Player Matchup

He Bo
He Bo
Platinum V
Hades2030
He Bo
Platinum V
Level 83
God Stats
4W - 1L
1,629 SR
Queue Stats
53W - 36L
1,762 MMR
Party 1
Atlas
Atlas
Platinum IV
KING NASTY NAS
Atlas
Platinum IV
Level 160
God Stats
35W - 23L
1,605 SR
Queue Stats
178W - 175L
1,769 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
LiL_Bo_Pineapple
Hou Yi
Platinum V
Level 160
God Stats
17W - 10L
1,652 SR
Queue Stats
236W - 230L
1,739 MMR
Party 2
Nemesis
Nemesis
Platinum III
TheNamesWiII
Nemesis
Platinum III
Level 140
God Stats
10W - 6L
1,922 SR
Queue Stats
235W - 232L
1,727 MMR
Solo
Guan Yu
Guan Yu
Platinum V
ibby9116
Guan Yu
Platinum V
Level 144
God Stats
1W - 1L
1,398 SR
Queue Stats
249W - 240L
1,697 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,641 SR
1,739 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,638 SR
1,749 MMR
Medusa
Medusa
Gold II
BlackDynamie
Medusa
Gold II
Level 109
God Stats
7W - 4L
1,699 SR
Queue Stats
288W - 286L
1,718 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
FiveDayzLeft
Morgan Le Fay
Platinum II
Level 144
God Stats
0W - 2L
1,301 SR
Queue Stats
327W - 321L
1,806 MMR
Solo
Ne Zha
Ne Zha
Gold I
McJoeJoeJoe
Ne Zha
Gold I
Level 151
God Stats
8W - 8L
1,766 SR
Queue Stats
126W - 113L
1,707 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold V
Runaah
Kumbhakarna
Gold V
Level 36
God Stats
7W - 7L
1,659 SR
Queue Stats
43W - 46L
1,710 MMR
Party 3
Bellona
Bellona
Platinum IV
ZardiNogre
Bellona
Platinum IV
Level 126
God Stats
1W - 1L
1,764 SR
Queue Stats
82W - 80L
1,801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hades2030
He Bo
20
4 / 1 / 10
13,232
575
20,344
15,640
7,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
3 / 0 / 18
12,631
549
11,802
20,775
17,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 1 / 9
13,507
587
23,972
22,028
11,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
TheNamesWiII
Nemesis
18
9 / 5 / 10
12,536
545
12,372
22,646
10,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
ibby9116
Guan Yu
17
2 / 3 / 9
11,825
514
15,856
23,156
21,326
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
Baron SamediMercuryErlang ShenBastetBakasura

VS

Bans
KaliCliodhnaAwilixChernobogYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 8 / 0
10,532
458
10,858
20,054
7,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
FiveDayzLeft
Morgan Le Fay
16
0 / 5 / 2
9,746
424
11,348
15,522
7,563
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
16
5 / 7 / 3
11,118
483
14,222
26,268
12,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kumbhakarna
Runaah
Kumbhakarna
15
1 / 5 / 3
9,745
424
3,720
21,134
27,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
ZardiNogre
Bellona
18
2 / 2 / 1
11,769
512
10,791
23,093
22,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
27
Kills
10
10
Deaths
27
56
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
8
0
0.25
L
Morgan Le Fay
FiveDayzLeft
Morgan Le Fay
0
5
2
0.2
W
He Bo
Hades2030
He Bo
4
1
10
9
W
3
0
18
12
W
9
1
9
13.5
L
Ne Zha
5
7
3
0.93
L
Kumbhakarna
Runaah
Kumbhakarna
1
5
3
0.5
W
Nemesis
TheNamesWiII
Nemesis
9
5
10
2.8
L
Bellona
ZardiNogre
Bellona
2
2
1
1.25
W
Guan Yu
ibby9116
Guan Yu
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,346
Damage
50,939
104,245
Taken
106,071
67,056
Mitigated
77,468
40,090
Healing
21,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,858
5,420
0
2,061
20,054
7,602
1,380
2,587
17,447
0
79,818
L
Morgan Le Fay
FiveDayzLeft
Morgan Le Fay
11,348
286
0
671
15,522
7,563
0
9,083
6,165
96,731
0
W
He Bo
Hades2030
He Bo
20,344
1,241
0
5,924
15,640
7,117
1,925
4,075
11,565
121,162
0
W
11,802
3,477
6,166
5,665
20,775
17,020
568
2,714
18,061
45,723
0
W
23,972
13,610
0
10,470
22,028
11,237
5,506
2,054
19,974
0
144,371
L
Ne Zha
14,222
961
0
6,435
26,268
12,420
0
7,391
18,579
0
76,454
L
Kumbhakarna
Runaah
Kumbhakarna
3,720
397
0
2,090
21,134
27,152
0
9,305
11,431
22,191
0
W
Nemesis
TheNamesWiII
Nemesis
12,372
4,464
0
6,568
22,646
10,356
1,270
1,966
20,680
0
88,926
L
Bellona
ZardiNogre
Bellona
10,791
6,127
0
10,159
23,093
22,731
984
3,026
20,011
0
99,751
W
Guan Yu
ibby9116
Guan Yu
15,856
2,962
1,377
3,920
23,156
21,326
211
5,708
17,448
0
81,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,731
Gold Earned
52,910
660
Minions Killed
607
0
Camps Cleared
0
2,205,651
Distance Traveled
2,133,491
23
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,532
458
126
5
0
382,185
5
L
Morgan Le Fay
9,746
424
152
7
0
437,603
7
W
He Bo
13,232
575
202
9
0
437,162
7
W
Atlas
12,631
549
43
2
0
449,016
7
W
Hou Yi
13,507
587
171
7
0
386,454
6
L
Ne Zha
11,118
483
105
5
0
455,266
9
L
Kumbhakarna
9,745
424
28
1
0
443,192
10
W
Nemesis
12,536
545
120
5
0
494,541
2
L
Bellona
11,769
512
196
9
0
415,245
8
W
Guan Yu
11,825
514
124
5
0
438,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role