
Jujambo
Odin
12
1 / 3 / 3
8,003
667
6,800
18,475
12,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 3
8,016
668
9,308
14,575
15,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
5
5
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
3
7
2
0.57
L
Odin
Jujambo
Odin
1
3
3
0.83
W
Nu Wa
NotAppo
Nu Wa
3
2
9
3.75
W
Skadi
iamlunase
Skadi
4
2
6
3.5
L
1
3
3
0.83
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,820
Damage
22,553
34,476
Taken
46,963
22,610
Mitigated
34,111
8,335
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
6,445
1,302
0
190
13,913
6,139
0
3,179
10,734
0
31,665
L
Odin
Jujambo
Odin
6,800
1,288
0
5,916
18,475
12,819
0
7,496
10,979
0
16,522
W
Nu Wa
NotAppo
Nu Wa
15,808
3,669
0
1,615
8,486
3,395
1,072
2,104
6,382
44,045
0
W
Skadi
iamlunase
Skadi
11,297
5,142
0
2,145
11,565
4,794
1,270
3,904
7,661
0
41,487
L
9,308
2,898
486
419
14,575
15,153
0
5,399
9,176
29,800
0
W
12,715
1,762
362
4,213
14,425
14,421
325
4,263
10,162
68
25,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,788
Gold Earned
24,421
145
Minions Killed
107
8
Camps Cleared
3
668,666
Distance Traveled
570,247
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,402
700
68
6
3
187,676
0
L
Odin
8,003
667
20
2
0
202,482
5
W
Nu Wa
9,449
787
65
5
1
226,010
2
W
Skadi
9,071
756
53
4
6
204,088
2
L
Atlas
8,016
668
19
2
0
180,089
0
W
Shiva
10,268
856
27
2
1
238,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role