Player Matchup

Cerberus
Cerberus
Gold I
 
Cerberus
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
DrunkManki
Kuzenbo
Silver IV
Level 155
God Stats
35W - 34L
1,520 SR
Queue Stats
437W - 469L
860 MMR
Solo
Jing Wei
Jing Wei
Gold I
ElVisuu
Jing Wei
Gold I
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 163L
1,464 MMR
Solo
Janus
Janus
Bronze V
Frencharch
Janus
Bronze V
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 12L
1,438 MMR
Solo
Bakasura
Bakasura
Gold V
bakssa
Bakasura
Gold V
Level 129
God Stats
0W - 1L
1,328 SR
Queue Stats
427W - 434L
1,463 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,470 SR
1,345 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,546 SR
1,469 MMR
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
 
Tsukuyomi
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
Deblante
Chang'e
Gold III
Level 160
God Stats
63W - 82L
1,523 SR
Queue Stats
753W - 797L
1,436 MMR
Party 1
Athena
Athena
Gold IV
FleecyManx
Athena
Gold IV
Level 88
God Stats
31W - 31L
1,306 SR
Queue Stats
661W - 673L
1,434 MMR
Solo
Rama
Rama
Gold IV
SerttasBeyy
Rama
Gold IV
Level 116
God Stats
3W - 2L
1,901 SR
Queue Stats
177W - 177L
1,474 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 4 / 2
9,112
480
10,569
21,881
14,814
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
DrunkManki
Kuzenbo
12
0 / 3 / 3
7,615
401
4,315
12,405
13,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
ElVisuu
Jing Wei
8
0 / 1 / 1
6,418
338
2,775
4,571
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
15
4 / 4 / 3
9,576
504
12,187
10,751
3,879
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
bakssa
Bakasura
16
4 / 6 / 2
9,886
520
14,106
21,886
10,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AtlasAgniFenrirCliodhna

VS

Bans
KaliCharybdisBastetNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 2 / 6
11,286
594
13,076
17,670
16,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
 
Tsukuyomi
15
7 / 4 / 3
10,501
553
12,765
19,703
8,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chang'e
Deblante
Chang'e
16
2 / 2 / 7
10,485
552
11,255
14,899
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
FleecyManx
Athena
14
2 / 1 / 9
9,963
524
4,684
15,194
12,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 1 / 3
11,227
591
9,951
13,371
5,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
10
Kills
18
18
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
2
0.75
W
Bellona
 
Bellona
3
2
6
3
W
Tsukuyomi
 
Tsukuyomi
7
4
3
2.13
W
Chang'e
Deblante
Chang'e
2
2
7
2.75
L
Kuzenbo
DrunkManki
Kuzenbo
0
3
3
0.5
L
Jing Wei
ElVisuu
Jing Wei
0
1
1
0.5
W
Athena
FleecyManx
Athena
2
1
9
6.5
L
Janus
4
4
3
1.38
W
4
1
3
5.5
L
Bakasura
bakssa
Bakasura
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,952
Damage
51,731
71,494
Taken
80,837
43,682
Mitigated
50,099
18,147
Healing
35,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,569
586
0
8,967
21,881
14,814
0
4,573
17,308
71,287
0
W
Bellona
 
Bellona
13,076
3,164
0
6,033
17,670
16,849
286
7,837
9,603
0
95,207
W
Tsukuyomi
 
Tsukuyomi
12,765
2,791
0
8,750
19,703
8,839
74
4,757
14,311
0
82,107
W
Chang'e
Deblante
Chang'e
11,255
516
2,285
5,397
14,899
6,433
1,122
6,348
7,781
88,654
0
L
Kuzenbo
DrunkManki
Kuzenbo
4,315
1,972
0
1,673
12,405
13,351
0
2,383
10,022
23,327
0
L
Jing Wei
ElVisuu
Jing Wei
2,775
2,084
0
1,489
4,571
1,461
0
74
4,497
0
31,969
W
Athena
FleecyManx
Athena
4,684
1,687
2,749
4,324
15,194
12,119
684
7,767
7,207
17,351
0
L
Janus
12,187
1,602
0
2,352
10,751
3,879
0
3,528
7,223
76,229
0
W
9,951
8,353
0
5,990
13,371
5,859
2,811
1,562
11,599
0
96,021
L
Bakasura
bakssa
Bakasura
14,106
9,344
0
3,666
21,886
10,177
0
5,381
16,505
0
71,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,607
Gold Earned
53,462
519
Minions Killed
583
0
Camps Cleared
0
1,661,357
Distance Traveled
1,765,578
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,112
480
173
9
0
369,248
5
W
Bellona
11,286
594
163
9
0
349,834
6
W
Tsukuyomi
10,501
553
103
5
0
379,110
1
W
Chang'e
10,485
552
148
8
0
369,664
5
L
Kuzenbo
7,615
401
27
1
0
302,826
12
L
Jing Wei
6,418
338
52
3
0
178,133
1
W
Athena
9,963
524
14
1
0
350,162
9
L
Janus
9,576
504
132
7
0
382,114
4
W
Rama
11,227
591
155
8
0
316,808
5
L
Bakasura
9,886
520
135
7
0
429,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role