Player Matchup

Lancelot
Lancelot
Legacy_Flash15
Lancelot
Level 109
God Stats
2W - 1L
1,486 SR
Queue Stats
11W - 21L
1,534 Elo+
Party 1
Ares
Ares
VanillaThrilla40
Ares
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,697 Elo+
Party 1
Aphrodite
Aphrodite
imS0SAd
Aphrodite
Level 84
God Stats
30W - 34L
1,528 SR
Queue Stats
463W - 548L
1,434 Elo+
Solo
Team Averages
Level 99
1,505 SR
1,555 Elo+

VS

Team Averages
Level 73
1,466 SR
1,426 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
dahabs1909
Fenrir
Level 55
God Stats
2W - 5L
1,429 SR
Queue Stats
380W - 545L
1,313 Elo+
Solo
Lancelot
Lancelot
sHaDoW FoX x6x
Lancelot
Level 115
God Stats
1W - 2L
1,469 SR
Queue Stats
15W - 16L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
1 / 2 / 5
7,735
645
9,682
12,589
6,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 5
7,558
630
4,034
11,083
7,753
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Aphrodite
imS0SAd
Aphrodite
15
5 / 0 / 2
9,109
759
8,625
9,649
5,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 2 / 0
7,866
656
12,451
7,560
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
dahabs1909
Fenrir
11
1 / 3 / 1
7,382
615
6,270
8,566
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
12
0 / 2 / 2
7,995
666
7,179
10,358
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
0
0.5
W
Lancelot
1
2
5
1.75
W
1
0
5
3.5
L
Fenrir
dahabs1909
Fenrir
1
3
1
0.5
W
Aphrodite
imS0SAd
Aphrodite
5
0
2
6
L
Lancelot
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,341
Damage
25,900
33,321
Taken
26,484
20,403
Mitigated
18,339
20,707
Healing
2,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,451
644
333
787
7,560
3,816
0
4,337
3,223
43,213
0
W
Lancelot
9,682
2,204
0
0
12,589
6,693
0
4,315
8,274
0
26,437
W
4,034
437
632
4,818
11,083
7,753
269
4,483
6,600
7,725
0
L
Fenrir
dahabs1909
Fenrir
6,270
2,099
0
329
8,566
4,054
0
4,716
3,850
0
12,600
W
Aphrodite
imS0SAd
Aphrodite
8,625
570
7,582
7,675
9,649
5,957
132
4,438
5,211
45,023
0
L
Lancelot
7,179
1,395
164
1,123
10,358
10,469
0
4,015
6,343
0
23,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,402
Gold Earned
23,243
136
Minions Killed
123
7
Camps Cleared
5
679,130
Distance Traveled
710,338
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,866
656
79
7
2
229,354
3
W
Lancelot
7,735
645
31
3
3
266,647
2
W
Ares
7,558
630
15
1
1
177,519
2
L
Fenrir
7,382
615
14
1
3
225,269
3
W
Aphrodite
9,109
759
90
8
3
234,964
1
L
Lancelot
7,995
666
30
3
0
255,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role