Player Matchup

He Bo
He Bo
 
He Bo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BeefyBeanBurrito
Geb
Level 65
God Stats
2W - 2L
1,661 SR
Queue Stats
33W - 28L
1,581 Elo+
Party 1
Rama
Rama
MAKlNBACON
Rama
Level 88
God Stats
2W - 2L
1,703 SR
Queue Stats
62W - 61L
1,531 Elo+
Party 1
Fenrir
Fenrir
VerniciousK
Fenrir
Level 106
God Stats
4W - 5L
1,429 SR
Queue Stats
41W - 41L
1,534 Elo+
Party 1
Merlin
Merlin
resciptial
Merlin
Level 157
God Stats
8W - 12L
1,623 SR
Queue Stats
271W - 282L
1,563 Elo+
Solo
Team Averages
Level 112
1,583 SR
1,542 Elo+

VS

Team Averages
Level 114
1,523 SR
1,554 Elo+
Kuzenbo
Kuzenbo
EnigmaticStar
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 43L
1,683 Elo+
Solo
Anubis
Anubis
MUSExxMAKI
Anubis
Level 142
God Stats
1W - 3L
1,383 SR
Queue Stats
151W - 151L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
MuseUmi
Gilgamesh
Level 146
God Stats
4W - 7L
1,677 SR
Queue Stats
141W - 161L
1,547 Elo+
Party 2
Lancelot
Lancelot
OmgItsAkuma
Lancelot
Level 94
God Stats
7W - 4L
1,500 SR
Queue Stats
307W - 370L
1,511 Elo+
Solo
Hou Yi
Hou Yi
OoooBarracuda
Hou Yi
Level 61
God Stats
46W - 50L
1,554 SR
Queue Stats
278W - 267L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
0 / 2 / 0
6,789
754
4,028
4,791
1,672
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 2 / 0
7,044
783
7,320
10,002
10,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 4
6,397
711
4,393
9,097
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
13
1 / 2 / 3
6,648
739
4,134
7,898
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
resciptial
Merlin
13
1 / 0 / 3
7,032
781
6,361
3,085
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
1 / 2 / 5
7,197
800
4,852
11,356
12,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
MUSExxMAKI
Anubis
13
2 / 1 / 3
7,112
790
5,552
4,666
2,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MuseUmi
Gilgamesh
13
0 / 1 / 5
7,064
785
2,316
9,644
7,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
OmgItsAkuma
Lancelot
13
2 / 1 / 3
7,041
782
6,079
7,620
3,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 4
7,419
824
9,667
4,623
2,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
5
Kills
8
8
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
0
0
L
3
2
0
1.5
W
Kuzenbo
1
2
5
1.75
L
0
2
4
1
W
Anubis
MUSExxMAKI
Anubis
2
1
3
3.5
W
Gilgamesh
MuseUmi
Gilgamesh
0
1
5
2.5
W
Lancelot
OmgItsAkuma
Lancelot
2
1
3
3.5
W
3
0
4
5
L
Fenrir
1
2
3
1.25
L
Merlin
resciptial
Merlin
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,236
Damage
28,466
34,873
Taken
37,909
20,684
Mitigated
28,272
6,722
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,028
104
66
258
4,791
1,672
422
1,452
3,339
24,777
0
L
7,320
818
0
1,100
10,002
10,318
123
2,100
7,902
11,744
0
W
Kuzenbo
4,852
2,168
0
2,592
11,356
12,713
0
3,762
7,594
13,895
0
L
4,393
3,007
0
3,061
9,097
3,893
0
2,835
6,262
0
19,878
W
Anubis
MUSExxMAKI
Anubis
5,552
212
0
1,863
4,666
2,604
600
2,786
1,880
27,713
0
W
Gilgamesh
MuseUmi
Gilgamesh
2,316
607
1,217
1,607
9,644
7,080
0
4,430
5,214
0
9,356
W
Lancelot
OmgItsAkuma
Lancelot
6,079
508
0
223
7,620
3,565
0
3,564
4,056
0
20,730
W
9,667
5,170
0
980
4,623
2,310
404
3,167
1,456
0
31,915
L
Fenrir
4,134
1,062
0
2,237
7,898
3,449
0
3,413
4,485
0
14,571
L
Merlin
resciptial
Merlin
6,361
308
0
0
3,085
1,352
0
604
2,481
27,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,910
Gold Earned
35,833
183
Minions Killed
172
0
Camps Cleared
0
919,415
Distance Traveled
977,050
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,789
754
49
5
0
183,735
3
L
Geb
7,044
783
11
1
0
190,092
1
W
Kuzenbo
7,197
800
12
1
0
205,624
1
L
Rama
6,397
711
41
5
0
174,771
0
W
Anubis
7,112
790
49
5
0
158,353
0
W
Gilgamesh
7,064
785
11
1
0
201,574
0
W
Lancelot
7,041
782
37
4
0
222,303
3
W
Hou Yi
7,419
824
63
7
0
189,196
0
L
Fenrir
6,648
739
23
3
0
217,492
0
L
Merlin
7,032
781
59
7
0
153,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role