Player Matchup

Pele
Pele
CRELT96
Pele
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 135L
1,124 Elo+
Party 2
Medusa
Medusa
JeissonRamirez1
Medusa
Level 89
God Stats
12W - 18L
1,462 SR
Queue Stats
41W - 61L
1,342 Elo+
Solo
Yemoja
Yemoja
MaleficAlloy
Yemoja
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 175L
1,123 Elo+
Party 2
Team Averages
Level 60
1,487 SR
1,196 Elo+

VS

Team Averages
Level 86
1,662 SR
1,518 Elo+
Vulcan
Vulcan
BirdofHer0Reborn
Vulcan
Level 48
God Stats
1W - 1L
1,576 SR
Queue Stats
42W - 58L
1,337 Elo+
Solo
Sun Wukong
Sun Wukong
Deus Vyx
Sun Wukong
Level 109
God Stats
5W - 0L
1,861 SR
Queue Stats
168W - 113L
1,690 Elo+
Party 1
Lancelot
Lancelot
PennyWise894
Lancelot
Level 101
God Stats
9W - 14L
1,549 SR
Queue Stats
350W - 330L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CRELT96
Pele
10
3 / 6 / 1
7,020
702
4,873
12,969
4,893
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 2
6,028
603
4,972
11,161
4,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
11
1 / 3 / 2
6,881
688
3,125
10,255
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 7
7,323
732
10,970
4,966
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Deus Vyx
Sun Wukong
14
6 / 0 / 6
8,803
880
9,003
10,218
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
PennyWise894
Lancelot
13
5 / 1 / 6
8,113
811
9,756
8,703
4,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
13
13
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
Pele
CRELT96
Pele
3
6
1
0.58
W
Sun Wukong
Deus Vyx
Sun Wukong
6
0
6
9
L
0
4
2
0.25
L
Yemoja
1
3
2
0.67
W
Lancelot
PennyWise894
Lancelot
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,970
Damage
29,729
34,385
Taken
23,887
15,982
Mitigated
14,435
5,828
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,970
2,820
0
549
4,966
2,010
463
966
4,000
23,820
0
L
Pele
CRELT96
Pele
4,873
1,032
400
1,205
12,969
4,893
0
4,201
8,677
0
14,898
W
Sun Wukong
Deus Vyx
Sun Wukong
9,003
1,740
372
4,189
10,218
8,007
190
1,567
8,651
0
26,367
L
4,972
1,709
0
750
11,161
4,316
0
2,382
8,521
0
21,990
L
Yemoja
3,125
868
1,713
1,760
10,255
6,773
0
4,631
5,511
12,347
0
W
Lancelot
PennyWise894
Lancelot
9,756
742
0
1,032
8,703
4,418
349
949
7,754
0
24,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,929
Gold Earned
24,239
71
Minions Killed
111
1
Camps Cleared
7
532,124
Distance Traveled
626,511
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,323
732
36
4
1
192,305
2
L
Pele
7,020
702
17
2
0
181,822
0
W
Sun Wukong
8,803
880
35
4
3
221,347
0
L
Medusa
6,028
603
35
4
1
179,736
2
L
Yemoja
6,881
688
19
2
0
170,566
0
W
Lancelot
8,113
811
40
4
3
212,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role