Player Matchup

Danzaburou
Danzaburou
NaTrO811
Danzaburou
Level 108
God Stats
1W - 0L
1,317 SR
Queue Stats
21W - 17L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
Original_Luminex
Nu Wa
Level 107
God Stats
1W - 0L
1,210 SR
Queue Stats
19W - 22L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
dark_spacer1
Cthulhu
Level 103
God Stats
2W - 5L
1,689 SR
Queue Stats
28W - 29L
1,412 Elo+
Party 1
Team Averages
Level 106
1,405 SR
1,430 Elo+

VS

Team Averages
Level 65
1,431 SR
1,331 Elo+
Zeus
Zeus
Digbick1294
Zeus
Level 81
God Stats
5W - 12L
1,389 SR
Queue Stats
175W - 140L
1,450 Elo+
Party 2
Medusa
Medusa
Leekoss1993
Medusa
Level 85
God Stats
45W - 34L
1,404 SR
Queue Stats
172W - 137L
1,450 Elo+
Party 2
Chaac
Chaac
xMarvKingx
Chaac
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NaTrO811
Danzaburou
15
2 / 2 / 8
10,960
685
11,274
12,420
5,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 5 / 9
11,051
691
17,771
13,057
5,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
dark_spacer1
Cthulhu
18
9 / 0 / 5
12,721
795
13,478
15,845
9,094
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 0
10,319
645
15,771
14,594
5,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
15
1 / 4 / 4
9,777
611
10,413
12,544
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
13
1 / 6 / 3
9,096
569
9,027
20,441
18,678
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
7
7
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
L
Medusa
1
4
4
0.75
W
Danzaburou
NaTrO811
Danzaburou
2
2
8
3
W
3
5
9
1.5
W
Cthulhu
dark_spacer1
Cthulhu
9
0
5
11.5
L
Chaac
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,523
Damage
35,211
41,322
Taken
47,579
19,829
Mitigated
29,724
9,780
Healing
9,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,771
1,243
185
5,295
14,594
5,353
165
11,621
2,973
62,683
0
L
Medusa
10,413
3,544
0
1,195
12,544
5,693
0
8,326
4,218
0
59,937
W
Danzaburou
NaTrO811
Danzaburou
11,274
5,850
0
4,318
12,420
5,321
1,166
3,853
8,567
0
43,190
W
17,771
6,296
1,027
860
13,057
5,414
114
5,987
7,070
44,677
0
W
Cthulhu
dark_spacer1
Cthulhu
13,478
1,493
275
3,300
15,845
9,094
268
6,512
9,333
53,472
0
L
Chaac
9,027
1,411
0
2,555
20,441
18,678
134
11,649
8,792
392
25,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,732
Gold Earned
29,192
206
Minions Killed
241
11
Camps Cleared
4
854,751
Distance Traveled
738,849
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,319
645
104
7
3
256,909
3
L
Medusa
9,777
611
103
6
0
229,934
1
W
Danzaburou
10,960
685
60
4
4
253,321
8
W
Nu Wa
11,051
691
53
3
3
267,223
1
W
Cthulhu
12,721
795
93
6
4
334,207
1
L
Chaac
9,096
569
34
2
1
252,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role