Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CrazyBlazinAzn
Jormungandr
Level 134
God Stats
19W - 33L
1,539 SR
Queue Stats
120W - 155L
1,467 Elo+
Party 1
Horus
Horus
FactorTheGame
Horus
Level 160
God Stats
4W - 3L
1,452 SR
Queue Stats
270W - 259L
1,504 Elo+
Solo
Lancelot
Lancelot
H0odinni88
Lancelot
Level 125
God Stats
7W - 2L
1,334 SR
Queue Stats
37W - 56L
1,412 Elo+
Party 1
Vulcan
Vulcan
Wenetnio
Vulcan
Level 157
God Stats
36W - 37L
1,526 SR
Queue Stats
347W - 357L
1,523 Elo+
Solo
Team Averages
Level 147
1,470 SR
1,481 Elo+

VS

Team Averages
Level 87
1,550 SR
1,504 Elo+
Mulan
Mulan
NuVAce
Mulan
Level 147
God Stats
16W - 14L
1,548 SR
Queue Stats
268W - 263L
1,551 Elo+
Solo
Arachne
Arachne
PLR87
Arachne
Level 155
God Stats
127W - 132L
1,616 SR
Queue Stats
737W - 748L
1,661 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SOS_Massaro
Ah Muzen Cab
Level 43
God Stats
2W - 1L
1,852 SR
Queue Stats
7W - 9L
1,433 Elo+
Solo
Yemoja
Yemoja
SabrinaNagai
Yemoja
Level 24
God Stats
0W - 3L
1,183 SR
Queue Stats
9W - 25L
1,323 Elo+
Solo
Janus
Janus
SunkAbility
Janus
Level 66
God Stats
4W - 10L
1,553 SR
Queue Stats
252W - 252L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
5 / 0 / 12
12,233
816
14,830
12,206
6,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
CrazyBlazinAzn
Jormungandr
19
7 / 3 / 7
11,910
794
11,694
13,214
11,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 0 / 12
11,871
791
11,527
19,754
13,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
H0odinni88
Lancelot
18
4 / 2 / 11
10,761
717
11,731
17,939
17,100
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Wenetnio
Vulcan
19
5 / 1 / 10
11,722
781
27,006
12,494
6,107
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
NuVAce
Mulan
15
0 / 7 / 4
9,327
622
9,021
19,915
10,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
PLR87
Arachne
17
3 / 5 / 1
10,616
708
10,813
22,887
9,304
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
SOS_Massaro
Ah Muzen Cab
15
0 / 8 / 3
9,197
613
10,827
17,883
5,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
17
1 / 1 / 3
9,912
661
7,880
15,497
6,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 2
10,585
706
14,487
11,496
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
25
Kills
6
6
Deaths
25
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
12
11
W
Jormungandr
CrazyBlazinAzn
Jormungandr
7
3
7
3.5
W
4
0
12
10
W
Lancelot
H0odinni88
Lancelot
4
2
11
4.75
L
Mulan
NuVAce
Mulan
0
7
4
0.29
L
Arachne
PLR87
Arachne
3
5
1
0.7
L
Ah Muzen Cab
SOS_Massaro
Ah Muzen Cab
0
8
3
0.19
L
Yemoja
1
1
3
2.5
L
2
4
2
0.75
W
Vulcan
Wenetnio
Vulcan
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,788
Damage
53,028
75,607
Taken
87,678
54,315
Mitigated
36,998
14,246
Healing
14,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,830
4,988
0
1,769
12,206
6,379
4,188
5,029
7,003
0
64,327
W
Jormungandr
CrazyBlazinAzn
Jormungandr
11,694
646
0
907
13,214
11,388
408
2,621
10,455
49,815
0
W
11,527
5,113
4,817
6,753
19,754
13,341
1,047
7,945
11,501
0
24,728
W
Lancelot
H0odinni88
Lancelot
11,731
917
0
0
17,939
17,100
496
2,405
15,370
0
27,480
L
Mulan
NuVAce
Mulan
9,021
412
0
2,594
19,915
10,660
0
7,117
12,632
0
31,793
L
Arachne
PLR87
Arachne
10,813
9,184
0
5,865
22,887
9,304
0
8,822
13,879
0
29,876
L
Ah Muzen Cab
SOS_Massaro
Ah Muzen Cab
10,827
5,413
0
2,384
17,883
5,941
961
10,100
7,451
0
25,331
L
Yemoja
7,880
994
2,141
373
15,497
6,738
572
7,505
7,932
31,270
0
L
14,487
243
0
654
11,496
4,355
0
4,238
7,084
47,221
0
W
Vulcan
Wenetnio
Vulcan
27,006
11,133
0
0
12,494
6,107
1,083
3,453
8,911
68,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,497
Gold Earned
49,637
348
Minions Killed
255
0
Camps Cleared
0
1,664,012
Distance Traveled
1,493,591
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,233
816
125
8
0
318,598
2
W
Jormungandr
11,910
794
81
5
0
293,306
1
W
Horus
11,871
791
26
2
0
341,371
3
W
Lancelot
10,761
717
34
2
0
370,851
0
L
Mulan
9,327
622
41
3
0
278,818
3
L
Arachne
10,616
708
37
2
0
328,757
4
L
Ah Muzen Cab
9,197
613
34
2
0
279,700
0
L
Yemoja
9,912
661
43
3
0
285,301
0
L
Janus
10,585
706
100
7
0
321,015
2
W
Vulcan
11,722
781
82
5
0
339,886
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role