Player Matchup

Kukulkan
Kukulkan
Riseer23
Kukulkan
Level 114
God Stats
58W - 50L
1,404 SR
Queue Stats
473W - 488L
1,418 Elo+
Solo
Agni
Agni
VelociousLegend
Agni
Level 145
God Stats
0W - 1L
1,746 SR
Queue Stats
37W - 39L
1,498 Elo+
Solo
Shiva
Shiva
darkwonderer123
Shiva
Level 126
God Stats
2W - 4L
1,405 SR
Queue Stats
7W - 10L
1,350 Elo+
Solo
Lancelot
Lancelot
twitchDEELODEELO
Lancelot
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 171L
1,424 Elo+
Solo
Erlang Shen
Erlang Shen
xxxEarl
Erlang Shen
Level 68
God Stats
5W - 8L
1,385 SR
Queue Stats
53W - 54L
1,424 Elo+
Solo
Team Averages
Level 103
1,488 SR
1,423 Elo+

VS

Team Averages
Level 128
1,409 SR
1,441 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Panda1ing
Khepri
Level 68
God Stats
14W - 17L
1,272 SR
Queue Stats
116W - 127L
1,336 Elo+
Solo
Lancelot
Lancelot
cotyce
Lancelot
Level 151
God Stats
50W - 54L
1,596 SR
Queue Stats
998W - 1,039L
1,492 Elo+
Solo
King Arthur
King Arthur
eli_429
King Arthur
Level 143
God Stats
1W - 1L
1,175 SR
Queue Stats
52W - 63L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Riseer23
Kukulkan
16
1 / 4 / 3
11,007
1,001
16,941
11,382
6,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 2 / 3
11,156
1,014
20,062
9,643
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 5 / 3
10,161
924
9,415
15,518
17,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 4 / 0
9,158
833
4,179
7,456
3,439
Erlang Shen
xxxEarl
Erlang Shen
16
1 / 5 / 4
10,498
954
13,718
19,561
14,731
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

175

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
5 / 0 / 10
13,364
1,215
12,428
10,722
14,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
 
Neith
15
1 / 0 / 2
9,768
888
1,395
605
265
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Panda1ing
Khepri
18
2 / 1 / 13
12,419
1,129
7,150
19,926
25,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
cotyce
Lancelot
18
5 / 1 / 9
12,505
1,137
18,589
18,830
17,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
eli_429
King Arthur
17
7 / 3 / 8
12,098
1,100
19,618
19,554
25,761
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
5
Kills
20
20
Deaths
5
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
10
10
W
Neith
 
Neith
1
0
2
2
W
Khepri
Panda1ing
Khepri
2
1
13
8.5
L
Kukulkan
Riseer23
Kukulkan
1
4
3
0.63
L
2
2
3
1.75
W
Lancelot
cotyce
Lancelot
5
1
9
9.5
L
1
5
3
0.5
W
King Arthur
eli_429
King Arthur
7
3
8
3.67
L
0
4
0
0
L
Erlang Shen
xxxEarl
Erlang Shen
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,315
Damage
59,180
63,560
Taken
69,637
46,940
Mitigated
83,357
6,708
Healing
18,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,428
1,796
4,631
7,140
10,722
14,576
0
4,867
5,634
35,413
0
W
Neith
 
Neith
1,395
478
0
350
605
265
0
289
276
0
7,169
W
Khepri
Panda1ing
Khepri
7,150
444
378
2,369
19,926
25,467
0
11,089
8,416
18,496
0
L
Kukulkan
Riseer23
Kukulkan
16,941
2,068
0
797
11,382
6,254
0
3,292
8,090
50,728
0
L
20,062
1,924
0
1,489
9,643
4,607
0
2,982
6,661
39,896
0
W
Lancelot
cotyce
Lancelot
18,589
4,186
0
1,633
18,830
17,288
0
10,671
7,841
0
41,114
L
9,415
2,478
42
978
15,518
17,909
0
4,219
11,299
238
18,968
W
King Arthur
eli_429
King Arthur
19,618
2,111
0
1,915
19,554
25,761
0
9,467
9,569
0
43,607
L
4,179
1,082
0
30
7,456
3,439
0
2,003
5,453
0
5,792
L
Erlang Shen
xxxEarl
Erlang Shen
13,718
6,047
0
3,372
19,561
14,731
0
7,082
12,479
0
21,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,980
Gold Earned
60,154
197
Minions Killed
190
4
Camps Cleared
13
823,340
Distance Traveled
912,282
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,364
1,215
40
4
1
175,498
0
W
Neith
9,768
888
17
2
1
75,748
1
W
Khepri
12,419
1,129
24
2
1
203,165
0
L
Kukulkan
11,007
1,001
102
9
1
192,025
0
L
Agni
11,156
1,014
54
5
2
203,132
2
W
Lancelot
12,505
1,137
45
4
10
248,996
0
L
Shiva
10,161
924
26
2
0
135,243
0
W
King Arthur
12,098
1,100
64
6
0
208,875
0
L
Lancelot
9,158
833
1
0
1
106,819
0
L
Erlang Shen
10,498
954
14
1
0
186,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role