Player Matchup

Lancelot
Lancelot
ErMasXuloo
Lancelot
Level 132
God Stats
6W - 2L
1,806 SR
Queue Stats
460W - 240L
1,745 Elo+
Party 1
Anubis
Anubis
Martin Lepero
Anubis
Level 126
God Stats
6W - 4L
1,611 SR
Queue Stats
405W - 360L
1,501 Elo+
Party 1
Medusa
Medusa
Pedro20192837
Medusa
Level 8
God Stats
16W - 6L
1,630 SR
Queue Stats
96W - 25L
1,840 Elo+
Party 1
Team Averages
Level 89
1,682 SR
1,696 Elo+

VS

Team Averages
Level 113
1,402 SR
1,421 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Godwant
Mercury
Level 51
God Stats
6W - 13L
1,412 SR
Queue Stats
34W - 49L
1,416 Elo+
Solo
Ra
Ra
LfcBlake2592
Ra
Level 128
God Stats
0W - 2L
1,294 SR
Queue Stats
34W - 69L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ErMasXuloo
Lancelot
16
9 / 2 / 12
11,466
764
21,158
17,590
14,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 1 / 17
10,957
730
11,602
5,879
3,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 0 / 10
11,698
780
15,142
11,311
5,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 4 / 3
8,942
596
5,250
18,094
23,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Godwant
Mercury
13
2 / 9 / 1
9,706
647
5,094
20,186
7,923
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 9 / 2
8,785
586
8,379
14,701
5,924
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
22
Kills
3
3
Deaths
22
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
3
0.38
W
Lancelot
ErMasXuloo
Lancelot
9
2
12
7.5
L
Mercury
Godwant
Mercury
2
9
1
0.28
L
1
9
2
0.22
W
3
1
17
11.5
W
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,902
Damage
18,723
34,780
Taken
52,981
23,614
Mitigated
37,294
7,488
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,250
689
2,687
4,421
18,094
23,447
0
4,767
13,168
9,734
0
W
Lancelot
ErMasXuloo
Lancelot
21,158
3,260
0
3,088
17,590
14,918
232
6,445
11,145
0
41,924
L
Mercury
Godwant
Mercury
5,094
1,765
0
653
20,186
7,923
0
4,252
15,413
0
19,288
L
8,379
976
638
1,071
14,701
5,924
0
2,806
11,585
38,899
0
W
11,602
162
0
2,952
5,879
3,229
66
1,964
3,915
49,400
0
W
15,142
6,440
0
1,448
11,311
5,467
1,712
5,777
5,534
0
51,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,121
Gold Earned
27,433
210
Minions Killed
106
12
Camps Cleared
2
887,229
Distance Traveled
697,675
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,942
596
14
1
0
241,074
7
W
Lancelot
11,466
764
44
3
5
316,131
2
L
Mercury
9,706
647
30
2
1
239,933
0
L
Ra
8,785
586
62
4
1
216,668
1
W
Anubis
10,957
730
92
6
3
280,101
3
W
Medusa
11,698
780
74
5
4
290,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role