Player Matchup

Lancelot
Lancelot
DarknessInLight7
Lancelot
Level 101
God Stats
6W - 7L
1,661 SR
Queue Stats
132W - 145L
1,440 Elo+
Solo
Jing Wei
Jing Wei
Sogoo2beGodly
Jing Wei
Level 98
God Stats
10W - 13L
1,509 SR
Queue Stats
636W - 689L
1,377 Elo+
Solo
Mulan
Mulan
adv_deathwish
Mulan
Level 104
God Stats
7W - 5L
1,500 SR
Queue Stats
166W - 169L
1,430 Elo+
Solo
Geb
Geb
vilencia
Geb
Level 83
God Stats
1W - 2L
1,403 SR
Queue Stats
95W - 117L
1,363 Elo+
Solo
Nu Wa
Nu Wa
xXslayerXx 1010
Nu Wa
Level 146
God Stats
40W - 40L
1,438 SR
Queue Stats
226W - 244L
1,366 Elo+
Solo
Team Averages
Level 106
1,502 SR
1,395 Elo+

VS

Team Averages
Level 71
1,499 SR
1,396 Elo+
Tiamat
Tiamat
GOD_homan_GOD
Tiamat
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,460 Elo+
Party 1
Neith
Neith
Nova elixir
Neith
Level 89
God Stats
10W - 8L
1,558 SR
Queue Stats
176W - 188L
1,442 Elo+
Solo
Yu Huang
Yu Huang
shayanbakhsi6473
Yu Huang
Level 140
God Stats
6W - 9L
1,306 SR
Queue Stats
216W - 233L
1,437 Elo+
Party 1
Lancelot
Lancelot
tempkirkoloft
Lancelot
Level 13
God Stats
5W - 3L
1,396 SR
Queue Stats
17W - 21L
1,264 Elo+
Party 1
Chang'e
Chang'e
vahid_rauf
Chang'e
Level 99
God Stats
4W - 1L
1,735 SR
Queue Stats
31W - 33L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,929
533
3,517
7,023
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Sogoo2beGodly
Jing Wei
10
0 / 3 / 0
5,752
442
4,897
8,828
2,929
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 0
6,009
462
4,433
9,132
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 1
6,357
489
4,858
12,703
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 2 / 2
6,659
512
6,697
6,328
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,252
558
5,818
9,391
7,899
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 3
6,298
484
8,571
8,935
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 0 / 1
7,543
580
6,439
8,045
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
tempkirkoloft
Lancelot
11
2 / 5 / 2
6,600
508
3,073
10,810
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
vahid_rauf
Chang'e
10
1 / 1 / 2
5,975
460
5,137
8,714
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
9
9
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
1
1
5.5
W
1
2
0
0.5
W
2
0
3
3.5
L
Jing Wei
Sogoo2beGodly
Jing Wei
0
3
0
0
L
1
1
0
1
W
3
0
1
3.5
W
Lancelot
tempkirkoloft
Lancelot
2
5
2
0.6
W
Chang'e
vahid_rauf
Chang'e
1
1
2
2
L
1
2
1
0.75
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,402
Damage
29,038
44,014
Taken
45,895
20,604
Mitigated
21,203
12,301
Healing
15,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,517
638
0
2,641
7,023
2,630
0
2,437
4,404
0
37,543
W
5,818
1,031
0
2,956
9,391
7,899
168
1,479
7,530
47,133
0
W
8,571
5,076
0
3,408
8,935
3,052
177
3,285
5,650
0
37,577
L
Jing Wei
Sogoo2beGodly
Jing Wei
4,897
4,184
0
1,250
8,828
2,929
0
2,856
5,966
0
35,037
L
4,433
810
0
1,951
9,132
5,326
0
5,057
4,075
0
32,656
W
6,439
792
0
1,254
8,045
3,358
708
2,911
5,134
61,110
0
W
Lancelot
tempkirkoloft
Lancelot
3,073
1,403
60
2,591
10,810
4,286
765
1,806
9,004
0
41,903
W
Chang'e
vahid_rauf
Chang'e
5,137
409
1,340
4,116
8,714
2,608
0
2,074
6,640
29,972
0
L
4,858
1,178
302
4,359
12,703
7,906
0
3,233
9,454
24,964
0
L
6,697
1,452
0
1,798
6,328
1,813
802
3,363
2,721
44,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,706
Gold Earned
33,668
290
Minions Killed
364
0
Camps Cleared
0
1,190,035
Distance Traveled
1,163,114
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,929
533
68
5
0
299,488
0
W
Tiamat
7,252
558
93
7
0
210,964
0
W
Neith
6,298
484
43
3
0
244,190
1
L
Jing Wei
5,752
442
68
5
0
206,717
0
L
Mulan
6,009
462
59
5
0
218,657
1
W
Yu Huang
7,543
580
98
8
0
217,890
4
W
Lancelot
6,600
508
69
5
0
255,539
0
W
Chang'e
5,975
460
61
5
0
234,531
1
L
Geb
6,357
489
20
2
0
242,619
1
L
Nu Wa
6,659
512
75
6
0
222,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role