Player Matchup

Pele
Pele
Berdnikov
Pele
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 24L
1,589 Elo+
Party 3
Sylvanus
Sylvanus
JabesBaby
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 138L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
Lemon4ik69
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,472 Elo+
Party 3
Raijin
Raijin
QuasiDeo
Raijin
Level 28
God Stats
3W - 4L
1,245 SR
Queue Stats
155W - 132L
1,541 Elo+
Party 1
Scylla
Scylla
Stepkee
Scylla
Level 17
God Stats
3W - 2L
1,491 SR
Queue Stats
127W - 125L
1,382 Elo+
Solo
Team Averages
Level 36
1,447 SR
1,500 Elo+

VS

Team Averages
Level 51
1,489 SR
1,449 Elo+
Bakasura
Bakasura
 
Bakasura
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Sagbaz
Thanatos
Level 80
God Stats
1W - 3L
1,421 SR
Queue Stats
177W - 163L
1,518 Elo+
Party 2
Kuzenbo
Kuzenbo
Terliax
Kuzenbo
Level 25
God Stats
2W - 3L
1,522 SR
Queue Stats
135W - 143L
1,419 Elo+
Solo
Terra
Terra
javid1331
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,310 Elo+
Party 2
Merlin
Merlin
x-XReflex
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
12 / 3 / 17
12,455
830
28,297
19,631
11,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
JabesBaby
Sylvanus
19
4 / 1 / 22
11,667
778
9,613
15,224
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Lemon4ik69
Sun Wukong
16
5 / 2 / 18
10,606
707
12,532
15,508
10,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
QuasiDeo
Raijin
19
7 / 4 / 17
11,831
789
22,121
13,077
6,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Stepkee
Scylla
18
6 / 3 / 19
11,191
746
23,643
11,070
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
6 / 5 / 3
9,784
652
9,050
21,042
21,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Sagbaz
Thanatos
17
3 / 7 / 6
9,045
603
15,026
24,412
14,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
Terliax
Kuzenbo
17
3 / 5 / 8
9,562
637
16,462
27,733
40,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Terra
javid1331
Terra
15
1 / 10 / 5
9,545
636
7,948
25,406
32,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
x-XReflex
Merlin
16
0 / 7 / 6
9,090
606
15,411
13,228
6,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
41
34
Kills
13
13
Deaths
34
93
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
5
3
1.5
W
Pele
12
3
17
6.83
W
Sylvanus
JabesBaby
Sylvanus
4
1
22
15
W
Sun Wukong
Lemon4ik69
Sun Wukong
5
2
18
7
W
Raijin
QuasiDeo
Raijin
7
4
17
3.88
L
Thanatos
Sagbaz
Thanatos
3
7
6
0.86
W
Scylla
Stepkee
Scylla
6
3
19
5.17
L
Kuzenbo
Terliax
Kuzenbo
3
5
8
1.4
L
Terra
javid1331
Terra
1
10
5
0.35
L
Merlin
x-XReflex
Merlin
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,206
Damage
63,897
74,510
Taken
111,821
52,130
Mitigated
114,743
33,120
Healing
40,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,050
6,203
1,255
6,808
21,042
21,956
0
10,478
10,564
0
12,392
W
Pele
28,297
6,095
2,008
8,644
19,631
11,214
516
9,606
9,310
0
52,585
W
Sylvanus
JabesBaby
Sylvanus
9,613
3,930
6,987
5,581
15,224
18,001
749
7,453
7,393
19,088
0
W
Sun Wukong
Lemon4ik69
Sun Wukong
12,532
1,913
376
2,644
15,508
10,944
0
10,211
5,272
0
21,232
W
Raijin
QuasiDeo
Raijin
22,121
2,473
1,565
2,351
13,077
6,839
1,336
7,331
5,573
53,805
0
L
Thanatos
Sagbaz
Thanatos
15,026
2,120
948
13,190
24,412
14,454
0
12,522
11,890
0
22,984
W
Scylla
Stepkee
Scylla
23,643
1,887
1,185
1,779
11,070
5,132
1,656
5,220
5,422
36,063
0
L
Kuzenbo
Terliax
Kuzenbo
16,462
4,999
1,290
8,009
27,733
40,219
230
12,526
15,207
28,626
0
L
Terra
javid1331
Terra
7,948
2,315
3,657
3,615
25,406
32,027
14
11,621
13,785
10,366
0
L
Merlin
x-XReflex
Merlin
15,411
938
498
1,088
13,228
6,087
244
8,230
4,998
39,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,750
Gold Earned
47,026
200
Minions Killed
125
0
Camps Cleared
0
1,301,448
Distance Traveled
1,243,591
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,784
652
34
2
0
277,516
3
W
Pele
12,455
830
46
3
0
308,651
0
W
Sylvanus
11,667
778
26
2
0
211,751
0
W
Sun Wukong
10,606
707
24
2
0
301,260
1
W
Raijin
11,831
789
71
5
0
233,404
1
L
Thanatos
9,045
603
18
1
0
259,290
0
W
Scylla
11,191
746
33
2
0
246,382
4
L
Kuzenbo
9,562
637
22
1
0
241,213
0
L
Terra
9,545
636
5
0
0
237,649
0
L
Merlin
9,090
606
46
3
0
227,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role