Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Legendariov12
Sun Wukong
Level 143
God Stats
22W - 27L
1,484 SR
Queue Stats
250W - 274L
1,492 Elo+
Party 3
Pele
Pele
Lighclaun
Pele
Level 108
God Stats
2W - 4L
1,655 SR
Queue Stats
232W - 247L
1,490 Elo+
Solo
Atlas
Atlas
Samidas55
Atlas
Level 78
God Stats
1W - 4L
1,227 SR
Queue Stats
179W - 188L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
elicuef
Ah Puch
Level 116
God Stats
1W - 5L
1,406 SR
Queue Stats
48W - 55L
1,485 Elo+
Party 3
Team Averages
Level 102
1,454 SR
1,486 Elo+

VS

Team Averages
Level 102
1,545 SR
1,595 Elo+
Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
EscanorIlSole
Susano
Level 67
God Stats
33W - 30L
1,558 SR
Queue Stats
191W - 185L
1,449 Elo+
Party 1
Fenrir
Fenrir
Fenrirx97
Fenrir
Level 160
God Stats
59W - 41L
1,620 SR
Queue Stats
183W - 146L
1,649 Elo+
Party 1
Neith
Neith
MajorZero0
Neith
Level 109
God Stats
4W - 4L
1,485 SR
Queue Stats
86W - 77L
1,568 Elo+
Party 1
Thor
Thor
UIIrOrTroII
Thor
Level 29
God Stats
2W - 2L
1,564 SR
Queue Stats
30W - 9L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 2 / 2
5,638
470
2,597
7,869
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Legendariov12
Sun Wukong
12
1 / 3 / 1
7,170
598
3,185
7,825
3,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
11
3 / 3 / 0
6,651
554
5,505
11,539
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Samidas55
Atlas
9
1 / 2 / 2
6,056
505
5,050
9,606
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
elicuef
Ah Puch
10
2 / 5 / 0
6,011
501
5,708
10,219
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 1 / 5
6,223
519
4,851
8,261
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
2 / 2 / 2
6,109
509
4,284
6,782
2,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Fenrirx97
Fenrir
11
4 / 3 / 1
6,897
575
6,880
10,171
7,392
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
11
3 / 1 / 3
6,464
539
9,595
6,084
2,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 4
6,947
579
8,987
9,222
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
15
15
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
2
0.5
W
Ymir
 
Ymir
2
1
5
4.5
W
2
2
2
1.5
W
Fenrir
Fenrirx97
Fenrir
4
3
1
1.5
L
Sun Wukong
Legendariov12
Sun Wukong
1
3
1
0.5
L
Pele
3
3
0
1
W
Neith
3
1
3
4.5
L
Atlas
Samidas55
Atlas
1
2
2
1
W
4
0
4
6
L
Ah Puch
elicuef
Ah Puch
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,045
Damage
34,597
47,058
Taken
40,520
22,602
Mitigated
22,618
11,953
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,597
1,013
0
2,053
7,869
2,539
0
1,216
6,653
0
30,407
W
Ymir
 
Ymir
4,851
830
0
2,490
8,261
7,070
30
2,729
5,532
19,255
0
W
4,284
1,195
0
1,384
6,782
2,512
0
3,445
3,337
0
23,624
W
Fenrir
Fenrirx97
Fenrir
6,880
1,929
0
1,872
10,171
7,392
1,600
86
10,085
0
41,549
L
Sun Wukong
Legendariov12
Sun Wukong
3,185
815
0
1,620
7,825
3,596
582
0
7,825
0
45,235
L
Pele
5,505
1,058
0
2,941
11,539
4,256
0
652
10,887
0
43,540
W
Neith
9,595
4,333
0
2,551
6,084
2,170
836
2,110
3,974
0
43,982
L
Atlas
Samidas55
Atlas
5,050
2,297
150
2,524
9,606
8,366
0
1,682
7,924
15,530
0
W
8,987
3,038
0
500
9,222
3,474
0
2,388
6,834
0
60,133
L
Ah Puch
elicuef
Ah Puch
5,708
543
0
2,665
10,219
3,845
600
1,301
8,918
36,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
32,640
292
Minions Killed
307
0
Camps Cleared
0
1,132,351
Distance Traveled
1,110,160
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,638
470
47
4
0
212,097
2
W
Ymir
6,223
519
24
2
0
220,809
4
W
Susano
6,109
509
38
3
0
192,472
0
W
Fenrir
6,897
575
66
6
0
232,604
2
L
Sun Wukong
7,170
598
93
8
0
241,428
4
L
Pele
6,651
554
67
6
0
244,535
4
W
Neith
6,464
539
78
7
0
203,774
1
L
Atlas
6,056
505
21
2
0
225,734
3
W
Thor
6,947
579
101
8
0
260,501
1
L
Ah Puch
6,011
501
64
5
0
208,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role