Player Matchup

Atlas
Atlas
SNACKPACKGOD
Atlas
Level 107
God Stats
5W - 0L
1,692 SR
Queue Stats
35W - 26L
1,470 Elo+
Party 1
Lancelot
Lancelot
WolfFang Tyrant
Lancelot
Level 143
God Stats
34W - 33L
1,681 SR
Queue Stats
120W - 113L
1,509 Elo+
Party 1
Skadi
Skadi
xgabbyx01
Skadi
Level 27
God Stats
21W - 20L
1,440 SR
Queue Stats
21W - 21L
1,253 Elo+
Party 1
Team Averages
Level 92
1,605 SR
1,411 Elo+

VS

Team Averages
Level 33
1,478 SR
1,320 Elo+
Nox
Nox
DA MASTA 03
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,320 Elo+
Party 2
Susano
Susano
Lil Pepsii
Susano
Level 24
God Stats
5W - 9L
1,461 SR
Queue Stats
10W - 18L
1,320 Elo+
Party 2
Nemesis
Nemesis
Nugracc
Nemesis
Level 7
God Stats
5W - 7L
1,472 SR
Queue Stats
9W - 13L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 19
12,124
758
12,340
19,284
16,816
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lancelot
18
13 / 3 / 7
13,385
837
19,738
14,125
6,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
xgabbyx01
Skadi
18
8 / 2 / 15
12,686
793
20,143
14,675
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 8
10,348
647
16,271
15,127
6,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Lil Pepsii
Susano
15
4 / 10 / 4
10,774
673
12,791
17,873
8,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Nugracc
Nemesis
13
4 / 9 / 5
10,979
686
11,943
24,092
13,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
25
Kills
9
10
Deaths
25
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
L
Susano
Lil Pepsii
Susano
4
10
4
0.6
L
Nemesis
Nugracc
Nemesis
4
9
5
0.72
W
4
5
19
2.7
W
Lancelot
13
3
7
5.5
W
Skadi
xgabbyx01
Skadi
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,221
Damage
41,005
48,084
Taken
57,092
29,972
Mitigated
28,335
8,411
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,271
1,787
513
1,402
15,127
6,348
0
3,442
11,685
48,672
0
L
Susano
Lil Pepsii
Susano
12,791
3,157
0
1,086
17,873
8,867
0
5,381
12,492
0
23,320
L
Nemesis
Nugracc
Nemesis
11,943
5,773
675
1,821
24,092
13,120
0
3,672
20,420
0
17,995
W
12,340
4,916
433
542
19,284
16,816
22
4,613
14,041
29,681
0
W
Lancelot
19,738
4,603
0
4,830
14,125
6,780
1,252
5,232
8,512
0
70,007
W
Skadi
xgabbyx01
Skadi
20,143
11,644
0
2,606
14,675
6,376
1,003
6,162
8,055
0
45,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
32,101
167
Minions Killed
111
10
Camps Cleared
5
846,000
Distance Traveled
777,037
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,348
647
76
5
4
246,650
3
L
Susano
10,774
673
20
1
1
257,123
4
L
Nemesis
10,979
686
15
1
0
273,264
3
W
Atlas
12,124
758
22
1
0
281,351
1
W
Lancelot
13,385
837
75
5
9
301,666
2
W
Skadi
12,686
793
70
4
1
262,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role