Player Matchup

Persephone
Persephone
 
Persephone
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
XeXu38
Medusa
Level 61
God Stats
6W - 2L
1,755 SR
Queue Stats
277W - 79L
1,792 Elo+
Party 2
Chaac
Chaac
i-Azee
Chaac
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 126L
1,682 Elo+
Solo
Team Averages
Level 114
1,585 SR
1,658 Elo+

VS

Team Averages
Level 145
1,721 SR
1,747 Elo+
Lancelot
Lancelot
HenLu-00
Lancelot
Level 148
God Stats
6W - 1L
1,886 SR
Queue Stats
798W - 427L
1,735 Elo+
Solo
Sol
Sol
KryIPToniix-
Sol
Level 160
God Stats
14W - 3L
1,775 SR
Queue Stats
1,157W - 460L
1,766 Elo+
Party 1
Bellona
Bellona
Yi-Tanic
Bellona
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
1,216W - 600L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
7
0 / 2 / 0
5,061
633
3,833
4,944
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
XeXu38
Medusa
8
0 / 1 / 0
4,920
615
2,285
2,749
1,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
i-Azee
Chaac
7
0 / 3 / 0
4,860
608
2,856
11,297
5,370
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HenLu-00
Lancelot
11
4 / 0 / 2
6,747
843
5,075
6,222
3,700
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 0 / 6
6,316
790
5,873
4,626
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Yi-Tanic
Bellona
10
2 / 0 / 4
6,388
799
6,034
6,332
4,365
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
0
0
W
Lancelot
HenLu-00
Lancelot
4
0
2
5
W
0
0
6
3
L
Medusa
XeXu38
Medusa
0
1
0
0
W
Bellona
Yi-Tanic
Bellona
2
0
4
4
L
Chaac
i-Azee
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,974
Damage
16,982
18,990
Taken
17,180
8,137
Mitigated
9,576
2,992
Healing
5,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,833
302
0
552
4,944
1,706
0
1,446
3,496
12,604
0
W
Lancelot
HenLu-00
Lancelot
5,075
1,121
0
1,238
6,222
3,700
312
1,365
4,857
0
17,338
W
5,873
3,150
0
2,025
4,626
1,511
1,654
1,162
3,464
42,604
0
L
Medusa
XeXu38
Medusa
2,285
1,039
0
280
2,749
1,061
0
1,234
1,515
0
8,100
W
Bellona
Yi-Tanic
Bellona
6,034
2,420
528
2,077
6,332
4,365
49
1,673
4,659
0
12,368
L
Chaac
i-Azee
Chaac
2,856
622
95
2,065
11,297
5,370
0
3,193
8,104
0
10,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,841
Gold Earned
19,451
56
Minions Killed
112
0
Camps Cleared
7
387,140
Distance Traveled
520,186
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,061
633
25
3
0
120,478
3
W
Lancelot
6,747
843
26
3
3
198,244
4
W
Sol
6,316
790
70
9
1
144,531
1
L
Medusa
4,920
615
17
2
0
113,945
2
W
Bellona
6,388
799
16
2
3
177,411
1
L
Chaac
4,860
608
14
2
0
152,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role