Player Matchup

Lancelot
Lancelot
A-Ridgey
Lancelot
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 102L
1,458 Elo+
Solo
Erlang Shen
Erlang Shen
Fullbuster_santa
Erlang Shen
Level 124
God Stats
4W - 1L
1,745 SR
Queue Stats
82W - 74L
1,458 Elo+
Party 1
Hel
Hel
biskvitHawck
Hel
Level 82
God Stats
13W - 16L
1,460 SR
Queue Stats
294W - 316L
1,430 Elo+
Party 1
Loki
Loki
inconnuMONDIAL
Loki
Level 87
God Stats
16W - 14L
1,500 SR
Queue Stats
530W - 552L
1,398 Elo+
Solo
Izanami
Izanami
siage99
Izanami
Level 93
God Stats
12W - 9L
1,593 SR
Queue Stats
457W - 521L
1,417 Elo+
Party 1
Team Averages
Level 91
1,560 SR
1,432 Elo+

VS

Team Averages
Level 87
1,460 SR
1,396 Elo+
Hachiman
Hachiman
 
Hachiman
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
MAX93300
Bakasura
Level 62
God Stats
9W - 11L
1,422 SR
Queue Stats
55W - 61L
1,390 Elo+
Solo
Atlas
Atlas
RockMacaroon68
Atlas
Level 109
God Stats
5W - 2L
1,616 SR
Queue Stats
637W - 694L
1,417 Elo+
Solo
Yu Huang
Yu Huang
Seallite-_-
Yu Huang
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 149L
1,445 Elo+
Party 2
King Arthur
King Arthur
acid-Fou92
King Arthur
Level 70
God Stats
0W - 1L
1,261 SR
Queue Stats
2W - 4L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
A-Ridgey
Lancelot
16
3 / 1 / 1
9,834
578
12,780
20,593
11,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Fullbuster_santa
Erlang Shen
12
0 / 2 / 6
7,926
466
4,646
15,408
9,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 1 / 2
9,509
559
11,358
10,982
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 2 / 2
8,987
529
5,756
11,799
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
siage99
Izanami
14
0 / 1 / 4
8,346
491
7,170
11,375
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 4 / 3
7,239
426
11,137
10,827
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
MAX93300
Bakasura
15
2 / 4 / 0
8,160
480
5,408
15,307
6,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 0 / 2
7,988
470
5,037
11,021
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Seallite-_-
Yu Huang
12
1 / 6 / 0
7,151
421
5,693
9,414
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
acid-Fou92
King Arthur
14
1 / 3 / 0
8,028
472
13,093
16,026
16,396
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
7
7
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
3
0.63
W
Lancelot
A-Ridgey
Lancelot
3
1
1
3.5
W
Erlang Shen
Fullbuster_santa
Erlang Shen
0
2
6
1.5
L
Bakasura
MAX93300
Bakasura
2
4
0
0.5
L
2
0
2
3
L
Yu Huang
Seallite-_-
Yu Huang
1
6
0
0.17
L
King Arthur
acid-Fou92
King Arthur
1
3
0
0.33
W
7
1
2
8
W
7
2
2
4
W
Izanami
siage99
Izanami
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,710
Damage
40,368
70,157
Taken
62,595
35,410
Mitigated
41,311
36,171
Healing
11,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,137
6,217
0
2,874
10,827
3,878
0
1,110
9,717
0
47,718
W
Lancelot
A-Ridgey
Lancelot
12,780
1,709
0
10,864
20,593
11,488
0
0
20,379
0
76,576
W
Erlang Shen
Fullbuster_santa
Erlang Shen
4,646
2,097
2,664
3,960
15,408
9,931
0
2,854
12,480
0
19,542
L
Bakasura
MAX93300
Bakasura
5,408
4,158
0
3,119
15,307
6,650
862
1,831
13,476
0
55,281
L
5,037
2,064
0
3,277
11,021
10,261
0
2,271
8,750
36,148
0
L
Yu Huang
Seallite-_-
Yu Huang
5,693
307
0
330
9,414
4,126
0
6,146
3,268
52,358
0
L
King Arthur
acid-Fou92
King Arthur
13,093
1,880
0
2,160
16,026
16,396
24
0
16,026
0
60,562
W
11,358
566
2,790
6,587
10,982
4,575
840
4,981
6,001
76,747
0
W
5,756
1,171
0
3,510
11,799
4,631
671
1,202
10,215
0
62,733
W
Izanami
siage99
Izanami
7,170
4,315
0
5,796
11,375
4,785
1,422
1,693
9,607
0
93,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,602
Gold Earned
38,566
543
Minions Killed
429
0
Camps Cleared
0
1,681,693
Distance Traveled
1,605,211
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,239
426
85
5
0
265,761
3
W
Lancelot
9,834
578
140
8
0
339,561
4
W
Erlang Shen
7,926
466
28
2
0
351,123
8
L
Bakasura
8,160
480
108
6
0
378,858
4
L
Atlas
7,988
470
60
4
0
321,615
5
L
Yu Huang
7,151
421
83
5
0
303,210
0
L
King Arthur
8,028
472
93
5
0
335,767
4
W
Hel
9,509
559
128
8
0
360,074
4
W
Loki
8,987
529
97
6
0
356,333
0
W
Izanami
8,346
491
150
9
0
274,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role