Player Matchup

Ymir
Ymir
Boostz1
Ymir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,509 Elo+
Solo
Ares
Ares
GraceLouisse
Ares
Level 139
God Stats
1W - 1L
1,815 SR
Queue Stats
96W - 101L
1,448 Elo+
Solo
Hachiman
Hachiman
Mizzop
Hachiman
Level 136
God Stats
1W - 0L
1,308 SR
Queue Stats
26W - 22L
1,507 Elo+
Solo
Nike
Nike
Netharion117
Nike
Level 143
God Stats
2W - 0L
1,746 SR
Queue Stats
150W - 144L
1,594 Elo+
Solo
Discordia
Discordia
krolen27
Discordia
Level 113
God Stats
1W - 1L
1,267 SR
Queue Stats
258W - 263L
1,442 Elo+
Solo
Team Averages
Level 130
1,527 SR
1,500 Elo+

VS

Team Averages
Level 135
1,506 SR
1,550 Elo+
Bacchus
Bacchus
ApexBadading
Bacchus
Level 83
God Stats
3W - 5L
1,646 SR
Queue Stats
344W - 343L
1,602 Elo+
Solo
Pele
Pele
Elliphiane
Pele
Level 146
God Stats
9W - 9L
1,690 SR
Queue Stats
404W - 413L
1,542 Elo+
Solo
Cerberus
Cerberus
MoeChakra
Cerberus
Level 127
God Stats
3W - 6L
1,477 SR
Queue Stats
323W - 359L
1,548 Elo+
Solo
Zeus
Zeus
xC137
Zeus
Level 157
God Stats
1W - 2L
1,328 SR
Queue Stats
203W - 216L
1,515 Elo+
Solo
Osiris
Osiris
xsinful_fr3sh
Osiris
Level 160
God Stats
3W - 5L
1,390 SR
Queue Stats
854W - 880L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Boostz1
Ymir
17
2 / 6 / 20
10,803
675
9,966
20,841
26,271
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 5 / 16
11,395
712
13,866
34,702
31,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Mizzop
Hachiman
20
23 / 2 / 6
14,725
920
53,094
16,940
10,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 6 / 21
12,119
757
22,102
21,937
20,139
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
krolen27
Discordia
18
0 / 3 / 19
11,091
693
21,878
10,503
4,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ApexBadading
Bacchus
18
4 / 5 / 12
12,091
756
10,032
25,270
47,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
1 / 6 / 15
11,269
704
11,583
24,538
24,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
MoeChakra
Cerberus
17
6 / 6 / 11
10,122
633
11,147
38,777
35,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
xC137
Zeus
18
6 / 5 / 11
11,538
721
22,698
11,827
5,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 9 / 11
10,562
660
16,752
36,630
30,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
82
31
Kills
22
22
Deaths
31
82
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ApexBadading
Bacchus
4
5
12
2
W
Ymir
Boostz1
Ymir
2
6
20
2
L
1
6
15
1.42
W
2
5
16
2
W
Hachiman
Mizzop
Hachiman
23
2
6
13
L
Cerberus
MoeChakra
Cerberus
6
6
11
1.92
W
4
6
21
2.42
W
Discordia
krolen27
Discordia
0
3
19
3.17
L
Zeus
xC137
Zeus
6
5
11
2.3
L
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,906
Damage
72,212
104,923
Taken
137,042
92,222
Mitigated
144,211
33,839
Healing
47,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ApexBadading
Bacchus
10,032
400
2,482
4,155
25,270
47,664
0
9,336
15,934
20,480
0
W
Ymir
Boostz1
Ymir
9,966
1,832
2,611
2,197
20,841
26,271
463
8,849
11,813
21,135
0
L
11,583
1,106
1,508
7,256
24,538
24,033
87
7,362
17,176
0
34,716
W
13,866
947
258
10,102
34,702
31,015
184
12,542
21,729
19,236
0
W
Hachiman
Mizzop
Hachiman
53,094
33,591
1,394
7,566
16,940
10,135
5,290
7,482
9,240
0
77,628
L
Cerberus
MoeChakra
Cerberus
11,147
680
1,831
17,703
38,777
35,933
68
11,583
27,194
17,563
0
W
22,102
4,476
2,366
2,622
21,937
20,139
570
8,606
13,006
0
38,317
W
Discordia
krolen27
Discordia
21,878
1,995
1,263
3,460
10,503
4,662
1,318
6,398
4,037
49,173
0
L
Zeus
xC137
Zeus
22,698
2,548
1,485
1,833
11,827
5,906
0
3,455
8,372
43,698
0
L
16,752
5,214
1,058
8,606
36,630
30,675
46
13,974
22,656
0
26,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,133
Gold Earned
55,582
164
Minions Killed
169
0
Camps Cleared
0
1,423,455
Distance Traveled
1,391,879
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,091
756
26
2
0
287,455
3
W
Ymir
10,803
675
13
1
0
257,683
0
L
Pele
11,269
704
49
3
0
309,709
1
W
Ares
11,395
712
5
0
0
298,574
2
W
Hachiman
14,725
920
43
3
0
273,828
0
L
Cerberus
10,122
633
22
1
0
275,651
3
W
Nike
12,119
757
41
3
0
290,275
2
W
Discordia
11,091
693
62
4
0
303,095
0
L
Zeus
11,538
721
52
3
0
251,754
0
L
Osiris
10,562
660
20
1
0
267,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role