Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Alexzalez
Lancelot
Level 64
God Stats
1W - 0L
1,273 SR
Queue Stats
63W - 19L
1,798 Elo+
Party 2
Ullr
Ullr
FuseiRazuberi
Ullr
Level 49
God Stats
1W - 1L
1,636 SR
Queue Stats
36W - 31L
1,608 Elo+
Party 2
Sylvanus
Sylvanus
TheAphroSupport
Sylvanus
Level 62
God Stats
4W - 1L
1,899 SR
Queue Stats
15W - 13L
1,588 Elo+
Party 2
Team Averages
Level 86
1,562 SR
1,599 Elo+

VS

Team Averages
Level 111
1,498 SR
1,445 Elo+
Lancelot
Lancelot
BDot BTA
Lancelot
Level 107
God Stats
3W - 4L
1,611 SR
Queue Stats
161W - 171L
1,445 Elo+
Solo
Cerberus
Cerberus
Krækēn
Cerberus
Level 112
God Stats
2W - 3L
1,276 SR
Queue Stats
138W - 133L
1,487 Elo+
Solo
Discordia
Discordia
OGSourBean
Discordia
Level 127
God Stats
0W - 1L
1,480 SR
Queue Stats
29W - 30L
1,500 Elo+
Party 1
Izanami
Izanami
Teewood
Izanami
Level 99
God Stats
9W - 7L
1,624 SR
Queue Stats
137W - 157L
1,369 Elo+
Party 1
Sylvanus
Sylvanus
pedropantaleao
Sylvanus
Level 108
God Stats
141W - 161L
1,500 SR
Queue Stats
146W - 174L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
5 / 0 / 1
6,688
669
5,992
4,945
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
 
Tyr
10
0 / 2 / 1
5,469
547
4,814
9,151
4,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Alexzalez
Lancelot
9
3 / 1 / 3
5,926
593
8,028
6,469
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 3
6,175
618
4,314
4,706
1,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
7
3 / 0 / 2
5,425
543
3,974
5,735
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BDot BTA
Lancelot
8
2 / 1 / 0
5,397
540
6,689
8,659
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Krækēn
Cerberus
6
0 / 2 / 1
4,638
464
2,175
9,962
6,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
OGSourBean
Discordia
8
0 / 5 / 0
4,883
488
2,768
6,307
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Teewood
Izanami
8
0 / 2 / 1
4,719
472
1,941
6,980
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
10
1 / 1 / 1
5,906
591
4,801
7,612
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
3
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
1
5.5
W
Tyr
 
Tyr
0
2
1
0.25
W
Lancelot
Alexzalez
Lancelot
3
1
3
4.5
L
Lancelot
BDot BTA
Lancelot
2
1
0
2
W
0
0
3
1.5
L
Cerberus
Krækēn
Cerberus
0
2
1
0.25
L
Discordia
OGSourBean
Discordia
0
5
0
0
L
Izanami
Teewood
Izanami
0
2
1
0.25
W
Sylvanus
3
0
2
4
L
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,122
Damage
18,374
31,006
Taken
39,520
13,565
Mitigated
18,870
14,264
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,992
960
1,010
2,681
4,945
1,939
0
1,294
3,651
47,500
0
W
Tyr
 
Tyr
4,814
408
0
3,340
9,151
4,516
0
4,298
4,853
0
33,284
W
Lancelot
Alexzalez
Lancelot
8,028
1,904
0
2,095
6,469
2,422
0
944
5,525
0
33,290
L
Lancelot
BDot BTA
Lancelot
6,689
1,528
0
2,580
8,659
3,371
0
2,695
5,964
0
26,918
W
4,314
2,113
0
854
4,706
1,625
0
478
4,228
0
50,560
L
Cerberus
Krækēn
Cerberus
2,175
185
1,325
2,321
9,962
6,129
0
4,400
5,562
11,625
0
L
Discordia
OGSourBean
Discordia
2,768
358
69
1,078
6,307
2,131
0
1,064
5,243
28,832
0
L
Izanami
Teewood
Izanami
1,941
1,305
0
1,845
6,980
1,769
0
934
6,046
0
21,395
W
Sylvanus
3,974
1,454
1,176
3,108
5,735
3,063
0
2,029
3,706
16,574
0
L
Sylvanus
4,801
1,684
721
3,480
7,612
5,470
122
873
6,739
32,692
8,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,683
Gold Earned
25,543
331
Minions Killed
234
0
Camps Cleared
0
1,057,058
Distance Traveled
988,769
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,688
669
80
8
0
221,384
4
W
Tyr
5,469
547
59
6
0
213,950
0
W
Lancelot
5,926
593
69
7
0
254,864
3
L
Lancelot
5,397
540
47
5
0
256,261
3
W
Ullr
6,175
618
101
10
0
181,335
0
L
Cerberus
4,638
464
28
3
0
201,877
1
L
Discordia
4,883
488
45
5
0
180,965
2
L
Izanami
4,719
472
39
4
0
181,565
3
W
Sylvanus
5,425
543
22
2
0
185,525
3
L
Sylvanus
5,906
591
75
8
0
168,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role