Player Matchup

Hel
Hel
 
Hel
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jimbas1312
Heimdallr
Level 41
God Stats
4W - 2L
1,794 SR
Queue Stats
50W - 91L
1,305 Elo+
Solo
Poseidon
Poseidon
Spaikk
Poseidon
Level 127
God Stats
4W - 7L
1,529 SR
Queue Stats
137W - 161L
1,443 Elo+
Solo
Mulan
Mulan
Unbackedbird
Mulan
Level 109
God Stats
2W - 4L
1,578 SR
Queue Stats
269W - 265L
1,559 Elo+
Solo
Lancelot
Lancelot
mashed02
Lancelot
Level 28
God Stats
2W - 4L
1,282 SR
Queue Stats
186W - 182L
1,557 Elo+
Solo
Team Averages
Level 74
1,537 SR
1,473 Elo+

VS

Team Averages
Level 98
1,510 SR
1,502 Elo+
Kali
Kali
IronAvengerJay
Kali
Level 86
God Stats
7W - 11L
1,553 SR
Queue Stats
312W - 315L
1,496 Elo+
Solo
Jormungandr
Jormungandr
SamJenko97
Jormungandr
Level 154
God Stats
1W - 1L
1,338 SR
Queue Stats
19W - 20L
1,609 Elo+
Solo
Bacchus
Bacchus
Victor Team1020
Bacchus
Level 106
God Stats
3W - 4L
1,473 SR
Queue Stats
500W - 518L
1,557 Elo+
Solo
Zeus
Zeus
adddda
Zeus
Level 22
God Stats
1W - 1L
1,746 SR
Queue Stats
21W - 34L
1,442 Elo+
Solo
Medusa
Medusa
grapejuice77201
Medusa
Level 122
God Stats
20W - 22L
1,440 SR
Queue Stats
329W - 365L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
2 / 3 / 9
9,776
752
10,527
13,423
6,562
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Jimbas1312
Heimdallr
16
4 / 3 / 6
9,283
714
9,114
12,454
6,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Spaikk
Poseidon
18
3 / 3 / 10
10,020
771
7,340
9,872
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
5 / 0 / 9
9,659
743
10,789
12,407
10,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
mashed02
Lancelot
18
9 / 1 / 4
10,553
812
18,931
11,930
6,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
9,399
723
8,446
13,562
8,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
SamJenko97
Jormungandr
18
4 / 0 / 3
10,509
808
12,766
14,515
14,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 5
8,685
668
7,906
15,433
20,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
adddda
Zeus
14
0 / 8 / 3
8,355
643
10,796
11,857
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 5 / 5
8,995
692
5,052
13,022
5,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
23
Kills
9
10
Deaths
23
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
3
9
2.17
L
4
5
2
1
W
Heimdallr
Jimbas1312
Heimdallr
4
3
6
2.33
L
Jormungandr
SamJenko97
Jormungandr
4
0
3
5.5
W
Poseidon
Spaikk
Poseidon
3
3
10
2.67
W
5
0
9
9.5
L
0
5
5
0.5
L
Zeus
adddda
Zeus
0
8
3
0.19
L
1
5
5
0.7
W
Lancelot
mashed02
Lancelot
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,701
Damage
44,966
60,086
Taken
68,389
33,458
Mitigated
53,129
16,612
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,527
1,854
3,089
5,989
13,423
6,562
297
5,200
8,105
38,679
0
L
8,446
3,188
0
1,043
13,562
8,029
255
3,830
9,732
0
19,857
W
Heimdallr
Jimbas1312
Heimdallr
9,114
3,614
428
582
12,454
6,048
429
7,695
4,517
0
27,245
L
Jormungandr
SamJenko97
Jormungandr
12,766
3,153
0
5,483
14,515
14,261
0
3,274
11,241
47,331
0
W
Poseidon
Spaikk
Poseidon
7,340
845
0
184
9,872
4,067
503
4,193
5,599
36,209
0
W
10,789
1,301
0
4,221
12,407
10,721
66
8,762
3,495
0
22,219
L
7,906
1,247
348
3,500
15,433
20,407
0
2,700
12,733
21,418
0
L
Zeus
adddda
Zeus
10,796
774
0
70
11,857
4,547
0
3,331
8,526
26,962
0
L
5,052
1,692
104
2,137
13,022
5,885
60
4,732
8,290
0
23,619
W
Lancelot
mashed02
Lancelot
18,931
3,207
0
2,119
11,930
6,060
0
4,932
6,902
0
50,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,291
Gold Earned
45,943
279
Minions Killed
208
0
Camps Cleared
0
1,318,875
Distance Traveled
1,332,501
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,776
752
82
6
0
275,159
1
L
Kali
9,399
723
22
2
0
266,282
0
W
Heimdallr
9,283
714
39
3
0
224,669
1
L
Jormungandr
10,509
808
83
6
0
293,906
4
W
Poseidon
10,020
771
63
5
0
259,981
3
W
Mulan
9,659
743
27
2
0
224,603
3
L
Bacchus
8,685
668
22
2
0
305,667
1
L
Zeus
8,355
643
30
2
0
180,937
2
L
Medusa
8,995
692
51
4
0
285,709
6
W
Lancelot
10,553
812
68
5
0
334,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role