Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
OneSmartStone
King Arthur
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 222L
1,573 Elo+
Party 1
Heimdallr
Heimdallr
子群不是瞌睡虫
Heimdallr
Level 155
God Stats
10W - 7L
1,567 SR
Queue Stats
822W - 723L
1,654 Elo+
Party 1
Vulcan
Vulcan
衾寒茶暖
Vulcan
Level 160
God Stats
19W - 11L
1,777 SR
Queue Stats
799W - 652L
1,613 Elo+
Party 1
Team Averages
Level 131
1,569 SR
1,568 Elo+

VS

Team Averages
Level 77
1,506 SR
1,454 Elo+
Kali
Kali
DonnyLord
Kali
Level 81
God Stats
10W - 4L
1,622 SR
Queue Stats
175W - 184L
1,414 Elo+
Solo
Sylvanus
Sylvanus
Good3on
Sylvanus
Level 61
God Stats
1W - 2L
1,528 SR
Queue Stats
56W - 68L
1,470 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Goodr0n
Ah Muzen Cab
Level 33
God Stats
14W - 21L
1,523 SR
Queue Stats
41W - 52L
1,468 Elo+
Party 2
Agni
Agni
XxThe_VipexX
Agni
Level 72
God Stats
0W - 1L
1,210 SR
Queue Stats
279W - 332L
1,408 Elo+
Solo
Shiva
Shiva
nejc12
Shiva
Level 140
God Stats
10W - 8L
1,646 SR
Queue Stats
207W - 215L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
9 / 1 / 4
9,702
571
8,719
12,543
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
 
Yemoja
14
2 / 0 / 11
7,941
467
6,301
12,871
11,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
OneSmartStone
King Arthur
16
2 / 1 / 2
9,498
559
11,772
13,669
15,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 1 / 5
9,614
566
9,689
12,573
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
17
5 / 1 / 4
9,985
587
13,678
7,100
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
1 / 5 / 2
7,412
436
6,168
17,543
8,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Good3on
Sylvanus
12
0 / 5 / 1
7,046
414
7,511
12,495
9,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Goodr0n
Ah Muzen Cab
12
1 / 5 / 0
7,563
445
6,225
13,201
4,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 3 / 1
7,584
446
4,533
8,301
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shiva
nejc12
Shiva
15
1 / 3 / 0
9,186
540
11,939
20,070
16,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
21
Kills
3
4
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
1
4
11
W
Yemoja
 
Yemoja
2
0
11
7.5
L
Kali
1
5
2
0.4
L
Sylvanus
Good3on
Sylvanus
0
5
1
0.1
L
Ah Muzen Cab
Goodr0n
Ah Muzen Cab
1
5
0
0.2
W
King Arthur
OneSmartStone
King Arthur
2
1
2
3
L
0
3
1
0.17
L
Shiva
nejc12
Shiva
1
3
0
0.33
W
3
1
5
5.5
W
Vulcan
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,159
Damage
36,376
58,756
Taken
71,610
42,520
Mitigated
43,030
18,057
Healing
22,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,719
2,965
2
5,868
12,543
7,616
0
1,441
11,102
0
84,457
W
Yemoja
 
Yemoja
6,301
1,091
1,392
2,004
12,871
11,090
76
4,947
7,924
27,875
0
L
Kali
6,168
2,820
0
5,627
17,543
8,565
0
4,416
13,127
0
51,772
L
Sylvanus
Good3on
Sylvanus
7,511
2,989
1,331
2,686
12,495
9,905
0
5,750
6,745
26,040
7,329
L
Ah Muzen Cab
Goodr0n
Ah Muzen Cab
6,225
2,641
0
2,505
13,201
4,947
0
3,398
9,803
0
51,541
W
King Arthur
OneSmartStone
King Arthur
11,772
904
0
2,590
13,669
15,091
470
0
13,669
0
74,882
L
4,533
150
0
401
8,301
3,332
0
5,189
3,112
55,843
0
L
Shiva
nejc12
Shiva
11,939
2,981
108
9,631
20,070
16,281
0
1,226
18,844
0
78,750
W
9,689
5,581
0
4,426
12,573
5,829
2,354
2,808
9,765
0
78,646
W
Vulcan
13,678
4,827
135
1,640
7,100
2,894
212
1,806
5,294
96,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,740
Gold Earned
38,791
618
Minions Killed
461
0
Camps Cleared
0
1,745,475
Distance Traveled
1,546,699
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,702
571
135
8
0
421,339
4
W
Yemoja
7,941
467
39
2
0
338,546
7
L
Kali
7,412
436
76
4
0
310,791
4
L
Sylvanus
7,046
414
60
4
0
273,915
5
L
Ah Muzen Cab
7,563
445
76
4
0
366,008
3
W
King Arthur
9,498
559
139
8
0
340,183
4
L
Agni
7,584
446
103
6
0
273,939
3
L
Shiva
9,186
540
146
9
0
322,046
5
W
Heimdallr
9,614
566
157
9
0
295,283
0
W
Vulcan
9,985
587
148
9
0
350,124
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role