Player Matchup

Zhong Kui
Zhong Kui
CENATOOFLY
Zhong Kui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,727 Elo+
Party 1
Hachiman
Hachiman
GRIMMZZZZZ
Hachiman
Level 93
God Stats
1W - 0L
1,915 SR
Queue Stats
16W - 9L
1,558 Elo+
Party 1
Ah Puch
Ah Puch
Plugol
Ah Puch
Level 9
God Stats
7W - 2L
1,735 SR
Queue Stats
13W - 4L
1,621 Elo+
Party 1
Team Averages
Level 43
1,717 SR
1,635 Elo+

VS

Team Averages
Level 140
1,417 SR
1,498 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
k1llerclowns94
Jormungandr
Level 104
God Stats
0W - 1L
1,250 SR
Queue Stats
80W - 67L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CENATOOFLY
Zhong Kui
13
7 / 0 / 5
8,628
863
10,701
8,280
7,597
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
GRIMMZZZZZ
Hachiman
12
3 / 3 / 7
7,933
793
9,512
8,709
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Plugol
Ah Puch
12
2 / 3 / 8
7,936
794
5,132
6,985
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 3 / 4
6,999
700
3,693
8,892
5,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
 
Set
10
1 / 5 / 3
6,854
685
6,640
9,693
5,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
k1llerclowns94
Jormungandr
12
5 / 4 / 1
7,929
793
7,554
10,685
10,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
6
6
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
4
0.67
L
Set
 
Set
1
5
3
0.5
W
Zhong Kui
CENATOOFLY
Zhong Kui
7
0
5
9.5
W
Hachiman
GRIMMZZZZZ
Hachiman
3
3
7
2.17
W
Ah Puch
Plugol
Ah Puch
2
3
8
2
L
Jormungandr
k1llerclowns94
Jormungandr
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,345
Damage
17,887
23,974
Taken
29,270
14,051
Mitigated
21,208
4,878
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,693
582
102
1,859
8,892
5,118
259
3,254
5,638
22,047
0
L
Set
 
Set
6,640
3,009
75
1,915
9,693
5,874
0
6,248
3,445
0
12,616
W
Zhong Kui
CENATOOFLY
Zhong Kui
10,701
2,051
654
2,697
8,280
7,597
126
4,799
3,481
22,181
0
W
Hachiman
GRIMMZZZZZ
Hachiman
9,512
6,423
0
894
8,709
3,568
0
4,088
4,621
0
27,814
W
Ah Puch
Plugol
Ah Puch
5,132
1,252
0
633
6,985
2,886
0
2,546
4,439
22,890
0
L
Jormungandr
k1llerclowns94
Jormungandr
7,554
1,687
141
1,780
10,685
10,216
0
6,784
3,901
26,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,497
Gold Earned
21,782
123
Minions Killed
115
5
Camps Cleared
3
571,224
Distance Traveled
563,841
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,999
700
39
4
1
204,941
4
L
Set
6,854
685
21
2
1
179,296
2
W
Zhong Kui
8,628
863
24
2
2
207,138
6
W
Hachiman
7,933
793
42
4
2
184,250
7
W
Ah Puch
7,936
794
57
6
1
179,836
3
L
Jormungandr
7,929
793
55
6
1
179,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role