Player Matchup

Izanami
Izanami
CantaXDD
Izanami
Level 79
God Stats
9W - 11L
1,466 SR
Queue Stats
94W - 119L
1,404 Elo+
Party 1
Sobek
Sobek
Danicar22
Sobek
Level 40
God Stats
10W - 4L
1,548 SR
Queue Stats
42W - 42L
1,469 Elo+
Party 1
Apollo
Apollo
Furyyy_EU
Apollo
Level 26
God Stats
8W - 1L
1,744 SR
Queue Stats
31W - 24L
1,375 Elo+
Party 1
He Bo
He Bo
miguel_994342
He Bo
Level 116
God Stats
3W - 0L
1,574 SR
Queue Stats
103W - 110L
1,434 Elo+
Party 1
Ratatoskr
Ratatoskr
vTipico
Ratatoskr
Level 46
God Stats
10W - 3L
1,500 SR
Queue Stats
375W - 334L
1,337 Elo+
Solo
Team Averages
Level 61
1,567 SR
1,404 Elo+

VS

Team Averages
Level 42
1,628 SR
1,474 Elo+
Cliodhna
Cliodhna
CavaliereSolaire
Cliodhna
Level 52
God Stats
5W - 1L
1,946 SR
Queue Stats
38W - 29L
1,524 Elo+
Party 2
Artemis
Artemis
FR3N3T1C_K1NG
Artemis
Level 42
God Stats
4W - 4L
1,602 SR
Queue Stats
298W - 266L
1,510 Elo+
Solo
Amaterasu
Amaterasu
Mlody_Artur
Amaterasu
Level 33
God Stats
13W - 9L
1,573 SR
Queue Stats
135W - 109L
1,443 Elo+
Solo
Ymir
Ymir
ares7700
Ymir
Level 41
God Stats
1W - 6L
1,325 SR
Queue Stats
23W - 40L
1,358 Elo+
Solo
Olorun
Olorun
ll-_-Kuma-_-ll
Olorun
Level 44
God Stats
0W - 2L
1,695 SR
Queue Stats
27W - 24L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CantaXDD
Izanami
18
3 / 3 / 12
11,675
486
17,878
15,831
7,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Danicar22
Sobek
17
1 / 3 / 10
10,085
420
5,665
22,110
27,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Furyyy_EU
Apollo
18
4 / 8 / 9
12,335
514
12,370
16,900
8,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
19 / 0 / 4
14,234
593
30,804
16,038
7,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ratatoskr
vTipico
Ratatoskr
19
10 / 0 / 11
13,501
563
28,842
25,128
27,960
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 3
10,464
436
19,241
27,154
12,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
16
2 / 8 / 3
10,043
418
13,616
21,703
9,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Mlody_Artur
Amaterasu
18
1 / 6 / 1
11,583
483
8,974
26,079
25,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
16
0 / 2 / 5
10,416
434
8,907
24,312
30,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 11 / 0
10,953
456
14,893
27,347
12,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
37
Kills
14
14
Deaths
37
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
CantaXDD
Izanami
3
3
12
3
L
4
10
3
0.55
W
Sobek
Danicar22
Sobek
1
3
10
2
L
Artemis
2
8
3
0.44
W
Apollo
Furyyy_EU
Apollo
4
8
9
1.06
L
Amaterasu
Mlody_Artur
Amaterasu
1
6
1
0.25
L
Ymir
0
2
5
1.25
L
7
11
0
0.64
W
19
0
4
21
W
Ratatoskr
vTipico
Ratatoskr
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,559
Damage
65,631
96,007
Taken
126,595
79,246
Mitigated
89,741
29,070
Healing
28,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CantaXDD
Izanami
17,878
12,812
0
6,776
15,831
7,746
4,072
4,129
11,702
0
105,399
L
19,241
2,783
0
4,512
27,154
12,595
0
5,591
21,563
0
76,020
W
Sobek
Danicar22
Sobek
5,665
705
20
3,876
22,110
27,439
84
5,406
16,704
27,337
0
L
Artemis
13,616
5,831
0
5,492
21,703
9,845
0
5,643
16,060
0
76,240
W
Apollo
Furyyy_EU
Apollo
12,370
6,883
0
537
16,900
8,535
5,566
6,118
10,782
0
94,616
L
Amaterasu
Mlody_Artur
Amaterasu
8,974
4,342
0
7,789
26,079
25,079
1,194
3,285
22,794
0
90,796
L
Ymir
8,907
1,932
0
4,002
24,312
30,123
0
10,883
13,429
56,946
0
L
14,893
8,214
520
6,507
27,347
12,099
720
11,067
16,280
68,487
0
W
30,804
1,589
508
7,447
16,038
7,566
1,178
4,029
12,009
129,378
0
W
Ratatoskr
vTipico
Ratatoskr
28,842
7,580
0
9,906
25,128
27,960
0
4,275
20,853
0
96,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,830
Gold Earned
53,459
610
Minions Killed
558
0
Camps Cleared
0
2,253,219
Distance Traveled
2,053,543
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,675
486
148
6
0
394,232
0
L
Cliodhna
10,464
436
102
4
0
455,006
0
W
Sobek
10,085
420
28
1
0
431,604
3
L
Artemis
10,043
418
126
5
0
352,628
0
W
Apollo
12,335
514
143
6
0
414,685
0
L
Amaterasu
11,583
483
156
7
0
419,123
2
L
Ymir
10,416
434
74
3
0
446,224
1
L
Olorun
10,953
456
100
4
0
380,562
5
W
He Bo
14,234
593
151
6
0
476,111
0
W
Ratatoskr
13,501
563
140
6
0
536,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role