Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AlmightyMadara42
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 128L
1,390 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DanDan1298
Tsukuyomi
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 53L
1,474 Elo+
Solo
Cernunnos
Cernunnos
Lionizes
Cernunnos
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,528 Elo+
Solo
Da Ji
Da Ji
Super_Daisy08
Da Ji
Level 79
God Stats
5W - 5L
1,532 SR
Queue Stats
195W - 204L
1,441 Elo+
Party 1
Team Averages
Level 123
1,506 SR
1,467 Elo+

VS

Team Averages
Level 125
1,465 SR
1,501 Elo+
Shiva
Shiva
SatansHodge
Shiva
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 147L
1,493 Elo+
Solo
Bastet
Bastet
VerlorenAgunai
Bastet
Level 85
God Stats
4W - 2L
1,612 SR
Queue Stats
44W - 43L
1,575 Elo+
Solo
Sobek
Sobek
Wulfric4
Sobek
Level 122
God Stats
2W - 6L
1,326 SR
Queue Stats
533W - 546L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
YouGotAWaysToGo
Baron Samedi
Level 136
God Stats
174W - 145L
1,615 SR
Queue Stats
510W - 530L
1,560 Elo+
Solo
Terra
Terra
algranast
Terra
Level 139
God Stats
8W - 20L
1,273 SR
Queue Stats
152W - 187L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
0 / 1 / 5
10,022
1,002
15,307
8,965
3,191
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 3
10,443
1,044
8,869
18,343
21,638
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
DanDan1298
Tsukuyomi
15
1 / 7 / 1
9,790
979
13,868
14,398
6,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Lionizes
Cernunnos
16
0 / 1 / 5
9,918
992
12,300
7,424
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 2
10,033
1,003
8,815
13,667
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

193

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 12
11,219
1,122
16,179
18,878
22,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 1 / 7
11,285
1,129
14,273
10,662
4,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Wulfric4
Sobek
16
2 / 2 / 8
9,939
994
7,828
14,187
12,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
YouGotAWaysToGo
Baron Samedi
17
6 / 0 / 6
11,795
1,180
16,984
5,747
3,330
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
algranast
Terra
16
1 / 1 / 10
9,990
999
3,462
12,943
11,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
6
Kills
17
17
Deaths
6
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
5
2.5
L
3
4
3
1.13
L
Tsukuyomi
DanDan1298
Tsukuyomi
1
7
1
0.21
L
Cernunnos
Lionizes
Cernunnos
0
1
5
2.5
W
4
2
12
5
L
2
4
2
0.75
W
4
1
7
7.5
W
Sobek
Wulfric4
Sobek
2
2
8
3
W
Baron Samedi
YouGotAWaysToGo
Baron Samedi
6
0
6
9
W
Terra
algranast
Terra
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,159
Damage
58,726
62,797
Taken
62,417
41,015
Mitigated
54,355
13,258
Healing
19,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,307
1,540
3,299
2,888
8,965
3,191
0
3,201
5,521
45,014
0
L
8,869
639
15
4,144
18,343
21,638
0
10,251
7,841
16,173
0
L
Tsukuyomi
DanDan1298
Tsukuyomi
13,868
2,992
0
1,196
14,398
6,270
0
6,208
7,921
0
32,837
L
Cernunnos
Lionizes
Cernunnos
12,300
6,109
0
1,457
7,424
3,427
0
2,614
4,729
0
33,979
W
16,179
2,419
349
2,158
18,878
22,377
0
7,246
11,632
690
25,813
L
8,815
2,390
0
259
13,667
6,489
0
6,569
6,912
0
17,821
W
14,273
4,056
0
1,284
10,662
4,852
0
3,777
6,885
0
33,067
W
Sobek
Wulfric4
Sobek
7,828
963
0
1,276
14,187
12,040
0
6,237
7,950
23,530
0
W
Baron Samedi
YouGotAWaysToGo
Baron Samedi
16,984
2,259
4,860
2,175
5,747
3,330
0
1,865
3,882
45,084
0
W
Terra
algranast
Terra
3,462
658
3,172
4,041
12,943
11,756
0
5,051
7,892
10,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,206
Gold Earned
54,228
232
Minions Killed
197
4
Camps Cleared
7
968,511
Distance Traveled
1,025,072
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,022
1,002
86
9
0
209,858
0
L
Cerberus
10,443
1,044
38
4
0
183,433
0
L
Tsukuyomi
9,790
979
29
3
1
205,560
1
L
Cernunnos
9,918
992
56
6
1
175,358
0
W
Shiva
11,219
1,122
16
2
2
206,938
0
L
Da Ji
10,033
1,003
23
2
2
194,302
0
W
Bastet
11,285
1,129
46
5
3
218,819
0
W
Sobek
9,939
994
24
2
0
210,887
0
W
Baron Samedi
11,795
1,180
95
10
2
197,625
0
W
Terra
9,990
999
16
2
0
190,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role