Player Matchup

Mulan
Mulan
 
Mulan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CallmeBer
Tyr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,526 Elo+
Party 1
Lancelot
Lancelot
LasothanakVn
Lancelot
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 46L
1,617 Elo+
Party 1
Yu Huang
Yu Huang
Leoflying
Yu Huang
Level 124
God Stats
1W - 1L
1,097 SR
Queue Stats
28W - 31L
1,487 Elo+
Party 1
Freya
Freya
TrollGame069
Freya
Level 45
God Stats
1W - 0L
1,531 SR
Queue Stats
5W - 3L
1,465 Elo+
Party 1
Team Averages
Level 96
1,426 SR
1,519 Elo+

VS

Team Averages
Level 84
1,494 SR
1,453 Elo+
Cthulhu
Cthulhu
Isla3568
Cthulhu
Level 69
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
SnowStormSan
Lancelot
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 267L
1,430 Elo+
Solo
Izanami
Izanami
Talnoy79
Izanami
Level 126
God Stats
6W - 4L
1,683 SR
Queue Stats
151W - 173L
1,421 Elo+
Solo
Kukulkan
Kukulkan
cagiestnick72TV
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
mothyway
Cernunnos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 3 / 1
6,107
509
5,271
9,311
4,445
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 0 / 3
7,137
595
6,002
9,899
7,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
LasothanakVn
Lancelot
11
3 / 2 / 4
6,928
577
4,866
9,782
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Leoflying
Yu Huang
11
5 / 2 / 4
6,959
580
8,310
5,911
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 0
7,000
583
2,011
6,557
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Isla3568
Cthulhu
9
2 / 1 / 2
6,366
531
3,812
6,581
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
SnowStormSan
Lancelot
10
4 / 3 / 2
6,129
511
6,367
9,699
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Talnoy79
Izanami
9
1 / 5 / 2
5,719
477
4,324
11,781
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
10
0 / 4 / 2
5,675
473
1,907
4,858
1,892
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
mothyway
Cernunnos
12
1 / 0 / 0
6,845
570
2,413
6,035
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
8
8
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
3
1
0.5
W
4
0
3
5.5
L
Cthulhu
Isla3568
Cthulhu
2
1
2
3
W
Lancelot
LasothanakVn
Lancelot
3
2
4
2.5
W
Yu Huang
Leoflying
Yu Huang
5
2
4
3.5
L
Lancelot
SnowStormSan
Lancelot
4
3
2
1.67
L
Izanami
Talnoy79
Izanami
1
5
2
0.4
W
0
1
0
0
L
Kukulkan
0
4
2
0.25
L
Cernunnos
mothyway
Cernunnos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,460
Damage
18,823
41,460
Taken
38,954
20,532
Mitigated
15,598
13,279
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,271
1,480
0
1,710
9,311
4,445
203
544
8,767
0
34,800
W
6,002
782
0
3,422
9,899
7,401
0
2,488
7,411
0
25,314
L
Cthulhu
Isla3568
Cthulhu
3,812
1,023
0
1,690
6,581
3,849
0
1,731
4,781
18,913
0
W
Lancelot
LasothanakVn
Lancelot
4,866
1,369
0
3,660
9,782
4,153
0
873
8,909
0
41,832
W
Yu Huang
Leoflying
Yu Huang
8,310
92
0
750
5,911
2,200
47
1,117
4,794
34,429
0
L
Lancelot
SnowStormSan
Lancelot
6,367
1,640
0
3,622
9,699
3,611
0
1,551
7,914
0
23,445
L
Izanami
Talnoy79
Izanami
4,324
2,590
0
1,850
11,781
4,013
490
2,273
9,230
0
29,051
W
2,011
899
0
3,737
6,557
2,333
0
697
5,860
53,329
0
L
Kukulkan
1,907
228
0
688
4,858
1,892
0
2,689
1,935
27,839
0
L
Cernunnos
mothyway
Cernunnos
2,413
1,563
0
3,797
6,035
2,233
0
1,404
4,631
0
55,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,131
Gold Earned
30,734
339
Minions Killed
276
0
Camps Cleared
0
1,215,734
Distance Traveled
1,156,274
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,107
509
63
5
0
194,500
0
W
Tyr
7,137
595
39
3
0
269,111
3
L
Cthulhu
6,366
531
24
2
0
257,360
2
W
Lancelot
6,928
577
80
7
0
283,286
0
W
Yu Huang
6,959
580
50
4
0
242,176
2
L
Lancelot
6,129
511
36
3
0
269,921
1
L
Izanami
5,719
477
45
4
0
202,661
0
W
Freya
7,000
583
107
9
0
226,661
6
L
Kukulkan
5,675
473
48
4
0
219,838
0
L
Cernunnos
6,845
570
123
10
0
206,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role