Player Matchup

Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond II
 
Cabrakan
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond III
Radzôr
Fenrir
Diamond III
Level 157
God Stats
3W - 3L
1,651 SR
Queue Stats
213W - 213L
2,167 MMR
Solo
Xbalanque
Xbalanque
Platinum I
eightytwolac
Xbalanque
Platinum I
Level 102
God Stats
6W - 5L
1,621 SR
Queue Stats
74W - 59L
2,040 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Νicκ
Ah Muzen Cab
Diamond IV
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 40L
2,246 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,554 SR
1,890 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,643 SR
2,161 MMR
Yemoja
Yemoja
Diamond IV
CousinEddy4
Yemoja
Diamond IV
Level 144
God Stats
17W - 7L
1,456 SR
Queue Stats
234W - 218L
2,197 MMR
Party 1
Jing Wei
Jing Wei
Diamond IV
Craigafro
Jing Wei
Diamond IV
Level 156
God Stats
24W - 22L
1,607 SR
Queue Stats
265W - 257L
2,196 MMR
Party 1
Raijin
Raijin
Diamond III
Hellanu
Raijin
Diamond III
Level 159
God Stats
2W - 0L
1,728 SR
Queue Stats
94W - 89L
2,223 MMR
Party 2
Nemesis
Nemesis
Diamond V
Konkeedawng
Nemesis
Diamond V
Level 57
God Stats
3W - 1L
1,927 SR
Queue Stats
83W - 52L
2,163 MMR
Party 2
Tyr
Tyr
Diamond IV
ShadowPossession
Tyr
Diamond IV
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 53L
2,028 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
1 / 6 / 4
11,783
436
10,863
35,706
42,371
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
 
Cabrakan
16
0 / 4 / 6
10,768
399
6,699
18,022
23,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Radzôr
Fenrir
20
8 / 5 / 2
13,733
509
20,241
32,722
18,812
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
eightytwolac
Xbalanque
19
2 / 7 / 2
12,350
457
14,820
26,866
11,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
Νicκ
Ah Muzen Cab
19
0 / 5 / 4
12,363
458
12,598
20,447
10,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
FreyaKaliMercuryAchilles

VS

Bans
Da JiCliodhnaUllrYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
0 / 1 / 21
14,733
546
6,255
27,219
37,104
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
Craigafro
Jing Wei
20
10 / 0 / 6
18,013
667
21,466
20,337
11,454
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
Hellanu
Raijin
20
2 / 5 / 16
15,043
557
25,734
17,485
7,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Konkeedawng
Nemesis
20
10 / 1 / 13
17,975
666
31,957
29,170
20,756
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 4 / 8
16,169
599
17,414
26,722
29,872
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
11
Kills
27
27
Deaths
11
18
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
4
0.5
L
Cabrakan
 
Cabrakan
0
4
6
0.75
W
Yemoja
0
1
21
10.5
W
Jing Wei
Craigafro
Jing Wei
10
0
6
13
W
Raijin
Hellanu
Raijin
2
5
16
2
W
Nemesis
Konkeedawng
Nemesis
10
1
13
16.5
L
Fenrir
Radzôr
Fenrir
8
5
2
1.8
W
5
4
8
2.25
L
Xbalanque
eightytwolac
Xbalanque
2
7
2
0.43
L
Ah Muzen Cab
Νicκ
Ah Muzen Cab
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,221
Damage
102,826
133,763
Taken
120,933
106,550
Mitigated
107,140
29,664
Healing
53,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,863
2,734
0
5,786
35,706
42,371
0
11,071
24,342
83,679
0
L
Cabrakan
 
Cabrakan
6,699
997
2,571
3,077
18,022
23,250
0
4,778
12,810
26,561
0
W
Yemoja
6,255
2,688
9,583
12,511
27,219
37,104
899
5,076
21,371
34,522
0
W
Jing Wei
Craigafro
Jing Wei
21,466
20,081
0
10,994
20,337
11,454
8,536
5,643
14,694
0
203,796
W
Raijin
Hellanu
Raijin
25,734
1,693
0
2,055
17,485
7,954
2,032
3,278
14,207
114,336
0
W
Nemesis
Konkeedawng
Nemesis
31,957
16,921
0
8,756
29,170
20,756
3,098
3,470
25,700
0
197,803
L
Fenrir
Radzôr
Fenrir
20,241
4,369
0
10,555
32,722
18,812
0
7,492
24,878
0
132,658
W
17,414
3,153
0
9,393
26,722
29,872
1,382
6,624
18,266
0
103,860
L
Xbalanque
eightytwolac
Xbalanque
14,820
4,736
0
4,285
26,866
11,939
0
3,515
23,303
0
119,563
L
Ah Muzen Cab
Νicκ
Ah Muzen Cab
12,598
3,725
0
3,390
20,447
10,178
257
4,144
15,964
0
151,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,997
Gold Earned
81,933
798
Minions Killed
843
0
Camps Cleared
0
2,497,193
Distance Traveled
2,701,598
44
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,783
436
148
5
0
443,367
6
L
Cabrakan
10,768
399
31
1
0
531,979
18
W
Yemoja
14,733
546
43
2
0
509,232
5
W
Jing Wei
18,013
667
252
9
0
505,397
12
W
Raijin
15,043
557
171
6
0
502,192
10
W
Nemesis
17,975
666
199
7
0
664,975
9
L
Fenrir
13,733
509
184
7
0
590,757
6
W
Tyr
16,169
599
178
7
0
519,802
2
L
Xbalanque
12,350
457
199
7
0
456,519
7
L
Ah Muzen Cab
12,363
458
236
9
0
474,571
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role