Player Matchup

Lancelot
Lancelot
Baeely
Lancelot
Level 117
God Stats
11W - 22L
1,456 SR
Queue Stats
173W - 161L
1,563 Elo+
Party 2
Cupid
Cupid
JuanWick216066
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 18L
1,736 Elo+
Party 2
Baron Samedi
Baron Samedi
Rize Kahnum
Baron Samedi
Level 160
God Stats
4W - 1L
1,872 SR
Queue Stats
61W - 44L
1,658 Elo+
Party 2
Cerberus
Cerberus
SG x Bad
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
Shyboyinpink
Charybdis
Level 145
God Stats
2W - 0L
1,311 SR
Queue Stats
40W - 52L
1,570 Elo+
Party 2
Team Averages
Level 93
1,528 SR
1,605 Elo+

VS

Team Averages
Level 81
1,514 SR
1,454 Elo+
Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SM RODO5858
Artemis
Level 108
God Stats
2W - 2L
1,569 SR
Queue Stats
84W - 88L
1,470 Elo+
Party 3
Chang'e
Chang'e
Unknown tufu
Chang'e
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 50L
1,473 Elo+
Party 1
Bellona
Bellona
gaelmaldonado
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,327 Elo+
Party 3
Ymir
Ymir
zeloganbrothers
Ymir
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 159L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Baeely
Lancelot
7
0 / 0 / 2
4,524
566
1,608
4,397
1,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 0 / 0
4,142
518
1,831
1,438
374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Rize Kahnum
Baron Samedi
9
3 / 0 / 0
5,156
645
3,190
3,727
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SG x Bad
Cerberus
6
0 / 0 / 1
4,142
518
1,284
4,645
2,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Shyboyinpink
Charybdis
8
1 / 0 / 0
5,149
644
2,151
4,058
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
1
0 / 0 / 0
1,512
189
0
0
0
Artemis
SM RODO5858
Artemis
7
0 / 0 / 0
4,213
527
2,606
2,137
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Unknown tufu
Chang'e
8
0 / 2 / 0
4,354
544
2,662
5,016
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
6
0 / 1 / 0
3,897
487
1,415
4,029
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 0
4,155
519
1,056
8,440
4,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
0
0
0
W
Lancelot
Baeely
Lancelot
0
0
2
1
W
1
0
0
1
W
Baron Samedi
Rize Kahnum
Baron Samedi
3
0
0
3
W
Cerberus
SG x Bad
Cerberus
0
0
1
0.5
L
Artemis
SM RODO5858
Artemis
0
0
0
0
W
Charybdis
Shyboyinpink
Charybdis
1
0
0
1
L
Chang'e
Unknown tufu
Chang'e
0
2
0
0
L
Bellona
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,064
Damage
7,739
18,265
Taken
19,622
7,997
Mitigated
10,021
6,589
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
Baeely
Lancelot
1,608
99
0
954
4,397
1,648
0
369
4,028
0
27,410
W
1,831
1,158
0
311
1,438
374
0
0
1,438
0
21,246
W
Baron Samedi
Rize Kahnum
Baron Samedi
3,190
456
74
1,668
3,727
1,527
735
2,327
1,400
31,818
0
W
Cerberus
SG x Bad
Cerberus
1,284
89
0
1,216
4,645
2,129
0
1,022
3,623
8,335
0
L
Artemis
SM RODO5858
Artemis
2,606
1,241
0
998
2,137
773
32
180
1,957
0
25,529
W
Charybdis
Shyboyinpink
Charybdis
2,151
1,331
0
2,366
4,058
2,319
967
0
4,058
0
26,743
L
Chang'e
Unknown tufu
Chang'e
2,662
750
95
1,559
5,016
1,900
0
2,415
2,601
25,784
0
L
Bellona
1,415
480
0
821
4,029
3,062
0
0
4,029
0
13,641
L
1,056
88
124
1,746
8,440
4,286
25
1,879
6,561
16,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,113
Gold Earned
18,131
223
Minions Killed
147
0
Camps Cleared
0
770,377
Distance Traveled
562,039
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
1,512
189
0
0
0
0
0
W
Lancelot
4,524
566
61
8
0
188,457
0
W
Cupid
4,142
518
36
5
0
144,085
0
W
Baron Samedi
5,156
645
58
7
0
131,911
0
W
Cerberus
4,142
518
13
2
0
176,623
1
L
Artemis
4,213
527
50
6
0
129,197
1
W
Charybdis
5,149
644
55
7
0
129,301
1
L
Chang'e
4,354
544
37
5
0
142,476
0
L
Bellona
3,897
487
31
4
0
139,842
3
L
Ymir
4,155
519
29
4
0
150,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role