Player Matchup

Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DAVEKON
Janus
Level 156
God Stats
7W - 5L
1,294 SR
Queue Stats
179W - 122L
1,600 Elo+
Party 1
Cernunnos
Cernunnos
FunkyRob_
Cernunnos
Level 125
God Stats
12W - 0L
1,927 SR
Queue Stats
740W - 605L
1,562 Elo+
Party 1
Ra
Ra
Socksclawt00th
Ra
Level 156
God Stats
12W - 11L
1,512 SR
Queue Stats
534W - 376L
1,550 Elo+
Party 1
Ullr
Ullr
TheMasterBate69
Ullr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,678 Elo+
Party 1
Team Averages
Level 122
1,547 SR
1,578 Elo+

VS

Team Averages
Level 23
1,602 SR
1,452 Elo+
Terra
Terra
Churris5555
Terra
Level 18
God Stats
1W - 1L
1,771 SR
Queue Stats
17W - 14L
1,656 Elo+
Solo
Mercury
Mercury
MarksmanKent
Mercury
Level 29
God Stats
1W - 1L
1,756 SR
Queue Stats
46W - 55L
1,402 Elo+
Solo
He Bo
He Bo
SockswithRocks
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,482 Elo+
Solo
Freya
Freya
Triam90
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,480 Elo+
Solo
Medusa
Medusa
youdntve
Medusa
Level 27
God Stats
1W - 2L
1,482 SR
Queue Stats
86W - 105L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 2 / 31
11,401
877
7,255
21,844
24,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
DAVEKON
Janus
19
11 / 4 / 21
12,365
951
19,710
17,854
9,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
FunkyRob_
Cernunnos
17
3 / 4 / 25
10,446
804
13,473
16,922
9,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
15 / 3 / 16
12,621
971
17,857
16,244
10,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 4 / 17
10,882
837
13,497
15,912
9,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 7
9,045
696
9,080
16,683
17,691
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
MarksmanKent
Mercury
17
3 / 6 / 6
9,545
734
12,507
13,785
6,926
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 10 / 4
10,769
828
21,111
15,262
7,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Freya
Triam90
Freya
14
0 / 15 / 5
8,070
621
4,165
20,883
8,978
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
youdntve
Medusa
18
5 / 6 / 7
10,811
832
14,304
14,388
8,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
45
41
Kills
16
17
Deaths
42
110
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
31
9.25
L
2
5
7
1.1
W
Janus
DAVEKON
Janus
11
4
21
5.38
W
Cernunnos
FunkyRob_
Cernunnos
3
4
25
3.88
L
Mercury
MarksmanKent
Mercury
3
6
6
1
W
15
3
16
7.67
L
6
10
4
0.8
W
9
4
17
4.38
L
Freya
Triam90
Freya
0
15
5
0.17
L
Medusa
youdntve
Medusa
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,792
Damage
61,167
88,776
Taken
81,001
63,975
Mitigated
49,611
31,883
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,255
1,211
3,238
3,205
21,844
24,610
177
8,733
13,111
9,259
0
L
9,080
338
4,906
4,092
16,683
17,691
31
7,393
9,290
17,974
0
W
Janus
DAVEKON
Janus
19,710
3,238
1,936
3,674
17,854
9,761
818
7,100
10,754
46,362
0
W
Cernunnos
FunkyRob_
Cernunnos
13,473
4,181
1,627
2,171
16,922
9,567
2,084
5,531
11,391
0
32,116
L
Mercury
MarksmanKent
Mercury
12,507
2,079
0
1,704
13,785
6,926
367
7,471
6,314
0
18,331
W
17,857
3,141
6,098
6,248
16,244
10,304
1,707
7,870
8,374
41,704
0
L
21,111
378
579
416
15,262
7,666
478
8,978
6,284
31,303
0
W
13,497
5,395
2,468
1,218
15,912
9,733
3,790
5,122
10,790
0
21,785
L
Freya
Triam90
Freya
4,165
1,716
151
974
20,883
8,978
320
12,526
8,357
5,376
0
L
Medusa
youdntve
Medusa
14,304
4,980
772
1,654
14,388
8,350
671
8,454
5,934
0
41,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,715
Gold Earned
48,240
152
Minions Killed
92
0
Camps Cleared
0
1,110,984
Distance Traveled
1,049,427
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,401
877
4
0
0
217,078
0
L
Terra
9,045
696
8
1
0
232,832
0
W
Janus
12,365
951
54
4
0
232,263
3
W
Cernunnos
10,446
804
26
2
0
210,598
0
L
Mercury
9,545
734
16
1
0
225,519
0
W
Ra
12,621
971
53
4
0
236,018
0
L
He Bo
10,769
828
18
1
0
201,964
0
W
Ullr
10,882
837
15
1
0
215,027
1
L
Freya
8,070
621
7
1
0
159,965
0
L
Medusa
10,811
832
43
3
0
229,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role