Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
DAVEKON
Rama
Level 156
God Stats
3W - 2L
1,438 SR
Queue Stats
179W - 122L
1,588 Elo+
Party 3
Medusa
Medusa
FunkyRob_
Medusa
Level 125
God Stats
8W - 6L
1,685 SR
Queue Stats
740W - 605L
1,549 Elo+
Party 3
Discordia
Discordia
Socksclawt00th
Discordia
Level 156
God Stats
3W - 0L
1,728 SR
Queue Stats
534W - 376L
1,536 Elo+
Party 3
Hun Batz
Hun Batz
TheMasterBate69
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,613 Elo+
Party 3
Team Averages
Level 122
1,570 SR
1,557 Elo+

VS

Team Averages
Level 67
1,500 SR
1,414 Elo+
Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
TurtleZ-333
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,391 Elo+
Party 1
Janus
Janus
aud-io93
Janus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 133L
1,485 Elo+
Party 1
Yemoja
Yemoja
vinlyreborn
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,254 Elo+
Solo
Lancelot
Lancelot
wunai11
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 1 / 14
11,125
742
6,741
17,824
21,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rama
DAVEKON
Rama
19
7 / 3 / 11
11,566
771
21,352
17,593
10,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
FunkyRob_
Medusa
18
4 / 1 / 9
10,898
727
13,794
15,321
8,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Socksclawt00th
Discordia
19
4 / 2 / 16
11,481
765
23,361
11,950
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
17
7 / 3 / 12
10,995
733
19,157
17,862
9,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
8 / 1 / 2
11,682
779
24,491
15,016
8,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
TurtleZ-333
Cernunnos
14
0 / 9 / 6
8,680
579
10,036
19,611
10,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
aud-io93
Janus
16
2 / 4 / 4
9,234
616
14,597
14,209
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
15
0 / 4 / 7
9,429
629
7,762
19,327
20,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
wunai11
Lancelot
14
0 / 5 / 5
8,152
543
7,494
21,937
15,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
23
Kills
10
10
Deaths
23
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
14
8
L
Neith
 
Neith
8
1
2
9
W
Rama
DAVEKON
Rama
7
3
11
4.17
W
Medusa
FunkyRob_
Medusa
4
1
9
8.5
W
Discordia
Socksclawt00th
Discordia
4
2
16
6
W
Hun Batz
7
3
12
4.33
L
Cernunnos
TurtleZ-333
Cernunnos
0
9
6
0.33
L
Janus
aud-io93
Janus
2
4
4
1
L
Yemoja
0
4
7
0.88
L
Lancelot
wunai11
Lancelot
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,405
Damage
64,380
80,550
Taken
90,100
57,460
Mitigated
62,569
32,547
Healing
22,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,741
1,252
13,872
5,759
17,824
21,886
861
5,580
12,027
11,485
0
L
Neith
 
Neith
24,491
4,796
383
5,139
15,016
8,810
0
5,040
9,976
0
51,273
W
Rama
DAVEKON
Rama
21,352
9,608
1,701
2,052
17,593
10,738
2,420
4,894
12,666
0
47,718
W
Medusa
FunkyRob_
Medusa
13,794
6,053
2,132
2,722
15,321
8,710
1,959
5,587
9,638
0
36,295
W
Discordia
Socksclawt00th
Discordia
23,361
1,245
485
373
11,950
6,308
1,350
2,770
8,996
41,221
0
W
Hun Batz
19,157
4,918
1,523
1,928
17,862
9,818
1,397
3,528
14,238
0
31,978
L
Cernunnos
TurtleZ-333
Cernunnos
10,036
3,440
1,627
1,435
19,611
10,506
0
6,633
12,978
0
21,482
L
Janus
aud-io93
Janus
14,597
0
1,437
1,391
14,209
7,158
0
4,468
9,741
23,937
0
L
Yemoja
7,762
1,452
3,589
3,113
19,327
20,918
0
7,186
12,141
18,100
0
L
Lancelot
wunai11
Lancelot
7,494
794
0
4,689
21,937
15,177
0
6,775
15,162
0
9,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,065
Gold Earned
47,177
175
Minions Killed
138
0
Camps Cleared
0
1,458,511
Distance Traveled
1,303,461
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,125
742
6
0
0
288,399
0
L
Neith
11,682
779
45
3
0
289,196
2
W
Rama
11,566
771
53
4
0
254,887
4
W
Medusa
10,898
727
47
3
0
322,303
0
W
Discordia
11,481
765
47
3
0
288,343
1
W
Hun Batz
10,995
733
22
1
0
304,579
0
L
Cernunnos
8,680
579
39
3
0
231,248
0
L
Janus
9,234
616
30
2
0
263,096
0
L
Yemoja
9,429
629
21
1
0
246,929
1
L
Lancelot
8,152
543
3
0
0
272,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role