Player Matchup

Shiva
Shiva
FunkylPunk
Shiva
Level 66
God Stats
0W - 2L
1,128 SR
Queue Stats
7W - 11L
1,402 Elo+
Party 1
Janus
Janus
SinistrHellhund
Janus
Level 65
God Stats
1W - 1L
1,182 SR
Queue Stats
6W - 11L
1,402 Elo+
Party 1
Lancelot
Lancelot
sadgargoyle
Lancelot
Level 157
God Stats
4W - 6L
1,537 SR
Queue Stats
396W - 189L
1,777 Elo+
Solo
Team Averages
Level 96
1,282 SR
1,527 Elo+

VS

Team Averages
Level 104
1,610 SR
1,568 Elo+
Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Andrichito
Neith
Level 46
God Stats
7W - 6L
1,731 SR
Queue Stats
101W - 69L
1,621 Elo+
Solo
Vulcan
Vulcan
Athéna16
Vulcan
Level 108
God Stats
27W - 21L
1,598 SR
Queue Stats
192W - 176L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
0 / 5 / 2
6,737
612
6,715
18,257
16,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 7 / 1
8,266
751
4,402
11,908
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
sadgargoyle
Lancelot
12
1 / 2 / 3
7,570
688
7,436
11,520
5,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 3 / 9
9,154
832
5,834
13,820
14,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
14
5 / 1 / 8
9,427
857
13,696
9,124
4,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Athéna16
Vulcan
14
5 / 0 / 9
9,232
839
16,362
6,671
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
14
14
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
3
9
2.83
W
Neith
5
1
8
9
W
Vulcan
Athéna16
Vulcan
5
0
9
9.5
L
Shiva
0
5
2
0.2
L
3
7
1
0.5
L
Lancelot
sadgargoyle
Lancelot
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,553
Damage
35,892
41,685
Taken
29,615
27,684
Mitigated
21,755
4,124
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,834
53
0
983
13,820
14,711
223
2,630
10,946
10,810
0
W
Neith
13,696
6,215
0
1,980
9,124
4,049
1,796
552
8,309
0
43,315
W
Vulcan
Athéna16
Vulcan
16,362
6,117
0
1,792
6,671
2,995
422
1,330
5,197
45,855
0
L
Shiva
6,715
1,092
0
743
18,257
16,952
0
8,743
9,514
0
19,413
L
4,402
189
31
1,054
11,908
5,050
0
8,878
3,030
23,060
0
L
Lancelot
sadgargoyle
Lancelot
7,436
1,202
0
2,296
11,520
5,682
0
4,990
6,530
0
26,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,573
Gold Earned
27,813
96
Minions Killed
148
3
Camps Cleared
8
610,550
Distance Traveled
680,015
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,154
832
5
0
1
216,087
3
W
Neith
9,427
857
83
8
4
224,552
3
W
Vulcan
9,232
839
60
5
3
239,376
3
L
Shiva
6,737
612
24
2
0
203,475
2
L
Janus
8,266
751
42
4
1
179,106
2
L
Lancelot
7,570
688
30
3
2
227,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role