Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ivangr2003
Thanatos
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 4
Ymir
Ymir
jootaaa16
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 4
Hades
Hades
sxrgix_pc
Hades
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Lancelot
Lancelot
x P4YNEY x
Lancelot
Level 114
God Stats
0W - 6L
1,207 SR
Queue Stats
55W - 62L
1,438 Elo+
Party 1
Team Averages
Level 56
1,441 SR
1,488 Elo+

VS

Team Averages
Level 112
1,518 SR
1,464 Elo+
Olorun
Olorun
 
Olorun
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Ah_Muzen_Cab_PAM
Guan Yu
Level 124
God Stats
16W - 23L
1,420 SR
Queue Stats
441W - 458L
1,379 Elo+
Party 3
Loki
Loki
Harraldinius
Loki
Level 145
God Stats
44W - 27L
1,708 SR
Queue Stats
504W - 511L
1,493 Elo+
Party 3
Ratatoskr
Ratatoskr
XLewyssX
Ratatoskr
Level 105
God Stats
6W - 4L
1,461 SR
Queue Stats
130W - 124L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 1 / 1
7,374
492
3,456
8,923
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
ivangr2003
Thanatos
10
2 / 5 / 1
6,547
436
5,653
13,651
5,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
0 / 4 / 0
5,872
391
1,586
10,732
7,469
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
sxrgix_pc
Hades
7
0 / 5 / 0
5,190
346
3,147
7,430
4,214
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
x P4YNEY x
Lancelot
13
4 / 2 / 1
8,086
539
12,071
14,746
7,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 0 / 1
9,139
609
6,443
6,153
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
 
Scylla
14
5 / 1 / 3
8,598
573
6,695
6,382
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 1
7,688
513
8,479
13,887
10,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 2 / 2
7,399
493
4,930
11,798
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
XLewyssX
Ratatoskr
12
5 / 1 / 4
8,495
566
9,911
8,995
7,194
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
17
17
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
1
0.5
W
Olorun
 
Olorun
3
0
1
3.5
W
Scylla
 
Scylla
5
1
3
6.5
W
2
2
1
1.25
W
2
2
2
1.5
W
Ratatoskr
XLewyssX
Ratatoskr
5
1
4
7
L
Thanatos
ivangr2003
Thanatos
2
5
1
0.5
L
Ymir
0
4
0
0
L
Hades
sxrgix_pc
Hades
0
5
0
0
L
Lancelot
x P4YNEY x
Lancelot
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,913
Damage
36,458
55,482
Taken
47,215
27,910
Mitigated
26,627
17,474
Healing
21,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,456
1,926
0
3,738
8,923
3,585
696
1,772
7,127
0
71,747
W
Olorun
 
Olorun
6,443
3,121
61
5,153
6,153
2,825
1,278
1,494
4,659
81,267
0
W
Scylla
 
Scylla
6,695
1,113
0
2,674
6,382
2,339
515
2,285
4,097
61,981
0
W
8,479
1,176
597
4,534
13,887
10,210
0
0
13,887
0
50,120
W
4,930
1,428
0
5,716
11,798
4,059
0
573
11,225
0
53,963
W
Ratatoskr
XLewyssX
Ratatoskr
9,911
2,711
0
3,135
8,995
7,194
794
381
8,614
0
40,243
L
Thanatos
ivangr2003
Thanatos
5,653
1,155
0
6,200
13,651
5,115
236
1,764
11,745
0
31,121
L
Ymir
1,586
199
0
741
10,732
7,469
50
5,547
5,185
21,517
0
L
Hades
sxrgix_pc
Hades
3,147
207
0
904
7,430
4,214
0
3,151
4,073
16,990
0
L
Lancelot
x P4YNEY x
Lancelot
12,071
2,312
0
5,891
14,746
7,527
0
498
14,214
0
57,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,069
Gold Earned
41,319
329
Minions Killed
478
0
Camps Cleared
0
1,176,777
Distance Traveled
1,437,129
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,374
492
131
9
0
266,845
2
W
Olorun
9,139
609
139
9
0
243,904
5
W
Scylla
8,598
573
103
7
0
261,583
2
W
Guan Yu
7,688
513
98
7
0
309,546
1
W
Loki
7,399
493
89
6
0
325,882
0
W
Ratatoskr
8,495
566
49
3
0
296,214
8
L
Thanatos
6,547
436
47
3
0
273,401
2
L
Ymir
5,872
391
33
2
0
236,821
0
L
Hades
5,190
346
25
2
0
141,479
0
L
Lancelot
8,086
539
93
6
0
258,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role