Player Matchup

Thoth
Thoth
 
Thoth
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Paniskliropsilos
Chaac
Level 68
God Stats
3W - 3L
1,298 SR
Queue Stats
98W - 99L
1,373 Elo+
Party 1
Bacchus
Bacchus
SLAYERGORN
Bacchus
Level 153
God Stats
1W - 3L
1,902 SR
Queue Stats
322W - 347L
1,366 Elo+
Solo
Horus
Horus
plinis
Horus
Level 83
God Stats
3W - 1L
1,555 SR
Queue Stats
276W - 287L
1,350 Elo+
Solo
Ne Zha
Ne Zha
yourpateras
Ne Zha
Level 35
God Stats
1W - 1L
1,375 SR
Queue Stats
15W - 15L
1,422 Elo+
Party 1
Team Averages
Level 78
1,526 SR
1,402 Elo+

VS

Team Averages
Level 69
1,439 SR
1,360 Elo+
Izanami
Izanami
Fullbuster3639
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,301 Elo+
Solo
Medusa
Medusa
Icamar06
Medusa
Level 68
God Stats
2W - 1L
1,733 SR
Queue Stats
76W - 78L
1,414 Elo+
Solo
Charybdis
Charybdis
OnepunchHaris
Charybdis
Level 48
God Stats
11W - 15L
1,272 SR
Queue Stats
527W - 492L
1,303 Elo+
Solo
Khepri
Khepri
Scarface6587
Khepri
Level 87
God Stats
3W - 4L
1,499 SR
Queue Stats
119W - 114L
1,411 Elo+
Solo
Horus
Horus
YamilAtrMoises
Horus
Level 121
God Stats
2W - 4L
1,191 SR
Queue Stats
312W - 339L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
4 / 7 / 27
13,835
659
40,040
22,780
12,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 7 / 29
15,463
736
29,276
41,055
45,263
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
SLAYERGORN
Bacchus
20
4 / 3 / 29
15,319
729
14,771
27,758
55,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
plinis
Horus
20
9 / 8 / 25
15,016
715
20,006
33,917
25,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
20
18 / 6 / 21
16,845
802
34,497
31,408
19,346
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 12
13,323
634
18,680
21,541
8,146
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Icamar06
Medusa
20
10 / 11 / 13
15,246
726
35,426
27,942
10,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
OnepunchHaris
Charybdis
20
13 / 9 / 11
16,177
770
43,327
26,147
12,194
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
20
3 / 9 / 23
14,661
698
18,299
31,948
20,782
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 8 / 19
12,451
593
8,231
47,350
23,820
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
108
45
Kills
30
31
Deaths
45
131
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
7
27
2.5
L
3
8
12
1.13
L
Medusa
Icamar06
Medusa
10
11
13
1.5
L
Charybdis
OnepunchHaris
Charybdis
13
9
11
2.06
W
10
7
29
3.5
W
Bacchus
SLAYERGORN
Bacchus
4
3
29
6.17
L
Khepri
3
9
23
1.61
L
1
8
19
1.31
W
Horus
plinis
Horus
9
8
25
2.69
W
Ne Zha
18
6
21
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,590
Damage
123,963
156,918
Taken
154,928
158,239
Mitigated
75,750
59,838
Healing
53,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
40,040
3,706
817
1,364
22,780
12,260
1,190
2,859
19,921
66,061
0
L
18,680
14,018
3,382
2,341
21,541
8,146
2,101
6,692
14,849
0
42,872
L
Medusa
Icamar06
Medusa
35,426
12,842
1,363
2,133
27,942
10,808
1,377
9,116
18,826
0
56,371
L
Charybdis
OnepunchHaris
Charybdis
43,327
28,834
2,283
5,436
26,147
12,194
3,094
9,394
16,753
0
69,026
W
29,276
3,991
5,560
12,846
41,055
45,263
1,286
4,166
36,889
0
53,907
W
Bacchus
SLAYERGORN
Bacchus
14,771
1,096
2,428
4,561
27,758
55,886
1,072
3,051
24,707
31,476
0
L
Khepri
18,299
1,913
2,758
4,514
31,948
20,782
1,499
10,896
21,052
36,363
0
L
8,231
3,626
9,692
19,234
47,350
23,820
740
18,713
28,637
0
18,926
W
Horus
plinis
Horus
20,006
8,766
11,943
11,078
33,917
25,484
1,318
5,353
28,564
0
41,267
W
Ne Zha
34,497
8,469
2,179
7,062
31,408
19,346
1,817
2,870
28,538
0
62,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,478
Gold Earned
71,858
188
Minions Killed
209
0
Camps Cleared
0
1,832,845
Distance Traveled
1,604,364
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,835
659
52
2
0
344,678
0
L
Izanami
13,323
634
54
3
0
315,075
0
L
Medusa
15,246
726
46
2
0
310,030
0
L
Charybdis
16,177
770
60
3
0
306,105
0
W
Chaac
15,463
736
30
1
0
363,447
0
W
Bacchus
15,319
729
24
1
0
381,161
2
L
Khepri
14,661
698
34
2
0
353,205
0
L
Horus
12,451
593
15
1
0
319,949
1
W
Horus
15,016
715
49
2
0
341,721
0
W
Ne Zha
16,845
802
33
2
0
401,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role