Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
UndeadDrago12
Odin
Level 15
God Stats
2W - 1L
1,716 SR
Queue Stats
2W - 2L
1,618 Elo+
Party 1
Heimdallr
Heimdallr
black_tiger1420
Heimdallr
Level 127
God Stats
2W - 1L
1,715 SR
Queue Stats
142W - 226L
1,295 Elo+
Party 1
Team Averages
Level 96
1,644 SR
1,471 Elo+

VS

Team Averages
Level 69
1,330 SR
1,215 Elo+
Lancelot
Lancelot
DarkPoetic0425
Lancelot
Level 159
God Stats
3W - 11L
1,284 SR
Queue Stats
254W - 345L
1,315 Elo+
Solo
Loki
Loki
Ratobananera21
Loki
Level 17
God Stats
0W - 4L
1,216 SR
Queue Stats
0W - 4L
1,093 Elo+
Party 2
Geb
Geb
agente-Arth
Geb
Level 32
God Stats
4W - 9L
1,489 SR
Queue Stats
26W - 48L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 2 / 5
7,355
736
7,165
8,249
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 7
6,849
685
3,726
6,532
4,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
black_tiger1420
Heimdallr
12
5 / 0 / 2
7,906
791
11,826
6,462
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
2 / 4 / 0
6,665
667
5,549
8,304
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
6,080
608
5,441
8,510
3,414
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
5,900
590
3,915
13,561
6,409
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
2
2
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
5
2.25
L
Lancelot
2
4
0
0.5
L
0
2
1
0.25
W
0
0
7
3.5
L
0
1
0
0
W
Heimdallr
black_tiger1420
Heimdallr
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,717
Damage
14,905
21,243
Taken
30,375
10,497
Mitigated
14,319
9,075
Healing
3,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,165
694
3,148
4,133
8,249
2,991
723
1,517
6,732
27,772
0
L
Lancelot
5,549
782
357
797
8,304
4,496
0
2,956
5,279
0
18,322
L
5,441
1,106
0
28
8,510
3,414
198
2,421
5,971
0
18,308
W
3,726
1,200
0
1,509
6,532
4,065
148
1,564
4,968
0
8,349
L
3,915
160
0
2,428
13,561
6,409
100
2,146
11,042
13,064
0
W
Heimdallr
black_tiger1420
Heimdallr
11,826
7,268
25
260
6,462
3,441
1,745
1,167
5,295
0
27,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,110
Gold Earned
18,645
107
Minions Killed
81
4
Camps Cleared
4
481,443
Distance Traveled
635,912
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,355
736
51
5
2
176,212
6
L
Lancelot
6,665
667
30
3
3
223,073
0
L
Loki
6,080
608
35
4
1
188,703
0
W
Odin
6,849
685
10
1
0
164,412
0
L
Geb
5,900
590
16
2
0
224,136
0
W
Heimdallr
7,906
791
46
5
2
140,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role