Player Matchup

Shiva
Shiva
L3G3NDS_TR1AL
Shiva
Level 81
God Stats
0W - 4L
1,302 SR
Queue Stats
27W - 38L
1,175 Elo+
Solo
Ah Puch
Ah Puch
NutAnhurTeets
Ah Puch
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
208W - 127L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
Shailin I
Baron Samedi
Level 128
God Stats
0W - 2L
1,185 SR
Queue Stats
73W - 74L
1,542 Elo+
Solo
Neith
Neith
gorodaimon125
Neith
Level 129
God Stats
293W - 346L
1,463 SR
Queue Stats
373W - 385L
1,454 Elo+
Solo
King Arthur
King Arthur
xKricket808
King Arthur
Level 28
God Stats
3W - 11L
1,484 SR
Queue Stats
15W - 37L
1,439 Elo+
Solo
Team Averages
Level 74
1,387 SR
1,419 Elo+

VS

Team Averages
Level 48
1,417 SR
1,486 Elo+
Sol
Sol
SnoopyBlackice3
Sol
Level 105
God Stats
1W - 1L
1,319 SR
Queue Stats
9W - 14L
1,291 Elo+
Solo
Medusa
Medusa
TRIGENFTWV2
Medusa
Level 27
God Stats
1W - 1L
1,345 SR
Queue Stats
27W - 12L
1,642 Elo+
Party 1
Nemesis
Nemesis
Yrahx
Nemesis
Level 24
God Stats
2W - 0L
1,726 SR
Queue Stats
45W - 31L
1,610 Elo+
Party 1
Erlang Shen
Erlang Shen
whoistoth
Erlang Shen
Level 67
God Stats
1W - 0L
1,131 SR
Queue Stats
448W - 484L
1,370 Elo+
Solo
Ares
Ares
xFoxD
Ares
Level 16
God Stats
2W - 1L
1,567 SR
Queue Stats
125W - 137L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,893
618
12,624
19,675
20,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
19
1 / 1 / 2
10,692
668
21,365
14,085
7,741
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Shailin I
Baron Samedi
17
0 / 5 / 2
10,116
632
7,991
16,340
9,851
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 7 / 1
10,350
647
13,244
16,679
10,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
xKricket808
King Arthur
14
0 / 3 / 0
9,008
563
5,071
12,421
11,674
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 7
11,823
739
9,793
10,529
5,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
20
8 / 0 / 5
12,935
808
26,116
18,111
11,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Yrahx
Nemesis
20
8 / 0 / 5
12,454
778
21,098
19,707
18,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
whoistoth
Erlang Shen
18
1 / 1 / 5
10,758
672
3,850
16,110
11,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
xFoxD
Ares
18
2 / 3 / 11
11,035
690
8,550
22,566
32,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
21
21
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Ah Puch
1
1
2
2
L
Baron Samedi
Shailin I
Baron Samedi
0
5
2
0.2
W
2
1
7
5.5
W
Medusa
8
0
5
10.5
W
Nemesis
Yrahx
Nemesis
8
0
5
10.5
L
3
7
1
0.5
W
Erlang Shen
whoistoth
Erlang Shen
1
1
5
3.5
W
Ares
xFoxD
Ares
2
3
11
2.5
L
King Arthur
xKricket808
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,295
Damage
69,407
79,200
Taken
87,023
59,759
Mitigated
79,268
17,766
Healing
23,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,624
2,687
173
3,007
19,675
20,287
0
7,168
12,507
0
27,294
L
Ah Puch
21,365
2,145
81
7,673
14,085
7,741
0
1,689
12,396
63,177
0
L
Baron Samedi
Shailin I
Baron Samedi
7,991
428
775
3,093
16,340
9,851
164
3,190
13,150
42,297
0
W
9,793
3,884
0
4,576
10,529
5,427
3,629
4,964
5,565
49,928
0
W
Medusa
26,116
17,203
0
7,812
18,111
11,122
6,218
6,245
11,866
0
84,067
W
Nemesis
Yrahx
Nemesis
21,098
11,092
0
4,707
19,707
18,694
684
4,088
15,619
0
54,154
L
13,244
6,446
0
2,595
16,679
10,206
0
3,069
13,610
0
44,995
W
Erlang Shen
whoistoth
Erlang Shen
3,850
1,773
0
4,029
16,110
11,888
305
6,068
10,042
0
24,835
W
Ares
xFoxD
Ares
8,550
86
0
2,024
22,566
32,137
135
7,991
14,575
24,905
0
L
King Arthur
xKricket808
King Arthur
5,071
668
0
369
12,421
11,674
0
3,227
9,194
0
14,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,059
Gold Earned
59,005
288
Minions Killed
346
0
Camps Cleared
0
1,339,584
Distance Traveled
1,561,753
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,893
618
43
3
0
319,111
0
L
Ah Puch
10,692
668
89
6
0
308,391
0
L
Baron Samedi
10,116
632
66
4
0
275,509
3
W
Sol
11,823
739
88
6
0
260,072
0
W
Medusa
12,935
808
118
7
0
331,264
0
W
Nemesis
12,454
778
80
5
0
359,978
0
L
Neith
10,350
647
59
4
0
228,261
3
W
Erlang Shen
10,758
672
47
3
0
304,750
1
W
Ares
11,035
690
13
1
0
305,689
2
L
King Arthur
9,008
563
31
2
0
208,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role