Player Matchup

Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Chanman2424
Mercury
Level 154
God Stats
7W - 1L
1,791 SR
Queue Stats
178W - 151L
1,613 Elo+
Party 1
Chaac
Chaac
LordFrogster
Chaac
Level 27
God Stats
2W - 2L
1,292 SR
Queue Stats
60W - 37L
1,611 Elo+
Party 1
Ullr
Ullr
RoarkForLife
Ullr
Level 95
God Stats
7W - 6L
1,500 SR
Queue Stats
127W - 104L
1,639 Elo+
Party 1
Poseidon
Poseidon
averagemay
Poseidon
Level 138
God Stats
3W - 2L
1,719 SR
Queue Stats
89W - 64L
1,660 Elo+
Party 1
Team Averages
Level 114
1,560 SR
1,605 Elo+

VS

Team Averages
Level 79
1,540 SR
1,579 Elo+
King Arthur
King Arthur
LettuceTreatment
King Arthur
Level 16
God Stats
0W - 1L
1,897 SR
Queue Stats
10W - 3L
1,906 Elo+
Party 2
Cliodhna
Cliodhna
Qore4
Cliodhna
Level 134
God Stats
7W - 4L
1,896 SR
Queue Stats
24W - 15L
1,733 Elo+
Party 2
Bacchus
Bacchus
SmoothVengeance
Bacchus
Level 109
God Stats
8W - 12L
1,422 SR
Queue Stats
473W - 468L
1,584 Elo+
Solo
Chiron
Chiron
Torritugia
Chiron
Level 77
God Stats
1W - 8L
1,124 SR
Queue Stats
218W - 282L
1,314 Elo+
Solo
Chernobog
Chernobog
twowheel
Chernobog
Level 61
God Stats
1W - 4L
1,363 SR
Queue Stats
195W - 249L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
7 / 2 / 14
12,896
537
14,632
27,856
37,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Chanman2424
Mercury
18
5 / 1 / 6
12,446
519
10,622
19,552
10,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
4 / 0 / 7
13,410
559
19,443
29,640
38,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

18
4 / 0 / 12
12,639
527
13,864
14,023
11,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
averagemay
Poseidon
20
12 / 0 / 11
15,286
637
21,343
12,865
6,237
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LettuceTreatment
King Arthur
18
1 / 6 / 1
12,018
501
23,691
29,942
42,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
Qore4
Cliodhna
17
1 / 3 / 0
10,583
441
11,002
18,584
8,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 7 / 2
8,298
346
8,426
21,047
22,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Torritugia
Chiron
16
0 / 4 / 0
10,027
418
6,704
16,940
6,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
twowheel
Chernobog
10
0 / 12 / 0
7,832
326
3,776
18,372
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
5
32
Kills
2
3
Deaths
32
50
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
2
14
7
W
Mercury
Chanman2424
Mercury
5
1
6
8
L
King Arthur
LettuceTreatment
King Arthur
1
6
1
0.25
W
4
0
7
7.5
L
Cliodhna
Qore4
Cliodhna
1
3
0
0.33
W
4
0
12
10
L
0
7
2
0.14
L
Chiron
Torritugia
Chiron
0
4
0
0
W
Poseidon
averagemay
Poseidon
12
0
11
17.5
L
Chernobog
twowheel
Chernobog
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,904
Damage
53,599
103,936
Taken
104,885
104,896
Mitigated
87,702
47,514
Healing
26,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
14,632
4,968
4,621
11,832
27,856
37,827
392
2,454
25,402
0
52,358
W
Mercury
Chanman2424
Mercury
10,622
4,896
0
6,250
19,552
10,969
2,080
1,945
17,607
0
100,462
L
King Arthur
LettuceTreatment
King Arthur
23,691
3,092
0
4,167
29,942
42,471
0
4,608
25,334
0
129,167
W
19,443
5,007
0
14,318
29,640
38,757
3,074
848
28,792
0
110,133
L
Cliodhna
Qore4
Cliodhna
11,002
341
0
10,858
18,584
8,863
564
2,238
16,346
0
114,758
W
13,864
4,921
0
1,612
14,023
11,106
1,637
2,455
11,568
0
93,950
L
8,426
1,121
0
3,938
21,047
22,319
0
6,435
14,612
35,425
0
L
Chiron
Torritugia
Chiron
6,704
2,384
312
5,068
16,940
6,854
0
2,492
14,448
0
81,254
W
Poseidon
averagemay
Poseidon
21,343
4,927
796
8,085
12,865
6,237
3,809
2,557
10,308
170,811
0
L
Chernobog
twowheel
Chernobog
3,776
1,885
0
1,768
18,372
7,195
2,058
5,570
12,802
0
36,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,677
Gold Earned
48,758
728
Minions Killed
621
0
Camps Cleared
0
2,474,809
Distance Traveled
1,984,264
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,896
537
56
2
0
491,098
6
W
Mercury
12,446
519
128
5
0
567,724
4
L
King Arthur
12,018
501
223
9
0
417,848
3
W
Chaac
13,410
559
174
7
0
462,420
1
L
Cliodhna
10,583
441
163
7
0
551,391
3
W
Ullr
12,639
527
130
5
0
439,978
0
L
Bacchus
8,298
346
36
2
0
342,835
3
L
Chiron
10,027
418
142
6
0
422,389
10
W
Poseidon
15,286
637
240
10
0
513,589
3
L
Chernobog
7,832
326
57
2
0
249,801
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role