Player Matchup

King Arthur
King Arthur
ArtemisKnox
King Arthur
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
255W - 250L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
Chuckmansbeard
Jormungandr
Level 85
God Stats
2W - 0L
1,735 SR
Queue Stats
97W - 91L
1,518 Elo+
Solo
Lancelot
Lancelot
Lazy SoulReaper
Lancelot
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 177L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
LordOhWhale
Sylvanus
Level 101
God Stats
1W - 1L
1,596 SR
Queue Stats
58W - 44L
1,575 Elo+
Solo
Ah Puch
Ah Puch
aTrickyNova
Ah Puch
Level 157
God Stats
1W - 1L
1,514 SR
Queue Stats
77W - 60L
1,596 Elo+
Solo
Team Averages
Level 117
1,569 SR
1,543 Elo+

VS

Team Averages
Level 140
1,429 SR
1,516 Elo+
Ao Kuang
Ao Kuang
FiveFootGiant75
Ao Kuang
Level 123
God Stats
5W - 5L
1,396 SR
Queue Stats
222W - 242L
1,485 Elo+
Solo
Ullr
Ullr
HousingGreed
Ullr
Level 160
God Stats
1W - 2L
1,280 SR
Queue Stats
141W - 138L
1,509 Elo+
Solo
Hercules
Hercules
Rick_Dude187
Hercules
Level 109
God Stats
0W - 2L
1,613 SR
Queue Stats
137W - 128L
1,494 Elo+
Solo
Horus
Horus
SendMeLewds
Horus
Level 149
God Stats
3W - 3L
1,711 SR
Queue Stats
246W - 241L
1,558 Elo+
Solo
Fenrir
Fenrir
sxcbayb
Fenrir
Level 160
God Stats
0W - 7L
1,147 SR
Queue Stats
269W - 244L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArtemisKnox
King Arthur
20
7 / 6 / 16
13,120
691
24,994
29,997
33,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Chuckmansbeard
Jormungandr
20
6 / 3 / 21
14,326
754
22,542
31,232
40,985
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
20
11 / 6 / 16
14,095
742
29,767
28,246
22,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
LordOhWhale
Sylvanus
20
0 / 4 / 28
13,291
700
14,842
31,396
47,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
aTrickyNova
Ah Puch
20
11 / 3 / 17
15,337
807
43,642
20,317
13,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
5 / 9 / 8
12,791
673
25,139
29,151
21,549
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 7 / 9
12,778
673
28,665
30,033
18,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Rick_Dude187
Hercules
20
0 / 7 / 10
11,580
609
16,611
34,441
47,664
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
6 / 4 / 12
12,764
672
17,626
35,828
64,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
sxcbayb
Fenrir
16
1 / 8 / 6
11,256
592
8,689
22,652
32,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
64
35
Kills
19
22
Deaths
35
98
Assists
45
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArtemisKnox
King Arthur
7
6
16
2.5
W
Jormungandr
Chuckmansbeard
Jormungandr
6
3
21
5.5
L
Ao Kuang
5
9
8
1
L
7
7
9
1.64
W
Lancelot
11
6
16
3.17
W
Sylvanus
LordOhWhale
Sylvanus
0
4
28
3.5
L
Hercules
Rick_Dude187
Hercules
0
7
10
0.71
L
6
4
12
3
W
Ah Puch
aTrickyNova
Ah Puch
11
3
17
6.5
L
Fenrir
sxcbayb
Fenrir
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,787
Damage
96,730
141,188
Taken
152,105
157,948
Mitigated
184,776
58,791
Healing
62,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArtemisKnox
King Arthur
24,994
4,836
1,116
7,336
29,997
33,683
1,003
8,800
21,197
0
32,976
W
Jormungandr
Chuckmansbeard
Jormungandr
22,542
5,568
1,859
10,963
31,232
40,985
1,327
4,913
26,319
55,447
0
L
Ao Kuang
25,139
10,901
2,047
8,892
29,151
21,549
1,423
17,688
11,463
43,551
0
L
28,665
15,962
1,991
7,024
30,033
18,615
2,224
15,510
14,523
0
44,701
W
Lancelot
29,767
5,430
1,741
9,031
28,246
22,281
1,272
1,986
23,751
0
35,976
W
Sylvanus
LordOhWhale
Sylvanus
14,842
4,887
8,588
10,544
31,396
47,216
1,706
5,675
25,721
21,023
0
L
Hercules
Rick_Dude187
Hercules
16,611
3,278
1,779
12,407
34,441
47,664
771
19,821
14,620
0
42,457
L
17,626
9,473
10,585
15,183
35,828
64,460
156
17,193
18,635
0
33,184
W
Ah Puch
aTrickyNova
Ah Puch
43,642
1,589
484
7,129
20,317
13,783
2,962
3,765
16,552
91,451
0
L
Fenrir
sxcbayb
Fenrir
8,689
1,598
501
1,721
22,652
32,488
260
10,814
11,838
0
14,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,169
Gold Earned
61,169
196
Minions Killed
222
0
Camps Cleared
0
1,602,381
Distance Traveled
1,442,528
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,120
691
23
1
0
311,580
0
W
Jormungandr
14,326
754
59
3
0
327,977
0
L
Ao Kuang
12,791
673
51
3
0
288,238
5
L
Ullr
12,778
673
53
3
0
253,870
0
W
Lancelot
14,095
742
11
1
0
349,081
0
W
Sylvanus
13,291
700
13
1
0
290,983
1
L
Hercules
11,580
609
70
4
0
362,935
1
L
Horus
12,764
672
37
2
0
338,480
1
W
Ah Puch
15,337
807
90
5
0
322,760
4
L
Fenrir
11,256
592
11
1
0
199,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role