Player Matchup

Osiris
Osiris
 
Osiris
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Scoobz0813
Freya
Level 149
God Stats
1W - 1L
1,170 SR
Queue Stats
57W - 52L
1,541 Elo+
Solo
Agni
Agni
SpritelyAlonso7
Agni
Level 149
God Stats
3W - 0L
1,837 SR
Queue Stats
191W - 213L
1,444 Elo+
Solo
Neith
Neith
Strainer
Neith
Level 149
God Stats
10W - 12L
1,485 SR
Queue Stats
391W - 392L
1,495 Elo+
Party 2
Chiron
Chiron
Twiggie98
Chiron
Level 152
God Stats
2W - 1L
1,285 SR
Queue Stats
287W - 285L
1,487 Elo+
Party 2
Team Averages
Level 151
1,455 SR
1,493 Elo+

VS

Team Averages
Level 82
1,592 SR
1,553 Elo+
Nox
Nox
DJBrownies
Nox
Level 109
God Stats
1W - 2L
1,716 SR
Queue Stats
46W - 40L
1,549 Elo+
Party 1
Izanami
Izanami
NG_Protas
Izanami
Level 104
God Stats
0W - 1L
1,499 SR
Queue Stats
36W - 24L
1,693 Elo+
Solo
Yu Huang
Yu Huang
Rondiine
Yu Huang
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 95L
1,488 Elo+
Solo
Freya
Freya
coxiestcanvas
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,544 Elo+
Party 1
Zhong Kui
Zhong Kui
freshdjcookie
Zhong Kui
Level 95
God Stats
0W - 1L
1,745 SR
Queue Stats
16W - 9L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
9 / 3 / 12
12,693
747
13,689
12,803
16,223
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
19
7 / 5 / 12
12,625
743
14,751
17,465
8,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
5 / 3 / 14
12,056
709
14,940
12,235
12,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Strainer
Neith
18
5 / 4 / 10
11,360
668
10,552
11,261
5,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
Twiggie98
Chiron
20
6 / 4 / 14
12,985
764
17,382
15,685
6,928
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 9
10,492
617
10,307
14,492
7,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
NG_Protas
Izanami
12
1 / 6 / 3
9,090
535
7,374
10,770
4,443
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Rondiine
Yu Huang
17
2 / 4 / 8
9,997
588
9,649
11,056
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 8 / 8
12,074
710
15,232
20,772
11,461
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
freshdjcookie
Zhong Kui
18
5 / 7 / 5
11,178
658
14,056
19,751
14,122
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
51
32
Kills
18
19
Deaths
32
62
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
9
3
12
5
L
3
7
9
1.07
L
Izanami
NG_Protas
Izanami
1
6
3
0.42
L
Yu Huang
Rondiine
Yu Huang
2
4
8
1.5
W
Freya
7
5
12
2.6
W
5
3
14
4
W
Neith
Strainer
Neith
5
4
10
2.5
W
Chiron
Twiggie98
Chiron
6
4
14
3.25
L
7
8
8
1.38
L
Zhong Kui
freshdjcookie
Zhong Kui
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,314
Damage
56,618
69,449
Taken
76,841
48,257
Mitigated
43,482
25,743
Healing
19,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,689
2,121
437
220
12,803
16,223
768
9,343
3,460
0
21,005
L
10,307
1,106
1,612
965
14,492
7,495
0
5,230
9,262
26,969
0
L
Izanami
NG_Protas
Izanami
7,374
3,989
708
1,272
10,770
4,443
348
4,030
6,740
0
19,147
L
Yu Huang
Rondiine
Yu Huang
9,649
666
1,690
1,435
11,056
5,961
0
3,355
7,701
22,684
0
W
Freya
14,751
4,994
1,367
6,930
17,465
8,049
1,854
11,170
6,295
38,763
0
W
14,940
168
2,505
3,795
12,235
12,006
806
9,445
2,790
24,958
0
W
Neith
Strainer
Neith
10,552
1,589
620
986
11,261
5,051
3,020
8,099
3,162
0
27,690
W
Chiron
Twiggie98
Chiron
17,382
5,550
2,106
6,777
15,685
6,928
2,825
11,187
4,498
0
45,981
L
15,232
4,549
1,019
5,463
20,772
11,461
0
10,736
10,036
23,691
0
L
Zhong Kui
freshdjcookie
Zhong Kui
14,056
1,039
606
4,562
19,751
14,122
0
6,340
13,411
30,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,719
Gold Earned
52,831
176
Minions Killed
135
0
Camps Cleared
0
1,414,660
Distance Traveled
1,209,133
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,693
747
8
0
0
304,927
2
L
Nox
10,492
617
34
2
0
262,035
2
L
Izanami
9,090
535
29
2
0
161,339
3
L
Yu Huang
9,997
588
21
1
0
266,278
4
W
Freya
12,625
743
49
3
0
267,891
1
W
Agni
12,056
709
31
2
0
311,396
1
W
Neith
11,360
668
31
2
0
256,667
1
W
Chiron
12,985
764
57
3
0
273,779
1
L
Freya
12,074
710
10
1
0
257,541
0
L
Zhong Kui
11,178
658
41
2
0
261,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role